Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Electroshadic
Baba Yaga
Level 160
God Stats
1W - 0L
1,741 SR
Queue Stats
79W - 58L
1,599 Elo+
Party 2
Thoth
Thoth
FlexMasterTony
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
Labyria
Janus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,744 Elo+
Party 2
Cthulhu
Cthulhu
SenpaiZH
Cthulhu
Level 155
God Stats
2W - 0L
1,627 SR
Queue Stats
60W - 51L
1,604 Elo+
Solo
Team Averages
Level 147
1,574 SR
1,589 Elo+

VS

Team Averages
Level 132
1,521 SR
1,620 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HydeSeeker
Scylla
Level 94
God Stats
2W - 6L
1,342 SR
Queue Stats
282W - 302L
1,579 Elo+
Solo
He Bo
He Bo
LJTRiXX
He Bo
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,627 Elo+
Solo
The Morrigan
The Morrigan
Mitskiy
The Morrigan
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 112L
1,620 Elo+
Party 1
Erlang Shen
Erlang Shen
VisionsvR
Erlang Shen
Level 160
God Stats
4W - 4L
1,761 SR
Queue Stats
362W - 178L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 3 / 8
10,660
761
17,216
14,089
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
Electroshadic
Baba Yaga
18
7 / 1 / 7
11,063
790
12,953
11,448
6,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 6
10,425
745
6,888
8,700
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Labyria
Janus
16
3 / 2 / 7
10,279
734
6,640
8,008
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SenpaiZH
Cthulhu
18
2 / 3 / 13
11,442
817
9,453
18,854
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
0 / 4 / 5
10,154
725
9,833
19,761
19,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
HydeSeeker
Scylla
17
4 / 3 / 1
9,553
682
7,355
9,375
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
LJTRiXX
He Bo
15
1 / 6 / 5
8,738
624
6,220
10,140
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Mitskiy
The Morrigan
10
0 / 4 / 2
7,358
526
1,736
5,496
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
VisionsvR
Erlang Shen
17
5 / 5 / 4
9,991
714
14,290
17,682
24,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
20
Kills
10
12
Deaths
22
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
8
3
L
Chaac
 
Chaac
0
4
5
0.63
W
Baba Yaga
Electroshadic
Baba Yaga
7
1
7
10.5
W
3
3
6
2
L
Scylla
HydeSeeker
Scylla
4
3
1
1.5
L
He Bo
LJTRiXX
He Bo
1
6
5
0.58
W
Janus
Labyria
Janus
3
2
7
3.25
L
The Morrigan
Mitskiy
The Morrigan
0
4
2
0.25
W
Cthulhu
SenpaiZH
Cthulhu
2
3
13
2.83
L
Erlang Shen
VisionsvR
Erlang Shen
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,150
Damage
39,434
61,099
Taken
62,454
49,072
Mitigated
55,492
23,329
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,216
7,561
614
3,744
14,089
8,218
2,724
3,932
10,139
0
37,770
L
Chaac
 
Chaac
9,833
580
114
5,915
19,761
19,854
402
9,593
10,168
0
32,532
W
Baba Yaga
Electroshadic
Baba Yaga
12,953
657
958
3,492
11,448
6,564
1,578
1,172
10,246
28,426
0
W
6,888
382
1,600
1,773
8,700
4,419
958
2,525
6,175
21,272
0
L
Scylla
HydeSeeker
Scylla
7,355
94
975
1,681
9,375
4,204
407
6,948
2,427
22,928
0
L
He Bo
LJTRiXX
He Bo
6,220
245
934
1,118
10,140
4,795
0
7,739
2,401
12,848
0
W
Janus
Labyria
Janus
6,640
323
775
431
8,008
4,522
2,075
2,660
5,300
18,463
0
L
The Morrigan
Mitskiy
The Morrigan
1,736
262
0
488
5,496
1,899
0
1,632
3,721
7,510
0
W
Cthulhu
SenpaiZH
Cthulhu
9,453
453
4,029
5,913
18,854
25,349
248
5,280
13,499
33,902
0
L
Erlang Shen
VisionsvR
Erlang Shen
14,290
3,357
959
4,141
17,682
24,740
310
9,879
7,803
904
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,869
Gold Earned
45,794
163
Minions Killed
117
0
Camps Cleared
0
1,466,954
Distance Traveled
1,130,910
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,660
761
37
3
0
268,141
3
L
Chaac
10,154
725
40
3
0
277,170
2
W
Baba Yaga
11,063
790
30
2
0
331,779
5
W
Thoth
10,425
745
32
2
0
294,985
0
L
Scylla
9,553
682
34
2
0
241,023
0
L
He Bo
8,738
624
14
1
0
223,117
4
W
Janus
10,279
734
31
2
0
284,360
1
L
The Morrigan
7,358
526
14
1
0
156,845
0
W
Cthulhu
11,442
817
33
2
0
287,689
3
L
Erlang Shen
9,991
714
15
1
0
232,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role