Player Matchup

Olorun
Olorun
Gill T 2
Olorun
Level 118
God Stats
4W - 9L
1,609 SR
Queue Stats
178W - 199L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
asanjuan19
Zhong Kui
Level 66
God Stats
15W - 11L
1,672 SR
Queue Stats
58W - 61L
1,489 Elo+
Party 1
Medusa
Medusa
xNestorZlx
Medusa
Level 52
God Stats
2W - 2L
1,642 SR
Queue Stats
81W - 93L
1,466 Elo+
Party 1
Team Averages
Level 79
1,641 SR
1,467 Elo+

VS

Team Averages
Level 112
1,682 SR
1,505 Elo+
Baron Samedi
Baron Samedi
Ahudak04
Baron Samedi
Level 110
God Stats
8W - 9L
1,841 SR
Queue Stats
133W - 125L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Autokill7
Danzaburou
Level 108
God Stats
9W - 2L
1,711 SR
Queue Stats
127W - 106L
1,573 Elo+
Party 2
Achilles
Achilles
ODDBREAKER94059
Achilles
Level 119
God Stats
5W - 6L
1,495 SR
Queue Stats
172W - 213L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gill T 2
Olorun
13
1 / 7 / 8
9,787
652
7,038
15,643
12,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
asanjuan19
Zhong Kui
14
6 / 5 / 4
10,546
703
20,162
18,152
13,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xNestorZlx
Medusa
13
3 / 6 / 5
9,882
659
11,376
14,226
5,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahudak04
Baron Samedi
16
3 / 4 / 11
11,117
741
13,243
15,091
7,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Autokill7
Danzaburou
17
12 / 3 / 5
12,822
855
21,103
15,258
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
15
3 / 3 / 12
10,565
704
9,893
17,228
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
10
Kills
18
18
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ahudak04
Baron Samedi
3
4
11
2.13
W
Danzaburou
Autokill7
Danzaburou
12
3
5
4.83
L
Olorun
Gill T 2
Olorun
1
7
8
0.71
W
Achilles
3
3
12
3
L
Zhong Kui
asanjuan19
Zhong Kui
6
5
4
1.6
L
Medusa
xNestorZlx
Medusa
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
44,239
48,021
Taken
47,577
31,103
Mitigated
30,513
8,862
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ahudak04
Baron Samedi
13,243
757
2,901
6,455
15,091
7,352
674
7,758
7,333
42,728
0
W
Danzaburou
Autokill7
Danzaburou
21,103
12,861
0
5,902
15,258
6,799
2,010
10,163
5,095
0
62,092
L
Olorun
Gill T 2
Olorun
7,038
2,637
1,776
2,669
15,643
12,232
612
4,175
11,185
26,165
0
W
Achilles
9,893
2,862
0
2,995
17,228
16,362
176
9,537
7,691
6,892
14,596
L
Zhong Kui
asanjuan19
Zhong Kui
20,162
909
0
3,928
18,152
13,347
914
6,668
11,137
35,853
0
L
Medusa
xNestorZlx
Medusa
11,376
3,800
0
489
14,226
5,524
0
4,782
9,214
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
34,504
123
Minions Killed
161
4
Camps Cleared
8
712,020
Distance Traveled
775,548
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,117
741
63
4
3
236,333
0
W
Danzaburou
12,822
855
75
5
5
269,041
10
L
Olorun
9,787
652
34
2
1
235,919
1
W
Achilles
10,565
704
23
2
0
270,174
2
L
Zhong Kui
10,546
703
52
3
2
233,531
3
L
Medusa
9,882
659
37
2
1
242,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role