Player Matchup

Serqet
Serqet
Markelddt
Serqet
Level 156
God Stats
0W - 3L
1,260 SR
Queue Stats
58W - 59L
1,630 Elo+
Party 2
Hera
Hera
Rocklobster353
Hera
Level 106
God Stats
2W - 2L
1,549 SR
Queue Stats
142W - 125L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
Ronnie_Wizzle
Gilgamesh
Level 145
God Stats
0W - 3L
1,332 SR
Queue Stats
178W - 191L
1,538 Elo+
Solo
Hachiman
Hachiman
Swerve Ben
Hachiman
Level 149
God Stats
1W - 3L
1,356 SR
Queue Stats
277W - 265L
1,555 Elo+
Solo
Hun Batz
Hun Batz
TerranRepublic
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,460 Elo+
Solo
Team Averages
Level 137
1,400 SR
1,556 Elo+

VS

Team Averages
Level 131
1,451 SR
1,486 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CptBrackmard
Danzaburou
Level 86
God Stats
12W - 12L
1,416 SR
Queue Stats
435W - 420L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Escanor_NoRaion
Tsukuyomi
Level 106
God Stats
7W - 6L
1,468 SR
Queue Stats
149W - 173L
1,492 Elo+
Party 1
Eset
Eset
Harley_Quinn64_-
Eset
Level 150
God Stats
4W - 4L
1,396 SR
Queue Stats
123W - 152L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Vartolu_SaaDettn
Kukulkan
Level 155
God Stats
3W - 1L
1,475 SR
Queue Stats
74W - 72L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Markelddt
Serqet
18
5 / 11 / 11
11,867
659
7,385
20,290
10,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 6 / 18
12,305
684
22,105
14,722
6,293
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Ronnie_Wizzle
Gilgamesh
16
2 / 7 / 12
11,907
662
8,237
27,673
28,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Swerve Ben
Hachiman
20
5 / 8 / 12
12,723
707
14,400
19,281
8,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
20
14 / 5 / 10
15,677
871
26,446
23,099
12,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 7 / 13
14,336
796
18,968
20,753
8,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CptBrackmard
Danzaburou
20
11 / 7 / 15
14,236
791
19,881
20,105
9,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
Escanor_NoRaion
Tsukuyomi
20
5 / 6 / 16
12,893
716
14,572
23,030
12,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 5 / 14
13,010
723
7,517
14,862
5,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 17
14,721
818
31,543
15,678
8,553
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
112
28
Kills
37
37
Deaths
29
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
7
13
2.21
W
Danzaburou
CptBrackmard
Danzaburou
11
7
15
2.64
W
Tsukuyomi
Escanor_NoRaion
Tsukuyomi
5
6
16
2.17
W
2
5
14
1.8
L
Serqet
Markelddt
Serqet
5
11
11
0.95
L
2
6
18
1.83
L
Gilgamesh
Ronnie_Wizzle
Gilgamesh
2
7
12
1.14
L
Hachiman
Swerve Ben
Hachiman
5
8
12
1.38
L
Hun Batz
14
5
10
3.8
W
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,573
Damage
92,481
105,065
Taken
94,428
66,070
Mitigated
45,683
22,856
Healing
22,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,968
3,628
3,818
2,810
20,753
8,889
3,227
3,757
16,389
0
43,816
W
Danzaburou
CptBrackmard
Danzaburou
19,881
9,706
1,249
2,610
20,105
9,547
1,830
5,098
14,789
0
46,474
W
Tsukuyomi
Escanor_NoRaion
Tsukuyomi
14,572
2,871
1,252
2,031
23,030
12,833
434
5,635
16,799
0
24,689
W
7,517
422
1,992
1,948
14,862
5,861
1,768
3,927
10,935
30,451
0
L
Serqet
Markelddt
Serqet
7,385
866
1,114
1,386
20,290
10,737
0
6,617
13,673
288
11,040
L
22,105
5,347
2,455
1,951
14,722
6,293
1,459
6,515
8,207
53,769
0
L
Gilgamesh
Ronnie_Wizzle
Gilgamesh
8,237
1,473
3,566
4,136
27,673
28,118
60
10,399
17,274
0
11,817
L
Hachiman
Swerve Ben
Hachiman
14,400
6,341
794
1,378
19,281
8,104
2,307
10,032
9,249
0
34,476
L
Hun Batz
26,446
3,640
2,444
3,632
23,099
12,818
741
5,497
17,602
0
49,432
W
31,543
1,954
1,666
3,479
15,678
8,553
1,400
3,840
11,280
67,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
69,196
178
Minions Killed
217
0
Camps Cleared
0
1,621,044
Distance Traveled
1,626,316
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,336
796
45
3
0
303,562
0
W
Danzaburou
14,236
791
42
2
0
297,685
0
W
Tsukuyomi
12,893
716
16
1
0
337,877
0
W
Eset
13,010
723
46
3
0
331,264
1
L
Serqet
11,867
659
8
0
0
331,792
1
L
Hera
12,305
684
62
3
0
337,631
1
L
Gilgamesh
11,907
662
10
1
0
339,388
1
L
Hachiman
12,723
707
42
2
0
271,406
0
L
Hun Batz
15,677
871
56
3
0
340,827
0
W
Kukulkan
14,721
818
68
4
0
355,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role