Player Matchup

Tyr
Tyr
ETERNALGASFIEND
Tyr
Level 81
God Stats
15W - 29L
1,523 SR
Queue Stats
242W - 259L
1,484 Elo+
Solo
Loki
Loki
Raseri7400
Loki
Level 34
God Stats
7W - 10L
1,253 SR
Queue Stats
24W - 41L
1,305 Elo+
Solo
Izanami
Izanami
TaterNuts625
Izanami
Level 100
God Stats
5W - 4L
1,595 SR
Queue Stats
26W - 26L
1,404 Elo+
Solo
Poseidon
Poseidon
duckiebat
Poseidon
Level 86
God Stats
5W - 8L
1,640 SR
Queue Stats
38W - 37L
1,441 Elo+
Solo
Zeus
Zeus
fernando93vieira
Zeus
Level 127
God Stats
10W - 8L
1,580 SR
Queue Stats
65W - 61L
1,482 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,423 Elo+

VS

Team Averages
Level 83
1,570 SR
1,500 Elo+
Hera
Hera
ASAP-Stonehands
Hera
Level 84
God Stats
2W - 0L
1,788 SR
Queue Stats
12W - 7L
1,700 Elo+
Solo
Vulcan
Vulcan
AnimainSparkstr
Vulcan
Level 155
God Stats
8W - 8L
1,432 SR
Queue Stats
297W - 310L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Korey_Kohlman
Nu Wa
Level 43
God Stats
8W - 1L
1,834 SR
Queue Stats
49W - 47L
1,548 Elo+
Solo
Zeus
Zeus
l-lSc0RP10nl-l
Zeus
Level 40
God Stats
1W - 2L
1,300 SR
Queue Stats
20W - 24L
1,429 Elo+
Solo
Izanami
Izanami
th1stlemilk
Izanami
Level 95
God Stats
165W - 173L
1,495 SR
Queue Stats
410W - 469L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,807
1,101
8,508
19,105
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 4
8,502
1,063
3,842
9,292
3,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
TaterNuts625
Izanami
14
2 / 2 / 0
8,709
1,089
7,323
7,792
4,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
duckiebat
Poseidon
14
0 / 5 / 3
8,533
1,067
6,652
10,416
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 0 / 0
7,154
894
0
633
319
Team 1 Tickets

243

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,835
1,104
8,354
7,379
2,882
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 10
8,404
1,051
8,494
4,884
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 5
9,425
1,178
7,040
5,476
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 9
9,538
1,192
11,885
5,175
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
th1stlemilk
Izanami
15
1 / 0 / 10
8,960
1,120
6,676
5,670
2,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
13
14
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
0
1
10
5
L
2
3
1
0.83
W
5
1
5
7.5
L
1
4
4
0.75
L
Izanami
TaterNuts625
Izanami
2
2
0
1
L
Poseidon
duckiebat
Poseidon
0
5
3
0.3
L
0
0
0
0
W
4
0
9
8.5
W
Izanami
th1stlemilk
Izanami
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
42,449
47,238
Taken
28,584
30,551
Mitigated
11,459
1,879
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,354
2,233
0
480
7,379
2,882
0
2,688
4,570
19,245
0
W
8,494
3,534
0
176
4,884
2,034
0
769
4,055
18,515
0
L
8,508
576
0
1,196
19,105
17,314
0
13,778
5,123
0
28,293
W
7,040
1,797
79
333
5,476
2,001
0
974
4,407
18,540
0
L
3,842
1,152
0
0
9,292
3,866
0
6,870
2,297
0
16,860
L
Izanami
TaterNuts625
Izanami
7,323
2,841
0
145
7,792
4,626
0
5,547
2,095
0
28,341
L
Poseidon
duckiebat
Poseidon
6,652
538
0
538
10,416
4,426
0
8,364
1,950
38,628
0
L
0
0
0
0
633
319
0
633
0
0
0
W
11,885
1,537
180
465
5,175
2,116
0
1,274
3,820
27,013
0
W
Izanami
th1stlemilk
Izanami
6,676
5,918
0
248
5,670
2,426
0
947
4,642
0
22,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
45,162
181
Minions Killed
156
6
Camps Cleared
5
621,443
Distance Traveled
797,606
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,835
1,104
37
5
0
149,518
0
W
Vulcan
8,404
1,051
25
3
1
188,995
6
L
Tyr
8,807
1,101
38
5
1
198,207
0
W
Nu Wa
9,425
1,178
28
4
2
155,247
4
L
Loki
8,502
1,063
19
2
2
147,805
0
L
Izanami
8,709
1,089
53
7
3
138,319
1
L
Poseidon
8,533
1,067
71
9
0
137,112
0
L
Zeus
7,154
894
0
0
0
0
0
W
Zeus
9,538
1,192
38
5
1
158,890
1
W
Izanami
8,960
1,120
28
4
1
144,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role