Player Matchup

Medusa
Medusa
ArkaneDreadcalle
Medusa
Level 120
God Stats
4W - 0L
1,712 SR
Queue Stats
9W - 3L
1,522 Elo+
Party 2
Atlas
Atlas
DashingW4rlock
Atlas
Level 107
God Stats
23W - 17L
1,526 SR
Queue Stats
136W - 142L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
broswitfros99
Cu Chulainn
Level 65
God Stats
10W - 11L
1,516 SR
Queue Stats
258W - 271L
1,407 Elo+
Solo
Bakasura
Bakasura
paulblart69
Bakasura
Level 61
God Stats
42W - 34L
1,547 SR
Queue Stats
50W - 48L
1,384 Elo+
Party 2
Ah Puch
Ah Puch
ubertrollz
Ah Puch
Level 41
God Stats
7W - 4L
1,554 SR
Queue Stats
41W - 47L
1,395 Elo+
Party 2
Team Averages
Level 79
1,571 SR
1,425 Elo+

VS

Team Averages
Level 120
1,361 SR
1,395 Elo+
Thanatos
Thanatos
EternalGodMadara
Thanatos
Level 157
God Stats
0W - 1L
1,369 SR
Queue Stats
33W - 32L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FierceThankYou
Ah Muzen Cab
Level 125
God Stats
10W - 13L
1,240 SR
Queue Stats
227W - 251L
1,418 Elo+
Solo
Chronos
Chronos
Gardevoix
Chronos
Level 89
God Stats
6W - 4L
1,499 SR
Queue Stats
310W - 316L
1,458 Elo+
Solo
Fenrir
Fenrir
PeatM0ss
Fenrir
Level 105
God Stats
3W - 7L
1,437 SR
Queue Stats
19W - 23L
1,413 Elo+
Solo
Ymir
Ymir
PuhRez
Ymir
Level 126
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,093
463
4,093
3,169
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
4,859
442
2,762
7,473
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
broswitfros99
Cu Chulainn
11
6 / 2 / 2
7,065
642
7,227
10,191
4,916
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
paulblart69
Bakasura
12
4 / 0 / 5
6,699
609
5,875
8,603
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
ubertrollz
Ah Puch
10
2 / 1 / 4
5,827
530
5,994
4,298
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,470
497
4,699
11,077
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
FierceThankYou
Ah Muzen Cab
9
0 / 0 / 1
5,113
465
2,679
4,556
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
Gardevoix
Chronos
10
0 / 1 / 2
5,512
501
3,173
7,362
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PeatM0ss
Fenrir
9
2 / 5 / 1
5,394
490
5,505
10,700
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
PuhRez
Ymir
6
0 / 2 / 0
4,559
414
1,534
6,043
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
0
0
1
0.5
L
2
6
0
0.33
L
Ah Muzen Cab
FierceThankYou
Ah Muzen Cab
0
0
1
0.5
L
Chronos
Gardevoix
Chronos
0
1
2
1
L
Fenrir
PeatM0ss
Fenrir
2
5
1
0.5
L
Ymir
PuhRez
Ymir
0
2
0
0
W
Cu Chulainn
broswitfros99
Cu Chulainn
6
2
2
3.5
W
Bakasura
paulblart69
Bakasura
4
0
5
6.5
W
Ah Puch
ubertrollz
Ah Puch
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
17,590
33,734
Taken
39,738
14,914
Mitigated
19,516
8,779
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,093
1,405
0
1,270
3,169
931
528
486
2,683
0
29,113
W
2,762
1,307
0
2,400
7,473
4,194
0
1,057
6,416
14,133
0
L
4,699
1,670
0
5,523
11,077
7,924
0
475
9,880
0
21,996
L
Ah Muzen Cab
FierceThankYou
Ah Muzen Cab
2,679
1,370
0
2,092
4,556
1,467
0
891
3,595
0
33,079
L
Chronos
Gardevoix
Chronos
3,173
1,042
0
0
7,362
2,912
204
4,062
3,230
37,950
0
L
Fenrir
PeatM0ss
Fenrir
5,505
1,224
0
2,898
10,700
4,058
0
1,737
8,133
0
31,230
L
Ymir
PuhRez
Ymir
1,534
702
0
1,379
6,043
3,155
0
1,591
4,452
10,940
0
W
Cu Chulainn
broswitfros99
Cu Chulainn
7,227
1,685
0
1,251
10,191
4,916
0
918
8,898
0
42,177
W
Bakasura
paulblart69
Bakasura
5,875
3,819
0
2,947
8,603
3,312
507
358
8,216
0
41,086
W
Ah Puch
ubertrollz
Ah Puch
5,994
717
0
911
4,298
1,561
276
1,888
2,410
29,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
26,048
293
Minions Killed
265
0
Camps Cleared
0
1,066,336
Distance Traveled
942,059
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,093
463
53
5
0
200,260
1
W
Atlas
4,859
442
25
2
0
215,880
2
L
Thanatos
5,470
497
30
3
0
186,067
2
L
Ah Muzen Cab
5,113
465
70
6
0
180,084
2
L
Chronos
5,512
501
94
9
0
191,354
4
L
Fenrir
5,394
490
58
5
0
200,739
0
L
Ymir
4,559
414
13
1
0
183,815
2
W
Cu Chulainn
7,065
642
84
8
0
204,088
1
W
Bakasura
6,699
609
90
8
0
267,077
3
W
Ah Puch
5,827
530
41
4
0
179,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role