Player Matchup

Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Azulaj
The Morrigan
Platinum I
Level 83
God Stats
5W - 6L
1,510 SR
Queue Stats
265W - 253L
1,932 MMR
Party 1
Olorun
Olorun
Gold I
Khajit159
Olorun
Gold I
Level 56
God Stats
6W - 8L
1,500 SR
Queue Stats
242W - 205L
1,861 MMR
Solo
Nemesis
Nemesis
Diamond V
Muråsakinø
Nemesis
Diamond V
Level 108
God Stats
35W - 29L
1,703 SR
Queue Stats
757W - 754L
1,938 MMR
Party 1
Fenrir
Fenrir
Platinum I
Wackerplate
Fenrir
Platinum I
Level 145
God Stats
1W - 4L
1,162 SR
Queue Stats
237W - 222L
2,006 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 102
1,475 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,599 SR
1,854 MMR
Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
Arkhams_Emerald
Ne Zha
Platinum V
Level 155
God Stats
10W - 8L
1,382 SR
Queue Stats
218W - 231L
1,920 MMR
Solo
Chang'e
Chang'e
Platinum II
MasterVibez
Chang'e
Platinum II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 99L
1,925 MMR
Solo
Hun Batz
Hun Batz
Platinum III
StarFafouLaH
Hun Batz
Platinum III
Level 147
God Stats
12W - 9L
1,713 SR
Queue Stats
369W - 367L
1,894 MMR
Solo
Shiva
Shiva
Platinum II
XxSp14tt3RxX
Shiva
Platinum II
Level 66
God Stats
2W - 0L
1,899 SR
Queue Stats
33W - 26L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 0 / 0
3,953
565
1,384
3,605
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Azulaj
The Morrigan
7
1 / 1 / 1
4,115
588
2,674
3,593
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Khajit159
Olorun
5
0 / 1 / 0
3,839
548
1,239
2,580
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Muråsakinø
Nemesis
8
1 / 1 / 1
4,275
611
3,317
5,172
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
6
0 / 2 / 0
3,847
550
599
5,054
1,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SkadiArachneLoki

VS

Bans
BastetMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
2 / 0 / 0
4,590
656
3,691
3,270
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 0
4,849
693
3,095
4,241
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
MasterVibez
Chang'e
7
0 / 1 / 1
3,904
558
2,351
3,732
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
StarFafouLaH
Hun Batz
7
0 / 1 / 1
4,033
576
2,030
6,950
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
4,036
577
1,705
2,193
690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Cernunnos
 
Cernunnos
2
0
0
2
W
3
0
0
3
L
The Morrigan
Azulaj
The Morrigan
1
1
1
1.5
L
Olorun
Khajit159
Olorun
0
1
0
0
W
Chang'e
MasterVibez
Chang'e
0
1
1
0.5
L
Nemesis
Muråsakinø
Nemesis
1
1
1
1.5
W
Hun Batz
StarFafouLaH
Hun Batz
0
1
1
0.5
L
Fenrir
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,213
Damage
12,872
20,004
Taken
20,386
5,582
Mitigated
7,411
5,719
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,384
1,230
0
1,451
3,605
711
0
0
3,605
0
22,619
W
Cernunnos
 
Cernunnos
3,691
1,579
0
1,383
3,270
1,285
0
0
3,270
0
29,227
W
3,095
494
0
2,604
4,241
1,942
0
1,265
2,976
0
24,398
L
The Morrigan
Azulaj
The Morrigan
2,674
831
0
500
3,593
1,333
0
1,749
1,815
23,479
1,414
L
Olorun
Khajit159
Olorun
1,239
847
0
1,208
2,580
633
0
0
2,312
13,971
0
W
Chang'e
MasterVibez
Chang'e
2,351
158
125
1,851
3,732
1,279
0
1,626
2,106
19,992
0
L
Nemesis
Muråsakinø
Nemesis
3,317
1,836
0
731
5,172
1,668
0
602
4,510
0
23,557
W
Hun Batz
StarFafouLaH
Hun Batz
2,030
751
0
2,828
6,950
2,215
0
622
6,328
0
23,486
L
Fenrir
599
156
537
1,292
5,054
1,237
0
0
4,957
0
7,948
W
1,705
439
0
318
2,193
690
0
0
2,193
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,029
Gold Earned
21,412
179
Minions Killed
223
0
Camps Cleared
0
612,545
Distance Traveled
697,999
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,953
565
50
7
0
127,204
2
W
Cernunnos
4,590
656
50
7
0
125,968
4
W
Ne Zha
4,849
693
47
7
0
148,531
0
L
The Morrigan
4,115
588
40
6
0
127,444
1
L
Olorun
3,839
548
28
4
0
70,816
1
W
Chang'e
3,904
558
32
5
0
125,037
4
L
Nemesis
4,275
611
45
6
0
154,103
0
W
Hun Batz
4,033
576
60
9
0
152,125
3
L
Fenrir
3,847
550
16
2
0
132,978
0
W
Shiva
4,036
577
34
5
0
146,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role