Player Matchup

Cthulhu
Cthulhu
DreamVilleDemon
Cthulhu
Level 124
God Stats
9W - 17L
1,447 SR
Queue Stats
40W - 57L
1,465 Elo+
Solo
Raijin
Raijin
SinTech47
Raijin
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 125L
1,579 Elo+
Solo
Chiron
Chiron
kenvend1769
Chiron
Level 66
God Stats
36W - 27L
1,522 SR
Queue Stats
363W - 434L
1,446 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,497 Elo+

VS

Team Averages
Level 83
1,401 SR
1,566 Elo+
Baron Samedi
Baron Samedi
CristyleTTV
Baron Samedi
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,644 Elo+
Party 1
Chaac
Chaac
TicalSixDuece
Chaac
Level 24
God Stats
14W - 10L
1,548 SR
Queue Stats
31W - 25L
1,455 Elo+
Party 1
Loki
Loki
xTbAg-Ur-WORLDx
Loki
Level 152
God Stats
3W - 0L
1,156 SR
Queue Stats
164W - 130L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 6
14,085
587
21,376
29,478
50,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
SinTech47
Raijin
18
3 / 9 / 3
14,156
590
14,738
23,976
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
5 / 7 / 3
15,210
634
18,282
21,719
10,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CristyleTTV
Baron Samedi
20
5 / 3 / 13
16,062
669
36,082
29,917
16,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 9
16,116
672
13,201
21,551
24,143
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 10
16,216
676
20,421
24,361
10,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
21
21
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CristyleTTV
Baron Samedi
5
3
13
3.83
L
1
5
6
0.8
L
Raijin
SinTech47
Raijin
3
9
3
0.5
W
7
1
9
11.5
L
Chiron
5
7
3
0.93
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,396
Damage
69,704
75,173
Taken
75,829
71,353
Mitigated
50,894
7,466
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CristyleTTV
Baron Samedi
36,082
3,163
2,905
18,662
29,917
16,106
687
16,371
12,804
70,222
0
L
21,376
1,213
356
1,793
29,478
50,022
360
16,149
13,329
56,861
0
L
Raijin
SinTech47
Raijin
14,738
471
0
775
23,976
11,210
192
11,979
11,997
54,594
0
W
13,201
814
0
5,593
21,551
24,143
369
9,200
11,591
0
54,012
L
Chiron
18,282
5,617
870
3,672
21,719
10,121
1,470
8,262
13,456
0
48,397
W
20,421
6,845
0
2,880
24,361
10,645
982
9,291
14,687
0
94,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
48,394
224
Minions Killed
251
6
Camps Cleared
13
1,187,951
Distance Traveled
1,381,216
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,062
669
77
3
0
451,597
1
L
Cthulhu
14,085
587
54
2
0
470,667
8
L
Raijin
14,156
590
93
4
4
347,572
10
W
Chaac
16,116
672
65
3
1
493,837
0
L
Chiron
15,210
634
77
3
2
369,712
2
W
Loki
16,216
676
109
5
12
435,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role