Player Matchup

Ares
Ares
Black_falcon74
Ares
Level 41
God Stats
5W - 1L
1,836 SR
Queue Stats
212W - 244L
1,439 Elo+
Party 1
Scylla
Scylla
JustTheTip48
Scylla
Level 106
God Stats
4W - 6L
1,593 SR
Queue Stats
247W - 292L
1,366 Elo+
Solo
Ullr
Ullr
geijjopoika
Ullr
Level 49
God Stats
5W - 7L
1,384 SR
Queue Stats
33W - 41L
1,391 Elo+
Solo
Achilles
Achilles
mahhdan
Achilles
Level 77
God Stats
0W - 3L
1,301 SR
Queue Stats
149W - 176L
1,367 Elo+
Party 1
Ymir
Ymir
temp-133522
Ymir
Level 50
God Stats
19W - 28L
1,380 SR
Queue Stats
93W - 119L
1,341 Elo+
Party 1
Team Averages
Level 65
1,499 SR
1,381 Elo+

VS

Team Averages
Level 82
1,439 SR
1,327 Elo+
Aphrodite
Aphrodite
Nugs--NOT--Drugs
Aphrodite
Level 127
God Stats
18W - 17L
1,537 SR
Queue Stats
665W - 719L
1,495 Elo+
Solo
Anubis
Anubis
SaturoX7
Anubis
Level 69
God Stats
21W - 18L
1,501 SR
Queue Stats
126W - 138L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
X-treke-X
Cernunnos
Level 64
God Stats
2W - 1L
1,263 SR
Queue Stats
6W - 6L
1,180 Elo+
Party 3
Cu Chulainn
Cu Chulainn
al7rbi800
Cu Chulainn
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 54L
1,180 Elo+
Party 3
Pele
Pele
kenzo_lejeune_
Pele
Level 59
God Stats
10W - 15L
1,392 SR
Queue Stats
73W - 72L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,341
423
3,130
15,563
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
13
0 / 4 / 1
7,236
482
8,331
7,262
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
6,313
421
3,451
11,231
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
mahhdan
Achilles
12
0 / 2 / 1
6,826
455
3,720
9,790
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 4 / 0
7,105
474
5,362
15,641
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 0 / 2
8,488
566
4,449
11,890
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
SaturoX7
Anubis
14
2 / 0 / 6
8,341
556
9,185
7,409
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
X-treke-X
Cernunnos
14
7 / 2 / 1
8,320
555
12,323
10,941
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
al7rbi800
Cu Chulainn
14
4 / 1 / 4
9,140
609
10,203
9,401
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 0 / 3
8,566
571
8,043
10,628
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Scylla
0
4
1
0.13
W
Aphrodite
2
0
2
3
W
Anubis
SaturoX7
Anubis
2
0
6
5
W
Cernunnos
X-treke-X
Cernunnos
7
2
1
3.75
W
Cu Chulainn
al7rbi800
Cu Chulainn
4
1
4
6
L
0
3
1
0.17
W
3
0
3
4.5
L
Achilles
mahhdan
Achilles
0
2
1
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
44,203
59,487
Taken
50,269
27,644
Mitigated
22,932
8,207
Healing
26,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
121
0
1,546
15,563
8,237
0
3,830
11,733
18,697
0
L
Scylla
8,331
440
0
468
7,262
2,337
0
1,798
5,464
55,679
0
W
Aphrodite
4,449
239
1,865
8,999
11,890
5,172
548
6,522
5,010
67,780
0
W
Anubis
SaturoX7
Anubis
9,185
433
0
4,731
7,409
3,664
809
3,002
4,366
64,956
0
W
Cernunnos
X-treke-X
Cernunnos
12,323
5,042
0
5,275
10,941
4,276
635
2,822
8,084
0
54,227
W
Cu Chulainn
al7rbi800
Cu Chulainn
10,203
2,504
0
4,092
9,401
5,742
1,464
1,549
7,852
0
60,851
L
3,451
1,061
0
1,996
11,231
3,005
0
4,323
6,908
0
40,014
W
8,043
2,185
0
1,545
10,628
4,078
2,232
2,380
8,134
0
69,302
L
Achilles
mahhdan
Achilles
3,720
824
0
364
9,790
6,556
0
0
9,790
0
42,598
L
5,362
1,352
0
3,833
15,641
7,509
0
3,683
11,958
40,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
42,855
350
Minions Killed
504
0
Camps Cleared
0
1,339,026
Distance Traveled
1,475,056
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,341
423
26
2
0
278,528
0
L
Scylla
7,236
482
111
7
0
258,464
6
W
Aphrodite
8,488
566
119
8
0
284,279
1
W
Anubis
8,341
556
98
7
0
264,415
0
W
Cernunnos
8,320
555
73
5
0
275,650
1
W
Cu Chulainn
9,140
609
105
7
0
285,764
5
L
Ullr
6,313
421
71
5
0
244,962
3
W
Pele
8,566
571
109
7
0
364,948
0
L
Achilles
6,826
455
71
5
0
280,780
4
L
Ymir
7,105
474
71
5
0
276,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role