Player Matchup

Heimdallr
Heimdallr
Denimur
Heimdallr
Level 91
God Stats
2W - 4L
1,357 SR
Queue Stats
254W - 288L
1,394 Elo+
Party 4
Awilix
Awilix
MrFlower89
Awilix
Level 154
God Stats
0W - 2L
1,106 SR
Queue Stats
101W - 106L
1,416 Elo+
Party 2
Scylla
Scylla
Pr1meSh0t
Scylla
Level 80
God Stats
3W - 3L
1,299 SR
Queue Stats
157W - 163L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Ray231091
Cthulhu
Level 53
God Stats
6W - 9L
1,426 SR
Queue Stats
36W - 64L
1,251 Elo+
Party 4
Sun Wukong
Sun Wukong
skyalex
Sun Wukong
Level 83
God Stats
0W - 1L
1,396 SR
Queue Stats
14W - 17L
1,369 Elo+
Party 2
Team Averages
Level 92
1,317 SR
1,368 Elo+

VS

Team Averages
Level 75
1,413 SR
1,353 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CasusV1
Fenrir
Level 125
God Stats
11W - 11L
1,671 SR
Queue Stats
296W - 267L
1,443 Elo+
Party 3
Achilles
Achilles
isra347
Achilles
Level 67
God Stats
1W - 4L
1,178 SR
Queue Stats
40W - 67L
1,198 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sovetskiy_krolik
Morgan Le Fay
Level 62
God Stats
14W - 20L
1,071 SR
Queue Stats
159W - 216L
1,126 Elo+
Party 1
Amaterasu
Amaterasu
squall_02400
Amaterasu
Level 20
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Denimur
Heimdallr
11
1 / 1 / 0
6,483
463
5,920
9,299
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
MrFlower89
Awilix
9
0 / 2 / 0
5,919
423
1,000
9,849
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Pr1meSh0t
Scylla
10
0 / 5 / 0
5,641
403
2,370
8,170
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ray231091
Cthulhu
10
0 / 2 / 0
5,554
397
4,063
5,617
4,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
skyalex
Sun Wukong
13
0 / 1 / 0
7,099
507
7,801
10,733
6,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 1 / 1
6,904
493
3,529
9,494
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
CasusV1
Fenrir
13
4 / 0 / 2
7,817
558
4,429
8,352
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
isra347
Achilles
11
1 / 0 / 2
6,859
490
3,780
8,113
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
sovetskiy_krolik
Morgan Le Fay
14
3 / 0 / 2
8,139
581
9,156
7,799
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
squall_02400
Amaterasu
12
1 / 0 / 1
7,001
500
4,573
13,147
10,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Fenrir
CasusV1
Fenrir
4
0
2
5
L
Heimdallr
Denimur
Heimdallr
1
1
0
1
L
Awilix
MrFlower89
Awilix
0
2
0
0
L
Scylla
Pr1meSh0t
Scylla
0
5
0
0
L
Cthulhu
Ray231091
Cthulhu
0
2
0
0
W
Achilles
isra347
Achilles
1
0
2
2
L
Sun Wukong
skyalex
Sun Wukong
0
1
0
0
W
Morgan Le Fay
sovetskiy_krolik
Morgan Le Fay
3
0
2
4
W
Amaterasu
squall_02400
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
25,467
43,668
Taken
46,905
20,998
Mitigated
29,408
14,697
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,529
2,400
0
6,936
9,494
3,619
1,158
1,195
8,299
0
58,632
W
Fenrir
CasusV1
Fenrir
4,429
1,026
0
5,437
8,352
4,845
0
500
7,852
0
59,654
L
Heimdallr
Denimur
Heimdallr
5,920
2,285
0
4,658
9,299
3,736
0
797
8,502
0
49,218
L
Awilix
MrFlower89
Awilix
1,000
71
0
3,884
9,849
3,358
0
1,758
8,091
0
31,708
L
Scylla
Pr1meSh0t
Scylla
2,370
124
0
250
8,170
3,282
0
5,791
2,379
31,279
0
L
Cthulhu
Ray231091
Cthulhu
4,063
224
68
929
5,617
4,502
0
810
4,807
18,067
0
W
Achilles
isra347
Achilles
3,780
1,017
0
2,481
8,113
7,018
0
2,307
5,806
0
19,280
L
Sun Wukong
skyalex
Sun Wukong
7,801
1,602
0
4,908
10,733
6,120
82
0
10,733
0
50,349
W
Morgan Le Fay
sovetskiy_krolik
Morgan Le Fay
9,156
1,704
36
4,459
7,799
3,355
324
2,431
5,368
64,304
0
W
Amaterasu
squall_02400
Amaterasu
4,573
2,762
0
7,530
13,147
10,571
0
0
13,147
0
37,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
36,720
310
Minions Killed
373
0
Camps Cleared
0
1,265,935
Distance Traveled
1,500,167
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,904
493
100
7
0
293,517
8
W
Fenrir
7,817
558
102
7
0
342,555
2
L
Heimdallr
6,483
463
82
6
0
216,633
0
L
Awilix
5,919
423
75
5
0
252,070
3
L
Scylla
5,641
403
51
4
0
251,330
0
L
Cthulhu
5,554
397
37
3
0
252,716
2
W
Achilles
6,859
490
23
2
0
297,265
1
L
Sun Wukong
7,099
507
65
5
0
293,186
1
W
Morgan Le Fay
8,139
581
87
6
0
273,687
2
W
Amaterasu
7,001
500
61
4
0
293,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role