Player Matchup

Janus
Janus
DonAnson
Janus
Level 121
God Stats
2W - 8L
1,136 SR
Queue Stats
193W - 220L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
Joetz
Yu Huang
Level 127
God Stats
5W - 2L
1,719 SR
Queue Stats
241W - 273L
1,476 Elo+
Party 2
Da Ji
Da Ji
MAJ0R PANYE
Da Ji
Level 158
God Stats
10W - 8L
1,694 SR
Queue Stats
978W - 983L
1,515 Elo+
Party 3
Hou Yi
Hou Yi
NE0N7
Hou Yi
Level 128
God Stats
0W - 1L
1,380 SR
Queue Stats
5W - 4L
1,642 Elo+
Solo
Agni
Agni
Nomoogle
Agni
Level 129
God Stats
5W - 5L
1,639 SR
Queue Stats
515W - 509L
1,529 Elo+
Party 3
Team Averages
Level 133
1,514 SR
1,531 Elo+

VS

Team Averages
Level 108
1,471 SR
1,459 Elo+
Zeus
Zeus
ARTURHAY
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,240 Elo+
Solo
Loki
Loki
Europa55
Loki
Level 127
God Stats
1W - 1L
1,213 SR
Queue Stats
47W - 45L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TerranRepublic
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,389 Elo+
Solo
Atlas
Atlas
Zala_007
Atlas
Level 128
God Stats
2W - 1L
1,571 SR
Queue Stats
36W - 26L
1,614 Elo+
Party 1
Bellona
Bellona
grunnkillers
Bellona
Level 92
God Stats
10W - 7L
1,571 SR
Queue Stats
194W - 173L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DonAnson
Janus
20
3 / 7 / 6
13,537
615
16,903
16,886
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Joetz
Yu Huang
20
1 / 3 / 10
12,537
570
16,050
18,294
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 8 / 10
11,059
503
13,656
23,367
34,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
NE0N7
Hou Yi
20
6 / 4 / 6
12,370
562
14,475
21,052
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
19
3 / 6 / 9
12,085
549
12,716
17,319
8,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 6
10,938
497
7,678
6,829
2,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
3 / 6 / 11
12,780
581
18,677
18,803
15,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
TerranRepublic
Ah Muzen Cab
20
10 / 1 / 14
17,636
802
35,263
17,213
9,825
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Zala_007
Atlas
20
9 / 2 / 15
15,078
685
14,429
19,868
22,967
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
grunnkillers
Bellona
20
5 / 2 / 15
15,313
696
13,737
25,928
34,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
15
Kills
28
28
Deaths
15
41
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
4
6
1
L
Janus
DonAnson
Janus
3
7
6
0.86
W
Loki
3
6
11
1.42
L
Yu Huang
Joetz
Yu Huang
1
3
10
2
L
2
8
10
0.88
L
Hou Yi
NE0N7
Hou Yi
6
4
6
2.25
L
Agni
3
6
9
1.25
W
Ah Muzen Cab
TerranRepublic
Ah Muzen Cab
10
1
14
17
W
Atlas
Zala_007
Atlas
9
2
15
8.25
W
Bellona
grunnkillers
Bellona
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,800
Damage
89,784
96,918
Taken
88,641
68,764
Mitigated
85,181
33,343
Healing
36,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,678
761
274
581
6,829
2,877
126
3,479
3,286
16,964
0
L
Janus
DonAnson
Janus
16,903
260
3,255
1,377
16,886
6,444
0
2,840
14,046
51,976
0
W
Loki
18,677
2,201
5,955
3,737
18,803
15,186
2,233
11,199
7,542
0
32,438
L
Yu Huang
Joetz
Yu Huang
16,050
2,113
5,173
6,373
18,294
8,575
0
3,450
14,844
52,262
0
L
13,656
3,143
1,892
1,904
23,367
34,967
0
5,587
17,780
0
17,371
L
Hou Yi
NE0N7
Hou Yi
14,475
4,301
1,621
5,246
21,052
9,819
0
5,112
15,940
0
25,923
L
Agni
12,716
1,199
3,732
2,770
17,319
8,959
0
5,118
12,201
36,856
0
W
Ah Muzen Cab
TerranRepublic
Ah Muzen Cab
35,263
9,209
982
5,984
17,213
9,825
4,529
8,670
8,489
0
99,493
W
Atlas
Zala_007
Atlas
14,429
5,364
1,646
2,494
19,868
22,967
708
10,472
9,254
33,766
0
W
Bellona
grunnkillers
Bellona
13,737
3,556
6,896
7,928
25,928
34,326
1,069
11,369
14,401
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
71,745
273
Minions Killed
238
0
Camps Cleared
0
1,850,930
Distance Traveled
1,869,953
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,938
497
24
1
0
182,648
3
L
Janus
13,537
615
103
5
0
392,834
6
W
Loki
12,780
581
21
1
0
395,565
0
L
Yu Huang
12,537
570
76
3
0
381,394
0
L
Da Ji
11,059
503
13
1
0
334,703
1
L
Hou Yi
12,370
562
29
1
0
357,185
0
L
Agni
12,085
549
52
2
0
384,814
3
W
Ah Muzen Cab
17,636
802
130
6
0
432,184
0
W
Atlas
15,078
685
31
1
0
403,318
2
W
Bellona
15,313
696
32
1
0
456,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role