Player Matchup

Kukulkan
Kukulkan
Dragonkingthe3rd
Kukulkan
Level 114
God Stats
17W - 4L
1,719 SR
Queue Stats
196W - 151L
1,632 Elo+
Party 2
Ganesha
Ganesha
Enderscroll16
Ganesha
Level 98
God Stats
5W - 2L
1,727 SR
Queue Stats
33W - 40L
1,547 Elo+
Party 2
Chaac
Chaac
zeustravis14
Chaac
Level 69
God Stats
12W - 5L
1,522 SR
Queue Stats
30W - 29L
1,414 Elo+
Solo
Team Averages
Level 94
1,656 SR
1,531 Elo+

VS

Team Averages
Level 106
1,682 SR
1,524 Elo+
Olorun
Olorun
DanteLitte
Olorun
Level 106
God Stats
12W - 3L
1,892 SR
Queue Stats
63W - 67L
1,484 Elo+
Solo
Pele
Pele
gdubbs1
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,596 Elo+
Party 1
King Arthur
King Arthur
squidrpx
King Arthur
Level 85
God Stats
2W - 2L
1,655 SR
Queue Stats
10W - 13L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
9,496
791
13,939
8,364
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
13
0 / 3 / 13
8,948
746
7,792
15,682
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
10 / 2 / 5
10,007
834
14,273
16,117
14,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanteLitte
Olorun
12
1 / 4 / 4
8,181
682
10,986
12,637
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
gdubbs1
Pele
11
1 / 7 / 1
7,550
629
11,056
13,693
7,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
squidrpx
King Arthur
13
3 / 4 / 2
8,428
702
8,355
17,490
14,902
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
DanteLitte
Olorun
1
4
4
0.75
W
5
0
9
9.5
W
Ganesha
0
3
13
2.17
L
Pele
gdubbs1
Pele
1
7
1
0.21
L
King Arthur
squidrpx
King Arthur
3
4
2
1
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
30,397
40,163
Taken
43,820
29,744
Mitigated
28,618
9,707
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DanteLitte
Olorun
10,986
4,530
1,192
4,625
12,637
6,444
63
6,938
5,699
30,411
4,137
W
13,939
2,162
0
936
8,364
3,647
1,030
2,401
5,836
45,923
0
W
Ganesha
7,792
836
0
1,901
15,682
12,000
449
3,750
11,616
17,160
0
L
Pele
gdubbs1
Pele
11,056
1,833
0
1,807
13,693
7,272
0
6,856
6,837
0
32,526
L
King Arthur
squidrpx
King Arthur
8,355
1,255
0
2,496
17,490
14,902
0
9,028
8,462
0
22,851
W
14,273
4,099
0
6,870
16,117
14,097
1,337
3,578
12,237
0
31,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
24,159
126
Minions Killed
120
4
Camps Cleared
6
678,176
Distance Traveled
636,967
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,181
682
40
3
3
188,093
4
W
Kukulkan
9,496
791
79
7
3
228,455
4
W
Ganesha
8,948
746
3
0
0
223,055
3
L
Pele
7,550
629
49
4
3
211,442
2
L
King Arthur
8,428
702
31
3
0
237,432
1
W
Chaac
10,007
834
44
4
1
226,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role