Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DizzyBugbear
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Valzuwu
Heimdallr
Level 123
God Stats
1W - 1L
1,731 SR
Queue Stats
62W - 55L
1,480 Elo+
Party 1
Ra
Ra
gilberto32_
Ra
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 361L
1,475 Elo+
Solo
Ymir
Ymir
seenoremage
Ymir
Level 117
God Stats
1W - 2L
1,269 SR
Queue Stats
172W - 161L
1,482 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,484 Elo+

VS

Team Averages
Level 117
1,462 SR
1,540 Elo+
Artemis
Artemis
ASAP-Stonehands
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,679 Elo+
Solo
Bastet
Bastet
Roguester_G
Bastet
Level 143
God Stats
70W - 62L
1,557 SR
Queue Stats
470W - 472L
1,495 Elo+
Solo
Sobek
Sobek
Trash SL1ME
Sobek
Level 89
God Stats
1W - 2L
1,288 SR
Queue Stats
149W - 134L
1,487 Elo+
Solo
Arachne
Arachne
stvjson76
Arachne
Level 143
God Stats
3W - 2L
1,362 SR
Queue Stats
324W - 277L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
supersoni200
Zhong Kui
Level 127
God Stats
13W - 6L
1,605 SR
Queue Stats
300W - 243L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 1
5,387
490
4,730
7,604
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 0
5,478
498
2,541
6,855
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Valzuwu
Heimdallr
10
2 / 0 / 1
5,754
523
5,569
7,392
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
6,117
556
3,041
6,027
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 7 / 0
4,768
433
4,596
11,102
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,880
625
7,776
6,998
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
11
0 / 0 / 0
6,208
564
4,019
6,864
2,422
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 7
6,446
586
3,503
10,037
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
stvjson76
Arachne
11
3 / 1 / 1
5,903
537
4,412
7,754
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
supersoni200
Zhong Kui
10
2 / 3 / 3
5,877
534
5,276
7,730
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
7
0
2
8
L
0
1
0
0
W
Bastet
0
0
0
0
W
2
1
7
5.5
L
Heimdallr
Valzuwu
Heimdallr
2
0
1
2.5
L
2
3
2
1
L
1
7
0
0.14
W
Arachne
stvjson76
Arachne
3
1
1
3.5
W
Zhong Kui
supersoni200
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
24,986
38,980
Taken
39,383
18,067
Mitigated
20,756
10,069
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,730
2,428
0
2,394
7,604
2,118
0
1,420
6,184
0
32,491
W
7,776
4,201
0
3,870
6,998
2,119
1,331
1,749
5,249
0
40,954
L
2,541
273
187
4,966
6,855
5,681
0
81
6,774
31,209
0
W
Bastet
4,019
847
0
3,065
6,864
2,422
0
2,266
4,598
0
42,647
W
3,503
1,069
242
4,948
10,037
7,880
301
2,305
7,732
18,470
0
L
Heimdallr
Valzuwu
Heimdallr
5,569
2,244
0
330
7,392
3,076
0
742
6,546
0
41,258
L
3,041
936
118
1,426
6,027
2,572
0
3,233
2,456
44,140
0
L
4,596
1,301
66
582
11,102
4,620
0
2,829
8,241
22,803
0
W
Arachne
stvjson76
Arachne
4,412
2,612
0
2,361
7,754
2,613
0
1,072
6,682
0
36,508
W
Zhong Kui
supersoni200
Zhong Kui
5,276
991
0
2,909
7,730
5,722
66
2,786
4,944
32,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
31,314
339
Minions Killed
289
0
Camps Cleared
0
961,681
Distance Traveled
1,051,833
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,387
490
59
5
0
181,736
0
W
Artemis
6,880
625
77
7
0
175,929
2
L
Hades
5,478
498
78
7
0
195,694
1
W
Bastet
6,208
564
82
7
0
239,845
2
W
Sobek
6,446
586
25
2
0
195,790
3
L
Heimdallr
5,754
523
78
7
0
218,909
0
L
Ra
6,117
556
90
8
0
198,080
3
L
Ymir
4,768
433
34
3
0
167,262
2
W
Arachne
5,903
537
54
5
0
248,989
0
W
Zhong Kui
5,877
534
51
5
0
191,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role