Player Matchup

Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MrRandyWatson5C
Achilles
Level 160
God Stats
4W - 11L
1,407 SR
Queue Stats
340W - 350L
1,525 Elo+
Party 1
Anubis
Anubis
NFG GH0ST
Anubis
Level 122
God Stats
10W - 7L
1,294 SR
Queue Stats
40W - 46L
1,461 Elo+
Party 1
Arachne
Arachne
ProAngler
Arachne
Level 26
God Stats
2W - 5L
1,435 SR
Queue Stats
43W - 36L
1,484 Elo+
Party 1
Team Averages
Level 78
1,427 SR
1,494 Elo+

VS

Team Averages
Level 80
1,486 SR
1,465 Elo+
Amaterasu
Amaterasu
Alkhadeem
Amaterasu
Level 68
God Stats
16W - 11L
1,609 SR
Queue Stats
663W - 732L
1,439 Elo+
Party 3
Artemis
Artemis
BlueSkye1024
Artemis
Level 49
God Stats
6W - 6L
1,444 SR
Queue Stats
398W - 470L
1,404 Elo+
Party 3
Cabrakan
Cabrakan
FredMickens
Cabrakan
Level 149
God Stats
10W - 5L
1,652 SR
Queue Stats
208W - 232L
1,451 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SirChapwhit
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
ceskids32
Sylvanus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,531 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 1
5,338
534
6,401
2,998
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
8
1 / 0 / 1
5,096
510
3,522
4,666
3,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
10
1 / 0 / 1
6,036
604
4,395
5,818
2,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
NFG GH0ST
Anubis
10
0 / 0 / 1
5,253
525
1,692
3,734
1,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ProAngler
Arachne
10
3 / 0 / 2
5,896
590
3,558
7,855
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alkhadeem
Amaterasu
9
0 / 2 / 0
5,223
522
2,367
6,551
3,079
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
BlueSkye1024
Artemis
8
0 / 3 / 0
4,409
441
2,221
6,369
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
FredMickens
Cabrakan
8
0 / 1 / 0
4,935
494
376
7,261
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SirChapwhit
Ah Muzen Cab
9
0 / 1 / 0
4,984
498
1,496
2,568
831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ceskids32
Sylvanus
8
0 / 0 / 0
4,781
478
2,016
7,396
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Amaterasu
Alkhadeem
Amaterasu
0
2
0
0
L
Artemis
BlueSkye1024
Artemis
0
3
0
0
L
Cabrakan
FredMickens
Cabrakan
0
1
0
0
W
Achilles
1
0
1
1.5
W
Anubis
NFG GH0ST
Anubis
0
0
1
0.5
W
Arachne
ProAngler
Arachne
3
0
2
4
L
Ah Muzen Cab
SirChapwhit
Ah Muzen Cab
0
1
0
0
L
Sylvanus
ceskids32
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
8,476
25,071
Taken
30,145
11,775
Mitigated
14,612
9,662
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,401
3,438
0
734
2,998
1,070
780
654
2,344
0
37,800
W
Sylvanus
 
Sylvanus
3,522
1,544
843
1,790
4,666
3,364
0
994
3,672
17,944
0
L
Amaterasu
Alkhadeem
Amaterasu
2,367
1,228
0
1,559
6,551
3,079
0
0
6,551
0
31,823
L
Artemis
BlueSkye1024
Artemis
2,221
578
0
742
6,369
1,829
0
1,706
4,663
0
20,309
L
Cabrakan
FredMickens
Cabrakan
376
0
0
719
7,261
4,521
0
78
7,183
32,433
0
W
Achilles
4,395
1,766
0
1,782
5,818
2,372
0
0
5,818
0
38,746
W
Anubis
NFG GH0ST
Anubis
1,692
48
23
2,763
3,734
1,598
0
308
3,426
36,026
0
W
Arachne
ProAngler
Arachne
3,558
2,944
0
1,727
7,855
3,371
0
436
7,419
0
40,487
L
Ah Muzen Cab
SirChapwhit
Ah Muzen Cab
1,496
605
0
703
2,568
831
0
908
1,660
0
29,027
L
Sylvanus
ceskids32
Sylvanus
2,016
788
1,406
3,687
7,396
4,352
0
2,522
4,874
16,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
24,332
307
Minions Killed
272
0
Camps Cleared
0
951,193
Distance Traveled
931,794
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,338
534
49
5
0
172,770
4
W
Sylvanus
5,096
510
36
4
0
160,593
2
L
Amaterasu
5,223
522
64
6
0
207,958
2
L
Artemis
4,409
441
35
4
0
166,595
0
L
Cabrakan
4,935
494
72
7
0
179,892
3
W
Achilles
6,036
604
83
8
0
205,481
1
W
Anubis
5,253
525
58
6
0
187,640
3
W
Arachne
5,896
590
81
8
0
224,709
2
L
Ah Muzen Cab
4,984
498
64
6
0
187,706
1
L
Sylvanus
4,781
478
37
4
0
189,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role