Player Matchup

Anubis
Anubis
ChiefLlama6785
Anubis
Level 62
God Stats
2W - 2L
1,275 SR
Queue Stats
32W - 51L
1,171 Elo+
Party 2
Bellona
Bellona
JuicyThicc-Colby
Bellona
Level 40
God Stats
3W - 6L
1,551 SR
Queue Stats
157W - 185L
1,415 Elo+
Solo
Awilix
Awilix
RagingRedChief
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 62L
1,184 Elo+
Party 2
Ah Puch
Ah Puch
Z_Sutton91
Ah Puch
Level 68
God Stats
8W - 12L
1,419 SR
Queue Stats
80W - 95L
1,415 Elo+
Solo
Ravana
Ravana
hatchedrelic33
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,417 Elo+
Solo
Team Averages
Level 52
1,449 SR
1,321 Elo+

VS

Team Averages
Level 43
1,456 SR
1,292 Elo+
Arachne
Arachne
AnbuLotusBlack
Arachne
Level 42
God Stats
5W - 3L
1,480 SR
Queue Stats
16W - 32L
1,224 Elo+
Party 1
Hachiman
Hachiman
BaconBunni
Hachiman
Level 18
God Stats
2W - 2L
1,499 SR
Queue Stats
8W - 13L
1,268 Elo+
Party 1
Olorun
Olorun
Lavaery
Olorun
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,418 Elo+
Solo
Cthulhu
Cthulhu
NLE-_-Harris
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,228 Elo+
Party 1
Chang'e
Chang'e
oximoreon
Chang'e
Level 55
God Stats
5W - 9L
1,299 SR
Queue Stats
78W - 80L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
12,613
1,051
16,887
22,896
12,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
0 / 1 / 1
10,056
838
618
1,262
925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 9 / 5
11,724
977
7,718
18,185
7,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Z_Sutton91
Ah Puch
18
2 / 2 / 2
12,141
1,012
22,822
16,783
6,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 11 / 1
11,762
980
11,083
20,897
9,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 8
13,840
1,153
20,108
14,442
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
BaconBunni
Hachiman
19
7 / 3 / 14
12,436
1,036
17,680
14,166
5,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Lavaery
Olorun
19
6 / 0 / 10
13,435
1,120
11,505
8,564
4,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NLE-_-Harris
Cthulhu
19
2 / 2 / 21
12,851
1,071
14,950
16,474
22,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
oximoreon
Chang'e
19
4 / 1 / 10
12,966
1,081
10,346
12,728
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
7
Kills
32
32
Deaths
7
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
W
Hachiman
BaconBunni
Hachiman
7
3
14
4.67
L
2
9
3
0.39
L
0
1
1
0.5
W
Olorun
Lavaery
Olorun
6
0
10
11
W
Cthulhu
NLE-_-Harris
Cthulhu
2
2
21
6.25
L
0
9
5
0.28
L
Ah Puch
Z_Sutton91
Ah Puch
2
2
2
1.5
L
3
11
1
0.32
W
Chang'e
oximoreon
Chang'e
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,128
Damage
74,589
80,023
Taken
66,374
37,799
Mitigated
44,107
8,424
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,108
17,662
0
2,006
14,442
6,208
0
9,473
4,969
0
25,070
W
Hachiman
BaconBunni
Hachiman
17,680
10,230
0
1,534
14,166
5,356
0
9,359
4,781
0
33,781
L
16,887
201
648
3,285
22,896
12,591
0
9,053
13,529
51,327
0
L
618
61
0
50
1,262
925
0
461
773
0
746
W
Olorun
Lavaery
Olorun
11,505
7,491
541
2,648
8,564
4,734
0
3,368
5,196
36,270
0
W
Cthulhu
NLE-_-Harris
Cthulhu
14,950
833
289
1,029
16,474
22,091
0
10,347
6,105
23,565
0
L
7,718
2,465
0
904
18,185
7,879
0
8,457
9,481
0
17,586
L
Ah Puch
Z_Sutton91
Ah Puch
22,822
2,462
0
3,093
16,783
6,952
0
6,472
10,073
55,622
0
L
11,083
5,849
80
364
20,897
9,452
0
11,150
9,366
0
17,742
W
Chang'e
oximoreon
Chang'e
10,346
297
5,268
3,527
12,728
5,718
0
7,162
5,566
53,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,296
Gold Earned
65,528
187
Minions Killed
295
4
Camps Cleared
10
755,356
Distance Traveled
1,088,878
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,840
1,153
18
2
0
268,960
0
W
Hachiman
12,436
1,036
60
5
1
187,759
0
L
Anubis
12,613
1,051
93
8
2
173,108
0
L
Bellona
10,056
838
0
0
0
13,445
0
W
Olorun
13,435
1,120
60
5
7
181,025
0
W
Cthulhu
12,851
1,071
20
2
0
226,359
1
L
Awilix
11,724
977
19
2
0
189,347
0
L
Ah Puch
12,141
1,012
63
5
1
203,378
0
L
Ravana
11,762
980
12
1
1
176,078
0
W
Chang'e
12,966
1,081
137
11
2
224,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role