Player Matchup

Danzaburou
Danzaburou
Circuit V2
Danzaburou
Level 99
God Stats
16W - 19L
1,487 SR
Queue Stats
296W - 281L
1,450 Elo+
Party 1
Fenrir
Fenrir
Domaki
Fenrir
Level 113
God Stats
3W - 7L
1,328 SR
Queue Stats
712W - 679L
1,403 Elo+
Party 1
Agni
Agni
Jbrock711
Agni
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
541W - 515L
1,435 Elo+
Party 1
Terra
Terra
Squintonium
Terra
Level 85
God Stats
7W - 5L
1,498 SR
Queue Stats
38W - 37L
1,409 Elo+
Solo
Osiris
Osiris
skittlesxl
Osiris
Level 140
God Stats
1W - 0L
1,745 SR
Queue Stats
20W - 23L
1,528 Elo+
Party 1
Team Averages
Level 107
1,511 SR
1,445 Elo+

VS

Team Averages
Level 85
1,456 SR
1,436 Elo+
Bastet
Bastet
SeventyBongo436
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,568 Elo+
Solo
Eset
Eset
Spencer32002
Eset
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
The_bushy_beast
Kumbhakarna
Level 89
God Stats
9W - 8L
1,565 SR
Queue Stats
49W - 56L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
decospectrum
Morgan Le Fay
Level 97
God Stats
1W - 3L
1,331 SR
Queue Stats
63W - 84L
1,408 Elo+
Solo
Neith
Neith
jojo554
Neith
Level 101
God Stats
47W - 60L
1,385 SR
Queue Stats
100W - 122L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Circuit V2
Danzaburou
20
16 / 1 / 12
15,359
1,280
39,515
13,874
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Domaki
Fenrir
19
5 / 2 / 14
12,516
1,043
14,897
16,734
12,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
3 / 0 / 15
11,962
997
13,709
6,981
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 18
13,167
1,097
10,104
18,185
24,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
skittlesxl
Osiris
19
5 / 2 / 20
12,729
1,061
15,037
16,563
19,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

274

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 4
10,891
908
14,616
22,339
9,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
2 / 8 / 3
11,095
925
14,951
18,357
8,020
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
The_bushy_beast
Kumbhakarna
17
1 / 4 / 4
10,863
905
4,585
21,714
19,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
decospectrum
Morgan Le Fay
17
1 / 7 / 6
11,179
932
12,559
19,355
9,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jojo554
Neith
17
3 / 5 / 4
12,266
1,022
18,914
16,822
7,497
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
33
Kills
7
7
Deaths
33
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Circuit V2
Danzaburou
16
1
12
22
W
Fenrir
Domaki
Fenrir
5
2
14
6
W
Agni
3
0
15
10.5
L
0
9
4
0.22
L
2
8
3
0.44
W
4
2
18
6.5
L
Kumbhakarna
The_bushy_beast
Kumbhakarna
1
4
4
0.75
L
Morgan Le Fay
decospectrum
Morgan Le Fay
1
7
6
0.57
L
Neith
jojo554
Neith
3
5
4
1
W
Osiris
skittlesxl
Osiris
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,262
Damage
65,625
72,337
Taken
98,587
66,145
Mitigated
54,116
17,351
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Circuit V2
Danzaburou
39,515
26,329
0
7,776
13,874
7,059
0
4,399
9,399
0
73,280
W
Fenrir
Domaki
Fenrir
14,897
2,400
362
1,162
16,734
12,212
0
9,697
6,940
3,872
21,947
W
Agni
13,709
775
69
100
6,981
3,080
0
3,430
3,461
34,651
0
L
14,616
4,539
0
1,700
22,339
9,570
0
6,307
16,032
0
34,048
L
14,951
2,242
586
2,035
18,357
8,020
0
4,160
14,197
19,682
0
W
10,104
1,588
2,000
4,055
18,185
24,302
0
6,574
11,389
21,104
0
L
Kumbhakarna
The_bushy_beast
Kumbhakarna
4,585
346
403
2,100
21,714
19,228
0
5,958
15,756
15,411
0
L
Morgan Le Fay
decospectrum
Morgan Le Fay
12,559
3,083
200
1,344
19,355
9,801
0
5,527
13,828
30,173
0
L
Neith
jojo554
Neith
18,914
11,453
67
4,424
16,822
7,497
0
3,817
13,005
0
44,503
W
Osiris
skittlesxl
Osiris
15,037
6,723
0
1,827
16,563
19,492
0
7,338
9,053
0
25,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,733
Gold Earned
56,294
238
Minions Killed
168
9
Camps Cleared
8
1,075,296
Distance Traveled
1,083,001
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,359
1,280
104
9
7
191,930
2
W
Fenrir
12,516
1,043
28
2
2
243,663
2
W
Agni
11,962
997
62
5
0
236,291
0
L
Bastet
10,891
908
51
4
2
227,753
0
L
Eset
11,095
925
14
1
1
234,324
0
W
Terra
13,167
1,097
20
2
0
215,590
0
L
Kumbhakarna
10,863
905
25
2
1
233,663
1
L
Morgan Le Fay
11,179
932
31
3
1
177,130
0
L
Neith
12,266
1,022
47
4
3
210,131
0
W
Osiris
12,729
1,061
24
2
0
187,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role