Player Matchup

Medusa
Medusa
AirThulhu
Medusa
Level 128
God Stats
7W - 2L
1,761 SR
Queue Stats
107W - 102L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
DreZe
Baron Samedi
Level 89
God Stats
39W - 53L
1,417 SR
Queue Stats
82W - 104L
1,190 Elo+
Party 2
Khepri
Khepri
fallen050
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,595 Elo+
Solo
Team Averages
Level 92
1,559 SR
1,462 Elo+

VS

Team Averages
Level 72
1,554 SR
1,489 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DunbalfGandadore
Cliodhna
Level 12
God Stats
1W - 1L
1,470 SR
Queue Stats
4W - 9L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
holyrex
Baron Samedi
Level 158
God Stats
13W - 6L
1,691 SR
Queue Stats
51W - 59L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AirThulhu
Medusa
12
8 / 1 / 1
8,283
828
10,943
7,902
3,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DreZe
Baron Samedi
11
1 / 2 / 8
6,935
694
6,794
4,586
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
fallen050
Khepri
10
0 / 1 / 9
7,266
727
3,127
8,454
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 5 / 4
6,006
601
4,023
9,471
2,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 2
6,401
640
6,571
8,254
2,698
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
holyrex
Baron Samedi
10
2 / 0 / 2
6,691
669
5,999
7,509
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
9
Kills
4
4
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
4
0.4
W
Medusa
AirThulhu
Medusa
8
1
1
8.5
W
Baron Samedi
DreZe
Baron Samedi
1
2
8
2.5
L
2
4
2
0.75
W
Khepri
fallen050
Khepri
0
1
9
4.5
L
Baron Samedi
holyrex
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
16,593
20,942
Taken
25,234
13,031
Mitigated
8,481
7,945
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,023
3,492
0
1,048
9,471
2,450
0
3,323
5,864
0
15,343
W
Medusa
AirThulhu
Medusa
10,943
5,085
0
2,032
7,902
3,362
1,168
1,749
6,153
0
36,126
W
Baron Samedi
DreZe
Baron Samedi
6,794
872
1,157
1,450
4,586
2,673
457
1,298
3,288
19,431
0
L
6,571
1,376
0
822
8,254
2,698
0
3,796
4,262
0
10,262
W
Khepri
fallen050
Khepri
3,127
676
159
3,147
8,454
6,996
101
2,952
5,502
6,092
0
L
Baron Samedi
holyrex
Baron Samedi
5,999
447
1,557
4,811
7,509
3,333
0
2,590
4,746
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
19,098
108
Minions Killed
89
4
Camps Cleared
5
551,862
Distance Traveled
491,163
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,006
601
33
3
0
173,676
3
W
Medusa
8,283
828
65
7
3
186,046
3
W
Baron Samedi
6,935
694
34
3
1
181,571
4
L
Cliodhna
6,401
640
10
1
1
155,104
1
W
Khepri
7,266
727
9
1
0
184,245
3
L
Baron Samedi
6,691
669
46
5
4
162,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role