Player Matchup

Kukulkan
Kukulkan
Chimila
Kukulkan
Level 99
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1
Terra
Terra
Hakkimie
Terra
Level 63
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1
Izanami
Izanami
Yumichanx
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Team Averages
Level 58
1,349 SR
1,300 Elo+

VS

Team Averages
Level 147
1,492 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Yurihenrique13
Tyr
Level 155
God Stats
27W - 27L
1,476 SR
Queue Stats
1,036W - 1,164L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chimila
Kukulkan
13
2 / 5 / 1
8,558
658
10,391
11,728
5,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Hakkimie
Terra
12
0 / 1 / 3
8,528
656
2,721
16,514
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Yumichanx
Izanami
12
1 / 5 / 2
8,226
633
5,376
12,660
5,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 8
9,719
748
14,982
10,394
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
 
Ra
14
4 / 1 / 7
9,673
744
10,855
10,731
4,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 2 / 5
9,980
768
9,977
15,699
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
8
5
W
Ra
 
Ra
4
1
7
7.5
L
Kukulkan
Chimila
Kukulkan
2
5
1
0.5
L
Terra
Hakkimie
Terra
0
1
3
1.5
L
Izanami
Yumichanx
Izanami
1
5
2
0.4
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
35,814
40,902
Taken
36,824
23,170
Mitigated
23,245
7,192
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,982
5,121
0
3,175
10,394
4,505
1,697
4,829
5,565
0
58,970
W
Ra
 
Ra
10,855
379
2,123
6,449
10,731
4,726
871
5,010
5,721
47,235
0
L
Kukulkan
Chimila
Kukulkan
10,391
592
0
344
11,728
5,723
0
3,027
8,600
56,556
0
L
Terra
Hakkimie
Terra
2,721
560
957
5,711
16,514
12,346
0
6,053
10,200
5,248
0
L
Izanami
Yumichanx
Izanami
5,376
2,356
0
180
12,660
5,101
0
2,168
10,265
0
17,537
W
9,977
659
0
2,691
15,699
14,014
0
3,854
11,673
0
17,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
29,372
116
Minions Killed
173
3
Camps Cleared
9
677,468
Distance Traveled
793,134
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,719
748
80
6
5
257,434
3
W
Ra
9,673
744
71
5
3
253,851
2
L
Kukulkan
8,558
658
73
6
3
206,854
1
L
Terra
8,528
656
11
1
0
255,153
3
L
Izanami
8,226
633
32
2
0
215,461
1
W
Tyr
9,980
768
22
2
1
281,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role