Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JLanz-i
Loki
Level 119
God Stats
0W - 2L
1,188 SR
Queue Stats
54W - 54L
1,509 Elo+
Party 3
Yu Huang
Yu Huang
Jorgirius
Yu Huang
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 125L
1,513 Elo+
Party 3
Anhur
Anhur
Nauseant
Anhur
Level 157
God Stats
0W - 1L
1,532 SR
Queue Stats
97W - 118L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
TheSaltySkeleton
Kuzenbo
Level 67
God Stats
11W - 7L
1,676 SR
Queue Stats
97W - 88L
1,542 Elo+
Party 2
Team Averages
Level 105
1,479 SR
1,513 Elo+

VS

Team Averages
Level 121
1,506 SR
1,516 Elo+
Da Ji
Da Ji
Luis_Daniel
Da Ji
Level 155
God Stats
24W - 18L
1,557 SR
Queue Stats
49W - 45L
1,565 Elo+
Solo
King Arthur
King Arthur
MinisharkHD
King Arthur
Level 114
God Stats
5W - 6L
1,491 SR
Queue Stats
389W - 318L
1,500 Elo+
Solo
Medusa
Medusa
NiiCK iiS SiiCK
Medusa
Level 100
God Stats
14W - 16L
1,389 SR
Queue Stats
152W - 130L
1,511 Elo+
Party 1
Scylla
Scylla
UyghurGuard
Scylla
Level 127
God Stats
2W - 3L
1,591 SR
Queue Stats
200W - 185L
1,501 Elo+
Party 1
Geb
Geb
marceloelpro16
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 223L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 0
7,482
624
6,999
12,286
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
JLanz-i
Loki
9
1 / 3 / 0
5,585
465
3,165
9,442
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Jorgirius
Yu Huang
10
0 / 4 / 0
5,778
482
3,970
6,951
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Nauseant
Anhur
3
1 / 1 / 0
4,507
376
1,029
2,015
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,832
486
2,006
6,467
5,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,426
536
4,924
12,344
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MinisharkHD
King Arthur
10
0 / 2 / 3
5,924
494
6,992
9,595
7,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 1 / 0
7,053
588
5,450
7,920
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
1 / 0 / 4
5,944
495
5,243
3,916
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,795
566
4,042
8,193
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
10
10
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
0
3
L
Loki
JLanz-i
Loki
1
3
0
0.33
L
Yu Huang
Jorgirius
Yu Huang
0
4
0
0
W
3
2
2
2
W
King Arthur
MinisharkHD
King Arthur
0
2
3
0.75
L
Anhur
Nauseant
Anhur
1
1
0
1
W
3
1
0
3
L
0
1
1
0.5
W
Scylla
1
0
4
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
26,651
37,161
Taken
41,968
16,764
Mitigated
23,079
12,747
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,999
3,369
0
7,445
12,286
4,220
1,255
864
11,422
61,176
0
L
Loki
JLanz-i
Loki
3,165
564
0
3,238
9,442
3,281
0
2,563
6,879
0
26,841
L
Yu Huang
Jorgirius
Yu Huang
3,970
363
0
820
6,951
2,908
0
3,649
3,302
41,465
0
W
4,924
979
0
5,940
12,344
4,866
0
1,804
10,540
0
43,083
W
King Arthur
MinisharkHD
King Arthur
6,992
882
0
1,341
9,595
7,828
0
6,085
3,510
0
39,427
L
Anhur
Nauseant
Anhur
1,029
717
0
794
2,015
480
0
611
1,404
0
5,968
W
5,450
2,350
0
3,610
7,920
2,720
0
1,540
6,380
0
51,755
L
2,006
949
90
360
6,467
5,875
0
1,598
4,869
17,299
0
W
Scylla
5,243
512
0
250
3,916
1,403
0
1,777
2,139
39,524
0
W
4,042
631
241
3,192
8,193
6,262
0
1,769
6,424
19,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
32,142
275
Minions Killed
306
0
Camps Cleared
0
896,787
Distance Traveled
1,208,596
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,482
624
125
10
0
192,003
4
L
Loki
5,585
465
51
4
0
246,725
2
L
Yu Huang
5,778
482
60
5
0
221,509
2
W
Da Ji
6,426
536
74
6
0
232,778
2
W
King Arthur
5,924
494
58
5
0
252,952
1
L
Anhur
4,507
376
11
1
0
42,714
0
W
Medusa
7,053
588
89
7
0
220,031
2
L
Kuzenbo
5,832
486
28
2
0
193,836
1
W
Scylla
5,944
495
53
4
0
230,928
3
W
Geb
6,795
566
32
3
0
271,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role