Player Matchup

Fenrir
Fenrir
Deformed_hiccup4
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
847 Elo+
Party 2
Artemis
Artemis
KSIMochAirplane
Artemis
Level 112
God Stats
12W - 9L
1,601 SR
Queue Stats
52W - 56L
1,462 Elo+
Party 2
Neith
Neith
R33XD
Neith
Level 63
God Stats
0W - 3L
1,504 SR
Queue Stats
0W - 7L
1,073 Elo+
Party 2
Ares
Ares
The-Fedora-Lad
Ares
Level 29
God Stats
1W - 3L
1,490 SR
Queue Stats
6W - 11L
1,281 Elo+
Party 2
Ra
Ra
WolasKaas
Ra
Level 85
God Stats
18W - 19L
1,537 SR
Queue Stats
245W - 248L
1,653 Elo+
Solo
Team Averages
Level 62
1,527 SR
1,263 Elo+

VS

Team Averages
Level 96
1,344 SR
1,390 Elo+
Jing Wei
Jing Wei
Il_TwoTime_lI
Jing Wei
Level 140
God Stats
2W - 0L
1,297 SR
Queue Stats
75W - 94L
1,422 Elo+
Solo
Zeus
Zeus
LOGAN_Vox420
Zeus
Level 68
God Stats
1W - 4L
1,148 SR
Queue Stats
199W - 204L
1,389 Elo+
Party 1
Susano
Susano
TheAnarchy2000
Susano
Level 80
God Stats
5W - 7L
1,129 SR
Queue Stats
194W - 202L
1,347 Elo+
Party 1
Odin
Odin
mercilessblaze
Odin
Level 105
God Stats
4W - 2L
1,611 SR
Queue Stats
63W - 58L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
superbro1
Kumbhakarna
Level 89
God Stats
6W - 3L
1,537 SR
Queue Stats
259W - 298L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,801
387
2,052
8,299
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 0
8,277
552
9,021
12,449
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
R33XD
Neith
11
2 / 4 / 2
7,035
469
12,212
12,061
4,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 6 / 2
7,198
480
4,599
15,808
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 1
7,735
516
4,668
9,544
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Il_TwoTime_lI
Jing Wei
13
3 / 2 / 8
8,014
534
9,824
13,428
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 4
7,864
524
8,317
8,510
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 2
7,810
521
6,201
9,299
3,531
12
0 / 1 / 2
7,266
484
3,448
11,028
12,842
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
superbro1
Kumbhakarna
12
6 / 3 / 5
7,632
509
5,907
10,789
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
17
18
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Jing Wei
Il_TwoTime_lI
Jing Wei
3
2
8
3.5
L
2
2
0
1
W
4
3
4
2
L
Neith
R33XD
Neith
2
4
2
0.75
L
2
6
2
0.5
W
4
1
2
5
L
2
3
1
0.83
W
0
1
2
1
W
Kumbhakarna
superbro1
Kumbhakarna
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
33,697
58,161
Taken
53,054
27,179
Mitigated
29,963
12,312
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,052
248
0
313
8,299
2,921
156
1,071
7,228
0
20,723
W
Jing Wei
Il_TwoTime_lI
Jing Wei
9,824
8,529
436
3,904
13,428
5,149
748
3,286
10,128
0
46,666
L
9,021
5,488
0
5,004
12,449
5,432
1,324
2,332
10,117
0
66,492
W
8,317
1,844
214
2,452
8,510
3,100
946
2,970
5,312
49,700
0
L
Neith
R33XD
Neith
12,212
4,911
0
1,725
12,061
4,818
345
3,089
8,972
0
50,490
L
4,599
714
282
1,231
15,808
10,056
186
3,673
11,996
17,347
0
W
6,201
1,214
103
530
9,299
3,531
472
943
8,222
0
40,964
L
4,668
214
527
3,230
9,544
3,952
0
4,059
5,276
52,674
0
W
3,448
1,162
0
444
11,028
12,842
548
0
11,028
0
36,962
W
Kumbhakarna
superbro1
Kumbhakarna
5,907
929
260
1,167
10,789
5,341
540
1,660
9,097
33,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
38,586
320
Minions Killed
326
0
Camps Cleared
0
1,310,981
Distance Traveled
1,395,546
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,801
387
33
2
0
238,197
0
W
Jing Wei
8,014
534
75
5
0
270,943
0
L
Artemis
8,277
552
101
7
0
206,595
0
W
Zeus
7,864
524
82
5
0
278,642
1
L
Neith
7,035
469
61
4
0
267,925
0
L
Ares
7,198
480
22
1
0
284,448
0
W
Susano
7,810
521
55
4
0
319,060
0
L
Ra
7,735
516
103
7
0
313,816
7
W
Odin
7,266
484
77
5
0
250,887
2
W
Kumbhakarna
7,632
509
37
2
0
276,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role