Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CocolaWeed78
Chaac
Level 108
God Stats
147W - 121L
1,617 SR
Queue Stats
479W - 475L
1,477 Elo+
Solo
Sol
Sol
DiamondPinecone
Sol
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
425W - 327L
1,557 Elo+
Solo
Anubis
Anubis
Keif_1494
Anubis
Level 128
God Stats
2W - 1L
1,609 SR
Queue Stats
143W - 139L
1,549 Elo+
Party 1
Awilix
Awilix
baferba
Awilix
Level 86
God Stats
25W - 16L
1,616 SR
Queue Stats
93W - 80L
1,544 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,525 Elo+

VS

Team Averages
Level 121
1,591 SR
1,505 Elo+
Mulan
Mulan
Ginger_Viking23
Mulan
Level 124
God Stats
24W - 24L
1,178 SR
Queue Stats
323W - 349L
1,503 Elo+
Solo
Chaac
Chaac
ItzGullitzZ69
Chaac
Level 101
God Stats
3W - 2L
1,756 SR
Queue Stats
62W - 69L
1,506 Elo+
Solo
Artemis
Artemis
Luisjaja89
Artemis
Level 120
God Stats
3W - 3L
1,768 SR
Queue Stats
160W - 141L
1,528 Elo+
Solo
Ra
Ra
Yo-Ka777
Ra
Level 125
God Stats
54W - 64L
1,553 SR
Queue Stats
172W - 198L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
pe_im8
Baron Samedi
Level 136
God Stats
5W - 2L
1,700 SR
Queue Stats
185W - 174L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 1 / 1
5,348
535
4,945
5,570
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 2
5,202
520
4,789
6,300
4,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,945
595
3,406
4,885
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Keif_1494
Anubis
11
1 / 1 / 0
6,062
606
3,670
6,512
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
baferba
Awilix
7
0 / 0 / 1
4,661
466
1,563
6,225
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,318
532
3,905
6,680
2,763
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 0 / 2
5,060
506
4,011
5,678
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Luisjaja89
Artemis
9
1 / 1 / 1
5,220
522
4,052
5,331
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
4,738
474
3,236
5,094
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
pe_im8
Baron Samedi
4
0 / 2 / 0
3,864
386
484
3,930
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
3
3
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
1
3.5
W
1
1
2
2
W
2
0
0
2
L
1
1
2
2
L
1
0
2
2
W
Anubis
Keif_1494
Anubis
1
1
0
1
L
Artemis
Luisjaja89
Artemis
1
1
1
1.5
L
0
3
1
0.17
W
Awilix
baferba
Awilix
0
0
1
0.5
L
Baron Samedi
pe_im8
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
15,688
29,492
Taken
26,713
15,057
Mitigated
10,104
9,740
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,945
1,791
0
567
5,570
2,328
1,215
391
5,155
0
32,528
W
4,789
414
370
2,055
6,300
4,376
260
1,194
5,040
0
23,208
W
3,406
1,663
0
2,283
4,885
1,921
907
1,519
3,224
36,386
5,346
L
3,905
368
0
2,287
6,680
2,763
0
3,613
3,067
0
28,746
L
4,011
1,148
0
2,576
5,678
2,620
0
696
4,982
0
24,648
W
Anubis
Keif_1494
Anubis
3,670
876
0
4,240
6,512
3,120
44
0
6,512
41,572
0
L
Artemis
Luisjaja89
Artemis
4,052
1,948
0
2,087
5,331
1,340
0
0
5,331
0
28,807
L
3,236
684
207
1,247
5,094
1,925
0
2,287
2,807
28,190
0
W
Awilix
baferba
Awilix
1,563
885
0
225
6,225
3,312
0
336
5,841
0
18,958
L
Baron Samedi
pe_im8
Baron Samedi
484
142
100
1,148
3,930
1,456
0
0
3,930
5,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
24,200
301
Minions Killed
208
0
Camps Cleared
0
893,066
Distance Traveled
815,126
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,348
535
50
5
0
167,298
0
W
Chaac
5,202
520
39
4
0
192,452
1
W
Sol
5,945
595
86
9
0
178,329
0
L
Mulan
5,318
532
51
5
0
187,623
2
L
Chaac
5,060
506
51
5
0
214,893
1
W
Anubis
6,062
606
88
9
0
148,914
3
L
Artemis
5,220
522
41
4
0
165,823
2
L
Ra
4,738
474
55
6
0
160,822
0
W
Awilix
4,661
466
38
4
0
206,073
1
L
Baron Samedi
3,864
386
10
1
0
85,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role