Player Matchup

Artemis
Artemis
Mursada
Artemis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 188L
1,254 Elo+
Solo
Scylla
Scylla
Naldo_Silva8
Scylla
Level 119
God Stats
10W - 15L
1,330 SR
Queue Stats
476W - 520L
1,264 Elo+
Solo
Nemesis
Nemesis
TheVictorMax
Nemesis
Level 69
God Stats
19W - 16L
1,500 SR
Queue Stats
97W - 111L
1,345 Elo+
Solo
Terra
Terra
XHumbleChaosX
Terra
Level 156
God Stats
15W - 17L
1,489 SR
Queue Stats
324W - 395L
1,273 Elo+
Party 1
Anhur
Anhur
xLadyRoyal
Anhur
Level 115
God Stats
19W - 25L
1,426 SR
Queue Stats
201W - 263L
1,280 Elo+
Party 1
Team Averages
Level 104
1,449 SR
1,283 Elo+

VS

Team Averages
Level 79
1,473 SR
1,287 Elo+
Izanami
Izanami
Alejoodann5
Izanami
Level 64
God Stats
57W - 50L
1,439 SR
Queue Stats
137W - 138L
1,307 Elo+
Solo
Yu Huang
Yu Huang
King_Bergmann
Yu Huang
Level 68
God Stats
3W - 5L
1,459 SR
Queue Stats
287W - 339L
1,306 Elo+
Solo
Vamana
Vamana
Pand41789
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 74L
1,412 Elo+
Solo
Arachne
Arachne
lllBeckylll
Arachne
Level 89
God Stats
30W - 25L
1,468 SR
Queue Stats
357W - 402L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXsatanaz
Cu Chulainn
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mursada
Artemis
12
3 / 1 / 0
7,842
523
8,051
14,224
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
11
1 / 1 / 0
6,417
428
2,582
7,108
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheVictorMax
Nemesis
13
1 / 0 / 2
7,346
490
4,737
10,426
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 6
7,730
515
3,071
12,936
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
12
5 / 0 / 1
7,296
486
10,580
11,404
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alejoodann5
Izanami
10
0 / 5 / 0
6,398
427
5,538
10,558
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
King_Bergmann
Yu Huang
10
1 / 3 / 1
6,826
455
9,002
9,567
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Pand41789
Vamana
14
0 / 1 / 1
8,560
571
7,416
9,743
7,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
lllBeckylll
Arachne
13
2 / 1 / 0
7,655
510
6,295
13,733
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
xXsatanaz
Cu Chulainn
10
0 / 2 / 1
6,278
419
6,498
10,999
5,768
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alejoodann5
Izanami
0
5
0
0
L
Yu Huang
King_Bergmann
Yu Huang
1
3
1
0.5
W
Artemis
Mursada
Artemis
3
1
0
3
W
Scylla
1
1
0
1
L
Vamana
Pand41789
Vamana
0
1
1
0.5
W
Nemesis
TheVictorMax
Nemesis
1
0
2
2
W
1
1
6
4
L
Arachne
lllBeckylll
Arachne
2
1
0
2
W
Anhur
5
0
1
5.5
L
Cu Chulainn
xXsatanaz
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,021
Damage
34,749
56,098
Taken
54,600
27,419
Mitigated
25,153
19,360
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alejoodann5
Izanami
5,538
3,982
0
3,085
10,558
2,875
290
1,358
9,200
0
43,501
L
Yu Huang
King_Bergmann
Yu Huang
9,002
933
0
1,750
9,567
2,989
150
210
9,357
42,402
0
W
Artemis
Mursada
Artemis
8,051
4,296
0
6,969
14,224
5,629
1,558
5,931
8,293
0
44,670
W
Scylla
2,582
474
0
1,840
7,108
2,231
0
0
7,108
30,913
0
L
Vamana
Pand41789
Vamana
7,416
2,283
0
1,864
9,743
7,848
122
2,286
7,161
0
66,083
W
Nemesis
TheVictorMax
Nemesis
4,737
1,533
0
0
10,426
4,709
592
602
9,824
0
50,557
W
3,071
483
3,365
4,301
12,936
10,354
321
1,552
11,384
20,739
0
L
Arachne
lllBeckylll
Arachne
6,295
4,485
0
3,709
13,733
5,673
0
549
13,184
0
60,300
W
Anhur
10,580
4,884
0
2,885
11,404
4,496
1,361
917
10,487
0
55,190
L
Cu Chulainn
xXsatanaz
Cu Chulainn
6,498
1,604
0
2,380
10,999
5,768
0
954
10,045
0
33,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
35,717
317
Minions Killed
365
0
Camps Cleared
0
1,335,609
Distance Traveled
1,411,816
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,398
427
76
5
0
234,812
7
L
Yu Huang
6,826
455
48
3
0
262,595
1
W
Artemis
7,842
523
75
5
0
257,037
1
W
Scylla
6,417
428
45
3
0
248,631
0
L
Vamana
8,560
571
114
8
0
302,671
0
W
Nemesis
7,346
490
85
6
0
307,338
1
W
Terra
7,730
515
30
2
0
276,631
4
L
Arachne
7,655
510
84
6
0
326,410
0
W
Anhur
7,296
486
82
5
0
245,972
1
L
Cu Chulainn
6,278
419
43
3
0
285,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role