Player Matchup

Ymir
Ymir
Bufxrd
Ymir
Level 84
God Stats
1W - 1L
1,825 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
Slay Water
Amaterasu
Level 105
God Stats
20W - 17L
1,739 SR
Queue Stats
298W - 271L
1,530 Elo+
Party 1
Poseidon
Poseidon
ThaRealPep
Poseidon
Level 124
God Stats
4W - 6L
1,635 SR
Queue Stats
255W - 269L
1,472 Elo+
Party 1
Fenrir
Fenrir
UglyPaul
Fenrir
Level 86
God Stats
19W - 28L
1,348 SR
Queue Stats
133W - 169L
1,534 Elo+
Solo
Jing Wei
Jing Wei
weeendo
Jing Wei
Level 107
God Stats
0W - 2L
1,177 SR
Queue Stats
127W - 134L
1,503 Elo+
Party 1
Team Averages
Level 101
1,545 SR
1,505 Elo+

VS

Team Averages
Level 112
1,408 SR
1,560 Elo+
Gilgamesh
Gilgamesh
BreakneckBoss3
Gilgamesh
Level 124
God Stats
1W - 0L
1,512 SR
Queue Stats
17W - 5L
1,500 Elo+
Party 2
Cupid
Cupid
Burtanious
Cupid
Level 89
God Stats
2W - 2L
1,466 SR
Queue Stats
54W - 69L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IX Tylisseus XI
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,650 SR
Queue Stats
29W - 17L
1,833 Elo+
Party 2
Amaterasu
Amaterasu
Nechrosz
Amaterasu
Level 61
God Stats
4W - 1L
1,136 SR
Queue Stats
37W - 32L
1,535 Elo+
Solo
Atlas
Atlas
xspainkillapro
Atlas
Level 126
God Stats
19W - 15L
1,275 SR
Queue Stats
291W - 306L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bufxrd
Ymir
10
0 / 5 / 1
6,759
376
5,901
16,701
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Slay Water
Amaterasu
16
2 / 2 / 0
9,101
506
8,565
20,086
18,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
ThaRealPep
Poseidon
13
0 / 5 / 0
7,815
434
3,989
12,359
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
UglyPaul
Fenrir
12
1 / 3 / 1
7,815
434
6,277
16,543
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
weeendo
Jing Wei
15
1 / 3 / 1
9,123
507
7,036
15,519
6,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreakneckBoss3
Gilgamesh
15
2 / 1 / 7
9,303
517
7,989
15,634
12,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
16
2 / 1 / 5
9,658
537
9,692
9,682
4,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
IX Tylisseus XI
Morgan Le Fay
17
8 / 2 / 6
10,543
586
14,040
11,765
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Nechrosz
Amaterasu
16
3 / 1 / 3
9,975
554
14,192
13,050
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 0 / 8
9,465
526
8,457
10,626
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
18
18
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BreakneckBoss3
Gilgamesh
2
1
7
5.5
L
Ymir
Bufxrd
Ymir
0
5
1
0.1
W
Cupid
2
1
5
4.5
W
Morgan Le Fay
IX Tylisseus XI
Morgan Le Fay
8
2
6
5.5
W
Amaterasu
Nechrosz
Amaterasu
3
1
3
4.5
L
Amaterasu
Slay Water
Amaterasu
2
2
0
1
L
Poseidon
ThaRealPep
Poseidon
0
5
0
0
L
Fenrir
UglyPaul
Fenrir
1
3
1
0.5
L
Jing Wei
weeendo
Jing Wei
1
3
1
0.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
54,370
81,208
Taken
60,757
52,902
Mitigated
43,989
27,380
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BreakneckBoss3
Gilgamesh
7,989
3,927
0
2,339
15,634
12,943
0
2,629
13,005
0
82,640
L
Ymir
Bufxrd
Ymir
5,901
295
369
1,151
16,701
16,464
27
7,714
8,987
21,632
0
W
Cupid
9,692
5,706
360
2,810
9,682
4,591
0
532
9,150
0
83,244
W
Morgan Le Fay
IX Tylisseus XI
Morgan Le Fay
14,040
2,418
0
2,114
11,765
5,806
42
2,239
9,526
97,141
0
W
Amaterasu
Nechrosz
Amaterasu
14,192
7,181
0
5,060
13,050
9,010
575
2,143
10,907
0
81,690
L
Amaterasu
Slay Water
Amaterasu
8,565
5,409
0
7,104
20,086
18,230
0
2,633
17,453
0
70,856
L
Poseidon
ThaRealPep
Poseidon
3,989
458
0
2,630
12,359
4,606
0
5,770
6,589
60,859
0
L
Fenrir
UglyPaul
Fenrir
6,277
3,013
0
8,752
16,543
7,242
0
3,388
13,155
0
49,418
L
Jing Wei
weeendo
Jing Wei
7,036
6,068
0
7,374
15,519
6,360
1,580
2,992
12,527
0
79,161
W
8,457
3,784
0
2,947
10,626
11,639
0
3,017
7,609
35,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
48,944
465
Minions Killed
579
0
Camps Cleared
0
1,623,433
Distance Traveled
1,824,217
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,303
517
113
6
0
369,688
4
L
Ymir
6,759
376
26
1
0
354,836
3
W
Cupid
9,658
537
126
7
0
329,295
4
W
Morgan Le Fay
10,543
586
142
8
0
353,491
3
W
Amaterasu
9,975
554
150
8
0
395,863
3
L
Amaterasu
9,101
506
127
7
0
360,680
1
L
Poseidon
7,815
434
98
5
0
305,022
13
L
Fenrir
7,815
434
79
4
0
282,417
3
L
Jing Wei
9,123
507
135
8
0
320,478
0
W
Atlas
9,465
526
48
3
0
375,880
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role