Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Conquerant_76
Kuzenbo
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
198W - 241L
1,483 Elo+
Solo
Loki
Loki
FeAr-OneCut
Loki
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 135L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
NE0N7
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Solo
Anubis
Anubis
crizatu
Anubis
Level 159
God Stats
8W - 4L
1,908 SR
Queue Stats
180W - 178L
1,514 Elo+
Solo
Team Averages
Level 125
1,582 SR
1,504 Elo+

VS

Team Averages
Level 135
1,362 SR
1,489 Elo+
Danzaburou
Danzaburou
Shax92
Danzaburou
Level 142
God Stats
3W - 2L
1,204 SR
Queue Stats
99W - 103L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
SigHyde
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
Stoned8
Heimdallr
Level 124
God Stats
10W - 17L
1,319 SR
Queue Stats
957W - 990L
1,478 Elo+
Solo
Chaac
Chaac
hwlsolo
Chaac
Level 154
God Stats
4W - 3L
1,285 SR
Queue Stats
293W - 272L
1,480 Elo+
Solo
Sol
Sol
wolfraven91
Sol
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
349W - 342L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
7 / 4 / 6
10,920
780
13,631
10,749
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
15
2 / 5 / 8
8,699
621
8,078
21,805
26,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 5 / 3
9,572
684
10,967
15,189
6,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
NE0N7
The Morrigan
11
0 / 3 / 3
7,409
529
4,850
6,735
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
crizatu
Anubis
16
1 / 5 / 5
9,042
646
8,210
12,309
6,556
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shax92
Danzaburou
18
5 / 3 / 13
10,975
784
15,758
14,166
6,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
SigHyde
Ne Zha
20
8 / 4 / 12
11,782
842
17,297
15,008
7,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Stoned8
Heimdallr
17
1 / 3 / 18
10,159
726
8,313
18,876
12,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
hwlsolo
Chaac
15
3 / 5 / 7
10,306
736
5,400
21,780
22,399
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 2 / 12
10,924
780
13,748
11,138
4,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
17
Kills
21
22
Deaths
17
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
7
4
6
2.5
L
Kuzenbo
2
5
8
1.2
L
7
5
3
1.7
L
The Morrigan
NE0N7
The Morrigan
0
3
3
0.5
W
Danzaburou
Shax92
Danzaburou
5
3
13
3.83
W
Ne Zha
SigHyde
Ne Zha
8
4
12
3.5
W
Heimdallr
Stoned8
Heimdallr
1
3
18
3.33
L
Anubis
crizatu
Anubis
1
5
5
0.7
W
Chaac
hwlsolo
Chaac
3
5
7
1.3
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
60,516
66,787
Taken
80,968
49,176
Mitigated
53,593
11,142
Healing
32,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,631
867
193
192
10,749
5,930
0
2,377
8,372
32,824
0
L
Kuzenbo
8,078
2,264
984
2,539
21,805
26,610
0
5,875
15,930
10,387
0
L
10,967
1,759
779
1,787
15,189
6,909
0
2,503
12,686
0
23,032
L
The Morrigan
NE0N7
The Morrigan
4,850
742
0
752
6,735
3,171
0
893
5,814
13,005
1,482
W
Danzaburou
Shax92
Danzaburou
15,758
6,407
2,024
4,677
14,166
6,477
3,285
5,980
8,186
0
32,057
W
Ne Zha
SigHyde
Ne Zha
17,297
1,186
875
3,273
15,008
7,147
1,012
6,665
8,343
0
40,226
W
Heimdallr
Stoned8
Heimdallr
8,313
1,605
436
5,756
18,876
12,653
797
6,190
12,686
0
27,447
L
Anubis
crizatu
Anubis
8,210
219
1,940
1,976
12,309
6,556
0
2,072
10,234
24,595
0
W
Chaac
hwlsolo
Chaac
5,400
124
821
8,181
21,780
22,399
68
9,636
12,144
0
14,443
W
13,748
5,094
1,909
4,552
11,138
4,917
3,732
5,149
5,989
38,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
54,146
125
Minions Killed
187
0
Camps Cleared
0
1,175,465
Distance Traveled
1,254,123
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,920
780
49
4
0
243,323
0
L
Kuzenbo
8,699
621
7
1
0
219,611
0
L
Loki
9,572
684
18
1
0
275,290
4
L
The Morrigan
7,409
529
21
2
0
128,140
0
W
Danzaburou
10,975
784
30
2
0
258,760
4
W
Ne Zha
11,782
842
41
3
0
283,105
2
W
Heimdallr
10,159
726
37
3
0
221,187
0
L
Anubis
9,042
646
30
2
0
309,101
5
W
Chaac
10,306
736
14
1
0
245,508
0
W
Sol
10,924
780
65
5
0
245,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role