Player Matchup

Nike
Nike
Bigmeanjohnson
Nike
Level 67
God Stats
5W - 9L
1,467 SR
Queue Stats
221W - 261L
1,579 Elo+
Solo
Bellona
Bellona
Denthatus
Bellona
Level 160
God Stats
0W - 1L
1,314 SR
Queue Stats
83W - 72L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Imrahil5
Nu Wa
Level 144
God Stats
3W - 5L
1,548 SR
Queue Stats
285W - 290L
1,568 Elo+
Solo
Da Ji
Da Ji
ShaggyX92
Da Ji
Level 152
God Stats
3W - 3L
1,537 SR
Queue Stats
247W - 274L
1,567 Elo+
Solo
Raijin
Raijin
ThreeDaddies
Raijin
Level 125
God Stats
1W - 4L
1,345 SR
Queue Stats
95W - 108L
1,573 Elo+
Solo
Team Averages
Level 130
1,442 SR
1,577 Elo+

VS

Team Averages
Level 120
1,399 SR
1,574 Elo+
Bacchus
Bacchus
ArmedLherisson
Bacchus
Level 158
God Stats
3W - 7L
1,090 SR
Queue Stats
240W - 256L
1,546 Elo+
Solo
Nemesis
Nemesis
MakeCanadaGreat
Nemesis
Level 63
God Stats
1W - 2L
1,389 SR
Queue Stats
141W - 120L
1,595 Elo+
Solo
Vulcan
Vulcan
MrKoalaFreak
Vulcan
Level 143
God Stats
17W - 14L
1,498 SR
Queue Stats
435W - 389L
1,564 Elo+
Party 1
Anubis
Anubis
RavenousOutsider
Anubis
Level 109
God Stats
7W - 3L
1,223 SR
Queue Stats
531W - 478L
1,560 Elo+
Solo
Jing Wei
Jing Wei
XxBubbaj85xX
Jing Wei
Level 128
God Stats
9W - 9L
1,796 SR
Queue Stats
341W - 303L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 9
11,168
657
16,866
28,472
29,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Denthatus
Bellona
17
3 / 7 / 13
11,475
675
14,415
21,580
24,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Imrahil5
Nu Wa
20
2 / 6 / 14
12,605
741
24,098
13,887
6,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
ShaggyX92
Da Ji
18
5 / 11 / 4
11,424
672
12,570
20,152
9,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
19
5 / 8 / 10
11,680
687
17,489
19,484
9,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 20
12,261
721
10,473
26,140
39,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 15
13,688
805
18,080
32,454
19,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
20
11 / 3 / 15
13,837
814
31,816
14,898
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 3 / 11
11,793
694
10,558
17,190
8,885
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
XxBubbaj85xX
Jing Wei
20
10 / 5 / 8
13,010
765
21,530
20,350
10,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
20
Kills
37
37
Deaths
21
50
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
5
20
3
L
5
5
9
1.9
L
Bellona
Denthatus
Bellona
3
7
13
1.36
L
Nu Wa
Imrahil5
Nu Wa
2
6
14
1.5
W
8
5
15
3.1
W
Vulcan
11
3
15
6.17
W
3
3
11
2.83
L
Da Ji
ShaggyX92
Da Ji
5
11
4
0.64
L
Raijin
5
8
10
1.25
W
Jing Wei
XxBubbaj85xX
Jing Wei
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,438
Damage
92,457
103,575
Taken
111,032
80,727
Mitigated
86,335
25,651
Healing
44,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,473
318
2,281
6,291
26,140
39,414
156
9,348
16,440
26,632
0
L
16,866
1,689
3,233
9,839
28,472
29,992
85
13,888
14,584
0
25,604
L
Bellona
Denthatus
Bellona
14,415
3,952
573
2,220
21,580
24,669
259
11,026
10,554
0
23,011
L
Nu Wa
Imrahil5
Nu Wa
24,098
4,955
1,815
1,071
13,887
6,854
1,357
7,762
6,125
60,613
0
W
18,080
8,109
4,573
11,886
32,454
19,716
1,927
12,329
19,832
1,768
27,163
W
Vulcan
31,816
9,707
600
2,663
14,898
7,455
1,260
6,348
8,330
76,064
0
W
10,558
333
1,372
6,425
17,190
8,885
1,793
7,101
9,966
28,402
0
L
Da Ji
ShaggyX92
Da Ji
12,570
2,873
1,538
1,061
20,152
9,825
375
10,088
10,064
0
17,799
L
Raijin
17,489
1,345
2,187
2,114
19,484
9,387
532
10,623
8,861
43,969
0
W
Jing Wei
XxBubbaj85xX
Jing Wei
21,530
17,288
2,130
6,204
20,350
10,865
3,758
6,461
13,550
0
51,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
64,589
177
Minions Killed
218
0
Camps Cleared
0
1,396,026
Distance Traveled
1,571,475
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,261
721
10
1
0
350,260
1
L
Nike
11,168
657
22
1
0
321,410
1
L
Bellona
11,475
675
10
1
0
294,032
5
L
Nu Wa
12,605
741
68
4
0
280,894
2
W
Nemesis
13,688
805
22
1
0
304,973
1
W
Vulcan
13,837
814
81
5
0
339,866
0
W
Anubis
11,793
694
44
3
0
270,962
5
L
Da Ji
11,424
672
13
1
0
246,217
1
L
Raijin
11,680
687
64
4
0
253,473
4
W
Jing Wei
13,010
765
61
4
0
305,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role