Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BorjaGC69
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RannisThong
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,778 SR
Queue Stats
157W - 134L
1,521 Elo+
Solo
Athena
Athena
SimplyWhelm
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,328 Elo+
Solo
Izanami
Izanami
mana0206
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,386 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,447 Elo+

VS

Team Averages
Level 80
1,536 SR
1,536 Elo+
Jormungandr
Jormungandr
Daddy_Deth
Jormungandr
Level 125
God Stats
2W - 0L
1,678 SR
Queue Stats
171W - 184L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
DigBingus3604
Sun Wukong
Level 26
God Stats
9W - 2L
1,404 SR
Queue Stats
184W - 163L
1,593 Elo+
Solo
Nu Wa
Nu Wa
LovecraftianRose
Nu Wa
Level 118
God Stats
4W - 1L
1,799 SR
Queue Stats
112W - 105L
1,446 Elo+
Solo
Scylla
Scylla
Mythirial
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,583 Elo+
Party 1
Raijin
Raijin
Nintendoboss
Raijin
Level 104
God Stats
1W - 1L
1,300 SR
Queue Stats
44W - 23L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 7 / 5
8,878
740
6,675
13,745
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
6
0 / 2 / 0
6,075
506
937
4,414
2,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
RannisThong
Morgan Le Fay
16
3 / 7 / 7
9,367
781
17,148
13,771
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
2 / 5 / 10
8,781
732
6,594
15,602
15,016
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
mana0206
Izanami
18
7 / 5 / 6
10,212
851
15,051
13,936
7,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daddy_Deth
Jormungandr
17
4 / 3 / 20
11,009
917
11,143
15,402
16,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
DigBingus3604
Sun Wukong
18
9 / 3 / 15
11,055
921
16,783
18,690
18,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 3 / 10
9,598
800
7,675
6,629
2,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Mythirial
Scylla
18
5 / 3 / 14
10,328
861
10,540
9,710
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
16
3 / 5 / 13
9,702
809
9,810
11,125
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
16
Kills
26
26
Deaths
17
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
7
5
0.93
L
Rama
0
2
0
0
W
Jormungandr
Daddy_Deth
Jormungandr
4
3
20
4.67
W
Sun Wukong
DigBingus3604
Sun Wukong
9
3
15
5.5
W
5
3
10
3.33
W
Scylla
Mythirial
Scylla
5
3
14
4
W
Raijin
3
5
13
1.9
L
Morgan Le Fay
RannisThong
Morgan Le Fay
3
7
7
0.93
L
Athena
2
5
10
1.4
L
Izanami
mana0206
Izanami
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
55,951
61,468
Taken
61,556
38,790
Mitigated
45,376
13,145
Healing
26,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,675
1,658
298
1,238
13,745
6,719
0
8,139
5,606
0
17,620
L
Rama
937
499
0
385
4,414
2,301
0
3,745
669
0
2,448
W
Jormungandr
Daddy_Deth
Jormungandr
11,143
1,308
3,567
3,159
15,402
16,469
352
5,316
10,086
23,504
0
W
Sun Wukong
DigBingus3604
Sun Wukong
16,783
2,831
3,405
9,222
18,690
18,210
1,264
6,792
11,898
0
29,817
W
7,675
1,246
612
642
6,629
2,537
355
2,405
4,224
16,518
0
W
Scylla
Mythirial
Scylla
10,540
652
679
746
9,710
3,896
996
4,104
5,606
23,073
0
W
Raijin
9,810
1,033
2,480
1,864
11,125
4,264
1,091
5,125
6,000
20,880
0
L
Morgan Le Fay
RannisThong
Morgan Le Fay
17,148
2,398
1,011
1,496
13,771
7,345
0
9,443
4,328
32,819
0
L
Athena
6,594
1,128
1,656
2,483
15,602
15,016
0
8,139
7,463
13,068
0
L
Izanami
mana0206
Izanami
15,051
7,127
461
4,117
13,936
7,409
0
9,702
4,234
0
43,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
51,692
116
Minions Killed
131
0
Camps Cleared
0
882,044
Distance Traveled
1,096,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,878
740
24
2
0
205,880
0
L
Rama
6,075
506
5
0
0
62,684
0
W
Jormungandr
11,009
917
21
2
0
245,675
0
W
Sun Wukong
11,055
921
32
3
0
243,529
0
W
Nu Wa
9,598
800
17
1
0
163,854
0
W
Scylla
10,328
861
34
3
0
228,272
0
W
Raijin
9,702
809
27
2
0
215,335
1
L
Morgan Le Fay
9,367
781
28
2
0
204,324
0
L
Athena
8,781
732
10
1
0
228,714
0
L
Izanami
10,212
851
49
4
0
180,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role