Player Matchup

Mercury
Mercury
The-Titan-AtIas
Mercury
Level 102
God Stats
3W - 0L
1,572 SR
Queue Stats
63W - 54L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOnesler
Baron Samedi
Level 129
God Stats
10W - 0L
1,874 SR
Queue Stats
163W - 168L
1,401 Elo+
Party 1
Chaac
Chaac
WindowSmashr9000
Chaac
Level 102
God Stats
3W - 2L
1,461 SR
Queue Stats
39W - 27L
1,569 Elo+
Party 1
Team Averages
Level 111
1,635 SR
1,480 Elo+

VS

Team Averages
Level 75
1,523 SR
1,571 Elo+
Cthulhu
Cthulhu
MR Stickabee
Cthulhu
Level 68
God Stats
75W - 50L
1,615 SR
Queue Stats
150W - 124L
1,576 Elo+
Party 2
Fenrir
Fenrir
Movobrah
Fenrir
Level 31
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 11L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
mongoose lover
Baron Samedi
Level 125
God Stats
7W - 6L
1,682 SR
Queue Stats
558W - 478L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 7
13,903
632
18,026
21,591
10,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TheOnesler
Baron Samedi
20
3 / 1 / 5
14,550
661
28,734
17,880
10,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
4 / 5 / 4
14,698
668
18,413
23,068
20,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MR Stickabee
Cthulhu
18
3 / 2 / 7
13,789
627
19,172
27,020
34,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Movobrah
Fenrir
16
1 / 4 / 7
11,945
543
8,802
27,408
19,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
mongoose lover
Baron Samedi
19
6 / 3 / 4
14,008
637
20,060
23,642
12,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
10
11
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MR Stickabee
Cthulhu
3
2
7
3.25
L
Fenrir
Movobrah
Fenrir
1
4
7
1.13
W
2
5
7
1.1
W
Baron Samedi
TheOnesler
Baron Samedi
3
1
5
5.5
W
4
5
4
1.2
L
Baron Samedi
mongoose lover
Baron Samedi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,173
Damage
48,034
62,539
Taken
78,070
41,999
Mitigated
66,089
23,801
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MR Stickabee
Cthulhu
19,172
951
893
4,880
27,020
34,042
137
11,349
14,271
58,408
0
L
Fenrir
Movobrah
Fenrir
8,802
1,409
0
1,280
27,408
19,342
325
7,832
18,636
0
17,298
W
18,026
9,327
0
3,330
21,591
10,975
944
14,439
6,914
0
75,523
W
Baron Samedi
TheOnesler
Baron Samedi
28,734
500
4,277
8,079
17,880
10,350
20
14,597
3,209
73,052
0
W
18,413
2,796
0
8,115
23,068
20,674
1,344
10,728
10,036
0
57,482
L
Baron Samedi
mongoose lover
Baron Samedi
20,060
591
3,851
8,609
23,642
12,705
786
7,909
14,732
70,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
39,742
258
Minions Killed
214
14
Camps Cleared
4
1,244,007
Distance Traveled
1,153,330
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,789
627
91
4
0
412,755
3
L
Fenrir
11,945
543
18
1
2
388,946
5
W
Mercury
13,903
632
99
5
10
457,771
1
W
Baron Samedi
14,550
661
88
4
1
402,650
2
W
Chaac
14,698
668
71
3
3
383,586
2
L
Baron Samedi
14,008
637
105
5
2
351,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role