Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Ghost7210_YT
Sobek
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 113L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Krispy4666
Cu Chulainn
Level 149
God Stats
7W - 7L
1,529 SR
Queue Stats
125W - 126L
1,479 Elo+
Solo
Nemesis
Nemesis
NoChillSosa
Nemesis
Level 155
God Stats
9W - 2L
1,811 SR
Queue Stats
152W - 171L
1,470 Elo+
Party 1
Medusa
Medusa
SunGazer_Slo
Medusa
Level 144
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 1
Team Averages
Level 143
1,526 SR
1,468 Elo+

VS

Team Averages
Level 92
1,581 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DaFishSaysBloop
Apollo
Level 88
God Stats
7W - 8L
1,500 SR
Queue Stats
101W - 91L
1,506 Elo+
Solo
Shiva
Shiva
plntsanzombies
Shiva
Level 94
God Stats
25W - 25L
1,703 SR
Queue Stats
276W - 258L
1,485 Elo+
Party 2
Da Ji
Da Ji
sorlariq
Da Ji
Level 59
God Stats
13W - 6L
1,700 SR
Queue Stats
277W - 267L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 2
7,284
520
3,499
3,067
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 1
6,687
478
4,607
13,803
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Krispy4666
Cu Chulainn
15
4 / 0 / 0
8,885
635
7,417
6,793
5,668
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
NoChillSosa
Nemesis
12
1 / 0 / 6
7,244
517
5,986
11,912
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
1 / 3 / 2
6,623
473
6,083
8,562
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 0
7,100
507
2,718
7,931
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
 
Thanatos
12
0 / 3 / 0
6,975
498
3,402
9,677
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 1 / 1
7,318
523
8,388
9,231
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 4
6,574
470
6,186
9,167
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
sorlariq
Da Ji
10
0 / 2 / 0
5,987
428
3,214
11,584
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
5
5
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
2
3
L
Merlin
 
Merlin
0
2
0
0
L
Thanatos
 
Thanatos
0
3
0
0
L
4
1
1
4.5
W
2
2
1
1.25
W
Cu Chulainn
Krispy4666
Cu Chulainn
4
0
0
4
W
Nemesis
NoChillSosa
Nemesis
1
0
6
4
W
Medusa
1
3
2
0.67
L
1
2
4
1.5
L
Da Ji
sorlariq
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
23,908
44,137
Taken
47,590
25,091
Mitigated
22,417
11,377
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,499
472
0
1,266
3,067
1,313
186
606
2,461
50,274
0
L
Merlin
 
Merlin
2,718
120
0
936
7,931
3,419
0
1,325
6,606
58,887
0
L
Thanatos
 
Thanatos
3,402
1,246
0
7,927
9,677
3,876
0
0
9,677
0
47,337
L
8,388
5,779
0
4,799
9,231
3,414
338
2,233
6,998
0
55,942
W
4,607
425
451
5,951
13,803
10,278
0
362
13,276
24,318
0
W
Cu Chulainn
Krispy4666
Cu Chulainn
7,417
1,746
0
1,356
6,793
5,668
0
0
6,793
0
70,100
W
Nemesis
NoChillSosa
Nemesis
5,986
2,032
0
1,543
11,912
5,355
134
1,605
10,212
0
47,757
W
Medusa
6,083
2,240
0
810
8,562
2,477
102
145
8,150
0
43,948
L
6,186
2,203
166
1,554
9,167
6,826
0
2,490
6,677
0
35,799
L
Da Ji
sorlariq
Da Ji
3,214
429
0
3,939
11,584
4,882
0
2,058
9,526
0
44,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,723
Gold Earned
33,954
421
Minions Killed
433
0
Camps Cleared
0
1,421,020
Distance Traveled
1,323,498
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,284
520
99
7
0
286,266
5
L
Merlin
7,100
507
114
8
0
238,791
4
L
Thanatos
6,975
498
96
7
0
240,968
6
L
Apollo
7,318
523
89
6
0
264,885
1
W
Sobek
6,687
478
22
2
0
281,812
2
W
Cu Chulainn
8,885
635
147
11
0
266,980
4
W
Nemesis
7,244
517
75
5
0
320,750
1
W
Medusa
6,623
473
78
6
0
265,212
2
L
Shiva
6,574
470
60
4
0
277,116
1
L
Da Ji
5,987
428
74
5
0
301,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role