Player Matchup

Nemesis
Nemesis
DarkLordSithiz
Nemesis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 100L
1,429 Elo+
Party 1
Odin
Odin
Verander_Odinson
Odin
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
157W - 188L
1,376 Elo+
Party 1
Chronos
Chronos
Voltic959
Chronos
Level 144
God Stats
1W - 0L
1,298 SR
Queue Stats
103W - 129L
1,405 Elo+
Party 1
Team Averages
Level 131
1,361 SR
1,404 Elo+

VS

Team Averages
Level 59
1,393 SR
1,460 Elo+
Cthulhu
Cthulhu
Cligh
Cthulhu
Level 56
God Stats
2W - 6L
1,500 SR
Queue Stats
188W - 201L
1,740 Elo+
Solo
Anubis
Anubis
DabbinAsian
Anubis
Level 23
God Stats
0W - 2L
1,344 SR
Queue Stats
21W - 42L
1,306 Elo+
Party 2
Medusa
Medusa
TheLowBaller
Medusa
Level 99
God Stats
2W - 4L
1,334 SR
Queue Stats
21W - 35L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
11,074
651
10,479
13,378
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 6
11,203
659
9,471
15,919
10,904
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Voltic959
Chronos
18
3 / 1 / 6
11,728
690
15,445
12,814
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cligh
Cthulhu
15
3 / 2 / 4
10,703
630
14,673
26,338
29,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
2 / 5 / 4
10,436
614
6,306
12,293
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
2 / 2 / 5
10,859
639
13,183
9,234
4,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
9
Kills
7
7
Deaths
9
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cligh
Cthulhu
3
2
4
2.5
L
Anubis
2
5
4
0.8
W
3
4
6
1.5
L
Medusa
2
2
5
2.25
W
3
2
6
3
W
Chronos
Voltic959
Chronos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
34,162
42,111
Taken
47,865
22,541
Mitigated
40,331
7,636
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cligh
Cthulhu
14,673
1,465
0
4,811
26,338
29,755
102
10,402
15,936
38,277
0
L
Anubis
6,306
390
106
1,920
12,293
6,204
723
3,323
8,970
33,557
0
W
10,479
4,960
0
2,908
13,378
6,137
1,101
6,589
6,789
0
25,740
L
Medusa
13,183
4,611
143
523
9,234
4,372
481
2,412
6,822
0
51,078
W
9,471
1,767
0
480
15,919
10,904
104
7,000
8,919
328
40,955
W
Chronos
Voltic959
Chronos
15,445
7,319
0
4,248
12,814
5,500
2,198
7,608
5,206
64,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
31,998
194
Minions Killed
184
11
Camps Cleared
4
991,492
Distance Traveled
848,689
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,703
630
52
3
1
317,454
0
L
Anubis
10,436
614
60
4
0
245,350
1
W
Nemesis
11,074
651
24
1
4
330,245
5
L
Medusa
10,859
639
72
4
3
285,885
5
W
Odin
11,203
659
76
4
1
340,096
2
W
Chronos
11,728
690
94
6
6
321,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role