Player Matchup

Neith
Neith
CozbysDrink
Neith
Level 89
God Stats
9W - 4L
1,633 SR
Queue Stats
29W - 22L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
EzPzPhilTeTe
Xing Tian
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,584 Elo+
Party 1
Zeus
Zeus
Fluffdaddy69940
Zeus
Level 160
God Stats
7W - 4L
1,690 SR
Queue Stats
188W - 185L
1,531 Elo+
Party 1
Team Averages
Level 136
1,608 SR
1,549 Elo+

VS

Team Averages
Level 57
1,429 SR
1,386 Elo+
Atlas
Atlas
Aaronflynight
Atlas
Level 85
God Stats
8W - 2L
1,253 SR
Queue Stats
179W - 162L
1,376 Elo+
Party 2
Charybdis
Charybdis
MrIncredibleP
Charybdis
Level 28
God Stats
2W - 1L
1,592 SR
Queue Stats
96W - 109L
1,377 Elo+
Party 2
He Bo
He Bo
doomfist2006
He Bo
Level 59
God Stats
7W - 11L
1,444 SR
Queue Stats
158W - 204L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
10,247
640
11,342
12,295
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
EzPzPhilTeTe
Xing Tian
14
3 / 5 / 5
10,151
634
14,323
24,136
23,448
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 4
10,279
642
15,803
12,198
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
12,827
802
12,840
21,143
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
MrIncredibleP
Charybdis
17
6 / 0 / 3
12,169
761
21,592
15,292
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 6 / 1
10,483
655
8,612
13,670
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
13
13
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
2
4
6
1.25
L
Xing Tian
EzPzPhilTeTe
Xing Tian
3
5
5
1.1
L
3
4
4
1.25
W
Charybdis
MrIncredibleP
Charybdis
6
0
3
7.5
W
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,468
Damage
43,044
48,629
Taken
50,105
32,795
Mitigated
34,346
5,216
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,840
4,126
860
3,844
21,143
23,065
0
10,022
10,649
28,493
0
L
11,342
5,135
0
1,255
12,295
4,973
258
4,965
7,330
0
36,089
L
Xing Tian
EzPzPhilTeTe
Xing Tian
14,323
2,015
0
1,346
24,136
23,448
0
12,492
11,644
26,662
0
L
15,803
1,581
0
2,615
12,198
4,374
124
4,561
7,637
41,378
0
W
Charybdis
MrIncredibleP
Charybdis
21,592
9,176
0
1,334
15,292
6,229
2,404
9,649
5,171
0
63,737
W
8,612
567
0
1,457
13,670
5,052
0
9,729
3,667
38,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
35,479
144
Minions Killed
175
7
Camps Cleared
8
807,950
Distance Traveled
882,263
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,827
802
24
2
1
309,873
1
L
Neith
10,247
640
54
3
1
272,351
0
L
Xing Tian
10,151
634
24
2
4
279,387
0
L
Zeus
10,279
642
66
4
2
256,212
2
W
Charybdis
12,169
761
90
6
0
302,683
2
W
He Bo
10,483
655
61
4
7
269,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role