Player Matchup

Baron Samedi
Baron Samedi
Platinum III
EgoGoBroke
Baron Samedi
Platinum III
Level 68
God Stats
11W - 1L
1,967 SR
Queue Stats
23W - 11L
2,174 MMR
Solo
Guan Yu
Guan Yu
Platinum I
PRINCE_LeGiiT
Guan Yu
Platinum I
Level 135
God Stats
14W - 6L
1,682 SR
Queue Stats
386W - 432L
2,094 MMR
Solo
Ullr
Ullr
Diamond III
xStrikeeerx
Ullr
Diamond III
Level 158
God Stats
4W - 11L
1,192 SR
Queue Stats
415W - 506L
2,211 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,614 SR
2,160 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,578 SR
2,066 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
DEER_MD_87
Cu Chulainn
Diamond IV
Level 158
God Stats
3W - 7L
1,579 SR
Queue Stats
376W - 434L
2,184 MMR
Solo
Zeus
Zeus
Platinum II
Reap Fatality
Zeus
Platinum II
Level 132
God Stats
1W - 3L
1,573 SR
Queue Stats
136W - 151L
1,937 MMR
Solo
Bacchus
Bacchus
Platinum I
namechanged167
Bacchus
Platinum I
Level 160
God Stats
25W - 24L
1,582 SR
Queue Stats
163W - 194L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EgoGoBroke
Baron Samedi
15
4 / 4 / 4
11,001
688
20,695
16,462
8,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
1 / 2 / 7
10,993
687
11,395
23,292
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 5
10,987
687
12,639
14,295
6,295
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabPersephoneBastetAtlasShiva

VS

Bans
Morgan Le FayAresGebSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEER_MD_87
Cu Chulainn
15
6 / 3 / 2
10,519
657
14,653
26,201
31,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 7
9,571
598
17,697
13,156
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 6
10,582
661
11,916
15,211
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
8
8
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DEER_MD_87
Cu Chulainn
6
3
2
2.33
W
Baron Samedi
EgoGoBroke
Baron Samedi
4
4
4
1.5
W
Guan Yu
1
2
7
2.25
L
0
6
7
0.58
L
2
0
6
5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,729
Damage
44,266
54,049
Taken
54,568
35,722
Mitigated
55,407
22,118
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DEER_MD_87
Cu Chulainn
14,653
1,647
68
7,555
26,201
31,798
260
11,712
14,489
531
43,297
W
Baron Samedi
EgoGoBroke
Baron Samedi
20,695
2,716
2,825
6,319
16,462
8,744
749
10,038
5,970
48,050
0
W
Guan Yu
11,395
2,357
2,484
7,584
23,292
20,683
771
10,836
11,852
405
34,178
L
17,697
950
0
3,024
13,156
3,239
774
6,004
7,152
51,706
0
L
11,916
1,402
0
4,497
15,211
20,370
384
4,077
11,134
22,062
0
W
12,639
6,393
0
2,906
14,295
6,295
1,472
7,957
6,070
0
40,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
30,672
149
Minions Killed
135
7
Camps Cleared
7
884,397
Distance Traveled
829,338
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,519
657
44
3
4
270,890
9
W
Baron Samedi
11,001
688
57
4
5
268,969
2
W
Guan Yu
10,993
687
46
3
0
324,604
4
L
Zeus
9,571
598
79
5
2
240,629
2
L
Bacchus
10,582
661
12
1
1
317,819
6
W
Ullr
10,987
687
46
3
2
290,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role