Player Matchup

Morgan Le Fay
Morgan Le Fay
HazedSloth
Morgan Le Fay
Level 126
God Stats
7W - 6L
1,460 SR
Queue Stats
546W - 569L
1,534 Elo+
Party 1
Fenrir
Fenrir
ScorPionisG0d
Fenrir
Level 126
God Stats
16W - 11L
1,567 SR
Queue Stats
116W - 126L
1,526 Elo+
Solo
Jing Wei
Jing Wei
ShepLer421
Jing Wei
Level 94
God Stats
13W - 11L
1,521 SR
Queue Stats
120W - 127L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
SlowWalrus
Hou Yi
Level 129
God Stats
21W - 14L
1,737 SR
Queue Stats
318W - 329L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
cburg88
Zhong Kui
Level 66
God Stats
12W - 11L
1,530 SR
Queue Stats
86W - 105L
1,443 Elo+
Party 3
Team Averages
Level 108
1,563 SR
1,503 Elo+

VS

Team Averages
Level 109
1,488 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TheThane87
Chang'e
Level 112
God Stats
0W - 5L
1,209 SR
Queue Stats
208W - 204L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VanishNinja24
Morgan Le Fay
Level 135
God Stats
14W - 13L
1,571 SR
Queue Stats
244W - 256L
1,572 Elo+
Solo
Artio
Artio
babybear754
Artio
Level 125
God Stats
6W - 2L
1,660 SR
Queue Stats
210W - 186L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HazedSloth
Morgan Le Fay
15
1 / 1 / 6
10,517
501
8,557
13,689
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
9 / 3 / 5
11,458
546
14,872
19,343
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ShepLer421
Jing Wei
19
4 / 1 / 3
12,888
614
11,153
11,594
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
SlowWalrus
Hou Yi
19
7 / 1 / 7
13,293
633
17,657
13,502
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
cburg88
Zhong Kui
17
0 / 3 / 5
10,931
521
11,218
17,336
12,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 6 / 4
8,059
384
6,832
16,856
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
 
Charybdis
10
1 / 3 / 1
7,709
367
3,454
10,916
3,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
TheThane87
Chang'e
15
2 / 4 / 1
8,797
419
11,786
18,371
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
VanishNinja24
Morgan Le Fay
12
2 / 1 / 2
8,397
400
6,496
11,250
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 7 / 0
8,935
425
8,001
26,690
30,009
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
8
9
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
4
0.5
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Morgan Le Fay
HazedSloth
Morgan Le Fay
1
1
6
4
W
9
3
5
3.83
W
Jing Wei
ShepLer421
Jing Wei
4
1
3
5.5
W
Hou Yi
SlowWalrus
Hou Yi
7
1
7
10.5
L
Chang'e
TheThane87
Chang'e
2
4
1
0.63
L
Morgan Le Fay
VanishNinja24
Morgan Le Fay
2
1
2
3
L
2
7
0
0.29
W
Zhong Kui
cburg88
Zhong Kui
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,457
Damage
36,569
75,464
Taken
84,083
46,992
Mitigated
52,192
27,780
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,832
2,623
0
3,512
16,856
6,629
0
2,880
13,976
0
45,980
L
Charybdis
 
Charybdis
3,454
2,289
0
1,858
10,916
3,652
0
2,388
8,528
0
35,814
W
Morgan Le Fay
HazedSloth
Morgan Le Fay
8,557
1,702
726
3,471
13,689
13,042
1,832
3,925
9,764
53,757
0
W
14,872
3,624
0
6,370
19,343
9,707
1,273
6,131
13,212
0
68,438
W
Jing Wei
ShepLer421
Jing Wei
11,153
8,904
0
460
11,594
5,004
6,112
4,206
7,090
0
127,955
W
Hou Yi
SlowWalrus
Hou Yi
17,657
9,722
0
8,249
13,502
6,481
5,995
6,172
7,330
0
99,332
L
Chang'e
TheThane87
Chang'e
11,786
723
713
3,353
18,371
7,339
0
5,348
13,023
58,954
0
L
Morgan Le Fay
VanishNinja24
Morgan Le Fay
6,496
1,160
0
778
11,250
4,563
0
5,201
6,049
44,705
0
L
8,001
476
0
5,855
26,690
30,009
0
3,958
22,732
55,497
0
W
Zhong Kui
cburg88
Zhong Kui
11,218
1,204
0
8,504
17,336
12,758
3,528
6,356
10,980
88,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
41,897
667
Minions Killed
409
0
Camps Cleared
0
1,899,435
Distance Traveled
1,467,723
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,059
384
73
3
0
269,297
2
L
Charybdis
7,709
367
78
4
0
236,708
0
W
Morgan Le Fay
10,517
501
64
3
0
386,334
0
W
Fenrir
11,458
546
99
5
0
424,374
4
W
Jing Wei
12,888
614
206
10
0
368,756
2
W
Hou Yi
13,293
633
154
7
0
357,737
0
L
Chang'e
8,797
419
75
4
0
374,023
1
L
Morgan Le Fay
8,397
400
85
4
0
263,214
2
L
Artio
8,935
425
98
5
0
324,481
0
W
Zhong Kui
10,931
521
144
7
0
362,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role