Player Matchup

Tiamat
Tiamat
Cherinford
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,304 Elo+
Solo
Ravana
Ravana
EtrOnoXi
Ravana
Level 69
God Stats
8W - 8L
1,500 SR
Queue Stats
82W - 82L
1,468 Elo+
Solo
Zeus
Zeus
IvanChapaikin
Zeus
Level 61
God Stats
52W - 51L
1,542 SR
Queue Stats
88W - 117L
1,386 Elo+
Solo
Team Averages
Level 55
1,514 SR
1,386 Elo+

VS

Team Averages
Level 84
1,506 SR
1,457 Elo+
Anhur
Anhur
BigManBeeBoi
Anhur
Level 118
God Stats
6W - 1L
1,512 SR
Queue Stats
258W - 222L
1,455 Elo+
Party 1
Ares
Ares
PlzJesusForSmite
Ares
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 43L
1,403 Elo+
Party 1
Hel
Hel
Ybad420
Hel
Level 122
God Stats
3W - 4L
1,505 SR
Queue Stats
531W - 386L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cherinford
Tiamat
12
0 / 5 / 2
7,870
605
5,877
10,768
4,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
EtrOnoXi
Ravana
8
0 / 3 / 1
7,101
546
1,593
6,305
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 0
9,388
722
11,504
12,037
4,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 1
11,104
854
10,829
8,541
4,056
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 12
9,614
740
6,511
16,337
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
15
2 / 0 / 12
9,903
762
6,751
7,424
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
1
1
12.5
L
Tiamat
Cherinford
Tiamat
0
5
2
0.2
L
Ravana
EtrOnoXi
Ravana
0
3
1
0.17
L
3
6
0
0.5
W
0
2
12
3
W
Hel
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
24,091
29,110
Taken
32,302
11,765
Mitigated
22,732
4,405
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,829
5,194
0
1,287
8,541
4,056
1,468
6,651
1,890
0
46,634
L
Tiamat
Cherinford
Tiamat
5,877
494
0
1,159
10,768
4,774
340
5,457
5,311
19,093
0
L
Ravana
EtrOnoXi
Ravana
1,593
211
0
546
6,305
2,612
0
2,447
3,858
0
5,120
L
11,504
532
150
2,550
12,037
4,379
406
5,508
6,529
46,455
0
W
6,511
615
0
2,776
16,337
15,206
797
6,565
9,609
14,827
0
W
Hel
6,751
1,163
5,789
5,890
7,424
3,470
1,309
5,612
1,783
49,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
30,621
103
Minions Killed
160
1
Camps Cleared
11
491,172
Distance Traveled
659,991
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,104
854
64
5
6
206,523
2
L
Tiamat
7,870
605
19
1
0
200,300
0
L
Ravana
7,101
546
5
0
0
93,324
1
L
Zeus
9,388
722
79
6
1
197,548
0
W
Ares
9,614
740
11
1
0
201,940
1
W
Hel
9,903
762
85
7
5
251,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role