Player Matchup

Atlas
Atlas
Brazzy Bill
Atlas
Level 99
God Stats
17W - 8L
1,696 SR
Queue Stats
68W - 89L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
Zenzix IV
Jing Wei
Level 29
God Stats
3W - 2L
1,739 SR
Queue Stats
45W - 71L
1,421 Elo+
Party 1
Bastet
Bastet
joey_wiseguy
Bastet
Level 38
God Stats
3W - 5L
1,165 SR
Queue Stats
34W - 72L
1,016 Elo+
Solo
Team Averages
Level 55
1,534 SR
1,266 Elo+

VS

Team Averages
Level 75
1,640 SR
1,328 Elo+
Izanami
Izanami
DRsonic45
Izanami
Level 86
God Stats
1W - 0L
1,700 SR
Queue Stats
13W - 21L
1,292 Elo+
Party 2
Amaterasu
Amaterasu
Qking252
Amaterasu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 139L
1,290 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zesty season
Tsukuyomi
Level 40
God Stats
6W - 6L
1,721 SR
Queue Stats
17W - 13L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,730
673
5,587
11,127
9,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Zenzix IV
Jing Wei
9
0 / 3 / 2
6,277
628
3,424
5,405
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bastet
10
1 / 2 / 0
6,365
637
3,737
7,742
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRsonic45
Izanami
13
4 / 0 / 3
8,232
823
7,243
3,887
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Qking252
Amaterasu
12
1 / 1 / 5
7,326
733
4,572
8,615
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
zesty season
Tsukuyomi
12
3 / 1 / 4
7,732
773
7,397
5,857
2,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Izanami
DRsonic45
Izanami
4
0
3
5.5
W
Amaterasu
Qking252
Amaterasu
1
1
5
3.5
L
Jing Wei
Zenzix IV
Jing Wei
0
3
2
0.33
L
Bastet
1
2
0
0.5
W
Tsukuyomi
zesty season
Tsukuyomi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,748
Damage
19,212
24,274
Taken
18,359
14,318
Mitigated
10,873
2,598
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,587
2,413
163
1,436
11,127
9,535
0
147
10,980
14,676
0
W
Izanami
DRsonic45
Izanami
7,243
5,791
0
885
3,887
1,611
1,862
1,824
2,063
0
38,082
W
Amaterasu
Qking252
Amaterasu
4,572
2,505
137
2,378
8,615
6,860
272
3,688
4,927
0
20,335
L
Jing Wei
Zenzix IV
Jing Wei
3,424
2,500
0
390
5,405
1,967
0
12
5,393
0
14,595
L
Bastet
3,737
624
0
609
7,742
2,816
0
0
7,742
0
10,769
W
Tsukuyomi
zesty season
Tsukuyomi
7,397
1,784
0
756
5,857
2,402
705
1,822
4,035
0
15,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
23,290
64
Minions Killed
139
2
Camps Cleared
6
447,061
Distance Traveled
560,542
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,730
673
20
2
0
144,906
2
W
Izanami
8,232
823
93
9
1
168,496
2
W
Amaterasu
7,326
733
33
3
4
197,225
2
L
Jing Wei
6,277
628
33
3
2
115,273
1
L
Bastet
6,365
637
11
1
0
186,882
4
W
Tsukuyomi
7,732
773
13
1
1
194,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role