Player Matchup

Da Ji
Da Ji
LBlittz
Da Ji
Level 113
God Stats
19W - 9L
1,626 SR
Queue Stats
102W - 129L
1,478 Elo+
Party 1
Bacchus
Bacchus
TheTimeEater101
Bacchus
Level 43
God Stats
2W - 0L
1,804 SR
Queue Stats
42W - 25L
1,595 Elo+
Solo
Agni
Agni
samman2sam
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 83L
1,410 Elo+
Party 1
Team Averages
Level 68
1,643 SR
1,494 Elo+

VS

Team Averages
Level 30
1,282 SR
1,245 Elo+
Jing Wei
Jing Wei
idlexyz
Jing Wei
Level 32
God Stats
1W - 5L
1,224 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 2
Loki
Loki
loganhated
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
1,311 Elo+
Party 2
Shiva
Shiva
nebraskajim555
Shiva
Level 28
God Stats
0W - 6L
1,123 SR
Queue Stats
11W - 28L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LBlittz
Da Ji
18
12 / 0 / 5
12,469
779
17,574
12,619
12,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 0 / 8
11,640
728
9,441
17,576
26,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
0 / 4 / 17
10,613
663
17,086
11,625
4,845
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
idlexyz
Jing Wei
14
0 / 4 / 2
9,267
579
10,589
16,495
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 9 / 0
9,168
573
7,549
14,450
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 2
8,989
562
10,487
17,876
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
4
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
LBlittz
Da Ji
12
0
5
14.5
W
5
0
8
9
L
Jing Wei
idlexyz
Jing Wei
0
4
2
0.25
L
3
9
0
0.33
L
0
4
2
0.25
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
28,625
41,820
Taken
48,821
43,001
Mitigated
26,105
4,331
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
LBlittz
Da Ji
17,574
5,563
0
386
12,619
12,098
1,858
147
12,116
0
37,127
W
9,441
765
0
3,207
17,576
26,058
73
544
16,473
27,912
0
L
Jing Wei
idlexyz
Jing Wei
10,589
8,879
0
3,233
16,495
7,385
82
7,527
8,968
0
37,090
L
7,549
1,088
0
312
14,450
6,436
0
7,097
7,353
0
22,823
L
10,487
1,865
298
1,982
17,876
12,284
128
12,156
5,720
0
26,635
W
17,086
1,432
0
738
11,625
4,845
188
76
11,404
54,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
27,424
154
Minions Killed
145
9
Camps Cleared
5
917,154
Distance Traveled
855,697
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,469
779
44
3
7
325,054
2
W
Bacchus
11,640
728
43
3
1
306,302
3
L
Jing Wei
9,267
579
83
5
1
296,637
1
L
Loki
9,168
573
28
2
4
245,932
2
L
Shiva
8,989
562
34
2
0
313,128
3
W
Agni
10,613
663
67
4
1
285,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role