Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BorAlGhul
Sun Wukong
Level 105
God Stats
1W - 1L
1,453 SR
Queue Stats
60W - 56L
1,498 Elo+
Solo
Loki
Loki
Coria_diegaso
Loki
Level 59
God Stats
0W - 2L
1,290 SR
Queue Stats
31W - 38L
1,461 Elo+
Solo
Vulcan
Vulcan
Loquilo
Vulcan
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 112L
1,547 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,501 Elo+

VS

Team Averages
Level 68
1,541 SR
1,418 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Neggeba
Mulan
Level 56
God Stats
32W - 39L
1,561 SR
Queue Stats
105W - 111L
1,509 Elo+
Solo
Fenrir
Fenrir
NoiceGG
Fenrir
Level 83
God Stats
1W - 0L
1,644 SR
Queue Stats
12W - 20L
1,315 Elo+
Solo
Agni
Agni
Pluragua
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 4 / 5
11,330
1,133
12,492
18,344
7,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

He Bo
 
He Bo
15
1 / 5 / 2
9,655
966
5,681
9,843
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BorAlGhul
Sun Wukong
16
2 / 3 / 6
10,982
1,098
12,172
17,058
12,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 5
10,331
1,033
8,087
17,440
7,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Loquilo
Vulcan
16
2 / 6 / 4
10,788
1,079
13,863
15,311
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

138

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
9 / 2 / 13
12,919
1,292
35,018
13,868
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
18
3 / 0 / 17
11,509
1,151
12,961
8,851
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
Neggeba
Mulan
17
3 / 1 / 7
10,816
1,082
8,372
11,700
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
NoiceGG
Fenrir
17
7 / 4 / 11
11,901
1,190
13,963
13,716
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
17
2 / 3 / 10
10,783
1,078
3,996
9,444
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
10
Kills
24
24
Deaths
10
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
5
1.63
L
He Bo
 
He Bo
1
5
2
0.4
W
Baron Samedi
 
Baron Samedi
9
2
13
7.75
W
Danzaburou
 
Danzaburou
3
0
17
11.5
L
Sun Wukong
BorAlGhul
Sun Wukong
2
3
6
1.67
L
1
6
5
0.58
L
Vulcan
Loquilo
Vulcan
2
6
4
0.67
W
Mulan
Neggeba
Mulan
3
1
7
6.5
W
Fenrir
NoiceGG
Fenrir
7
4
11
3.13
W
Agni
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,295
Damage
74,310
77,996
Taken
57,579
37,712
Mitigated
28,824
4,863
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,492
6,602
0
3,942
18,344
7,547
0
8,174
9,683
0
35,654
L
He Bo
 
He Bo
5,681
355
0
0
9,843
3,865
0
5,375
4,378
10,956
0
W
Baron Samedi
 
Baron Samedi
35,018
2,973
2,362
6,836
13,868
6,804
0
5,419
8,449
48,791
0
W
Danzaburou
 
Danzaburou
12,961
5,812
0
3,271
8,851
3,385
0
2,821
6,030
0
38,553
L
Sun Wukong
BorAlGhul
Sun Wukong
12,172
1,533
0
593
17,058
12,349
0
7,068
9,579
0
36,596
L
8,087
631
0
0
17,440
7,381
0
8,315
8,683
0
24,691
L
Vulcan
Loquilo
Vulcan
13,863
3,360
0
328
15,311
6,570
0
8,710
6,068
33,149
0
W
Mulan
Neggeba
Mulan
8,372
2,147
0
1,923
11,700
8,660
0
3,660
8,040
0
31,018
W
Fenrir
NoiceGG
Fenrir
13,963
2,801
0
1,427
13,716
6,573
0
5,139
8,208
0
23,866
W
Agni
3,996
239
0
361
9,444
3,402
0
2,505
6,939
22,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
57,928
192
Minions Killed
230
6
Camps Cleared
11
1,056,645
Distance Traveled
1,071,758
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,330
1,133
41
4
1
207,450
2
L
He Bo
9,655
966
8
1
1
172,539
0
W
Baron Samedi
12,919
1,292
41
4
1
216,743
1
W
Danzaburou
11,509
1,151
57
6
6
226,251
0
L
Sun Wukong
10,982
1,098
64
6
1
238,909
3
L
Loki
10,331
1,033
31
3
2
216,043
0
L
Vulcan
10,788
1,079
48
5
1
221,704
2
W
Mulan
10,816
1,082
56
6
1
205,404
2
W
Fenrir
11,901
1,190
17
2
3
221,156
1
W
Agni
10,783
1,078
59
6
0
202,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role