Player Matchup

Hun Batz
Hun Batz
AnarchyAksel
Hun Batz
Level 80
God Stats
1W - 2L
1,176 SR
Queue Stats
150W - 150L
1,499 Elo+
Party 2
Izanami
Izanami
FluffyPuppy14
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,631 Elo+
Party 1
Skadi
Skadi
JaySoSmoove2
Skadi
Level 83
God Stats
3W - 3L
1,330 SR
Queue Stats
140W - 147L
1,421 Elo+
Party 1
Zeus
Zeus
OneLove227
Zeus
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 44L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
SKELETOR2002
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,798 Elo+
Party 2
Team Averages
Level 56
1,444 SR
1,552 Elo+

VS

Team Averages
Level 44
1,626 SR
1,494 Elo+
Chaac
Chaac
LuckyLynch11
Chaac
Level 125
God Stats
2W - 1L
1,761 SR
Queue Stats
126W - 109L
1,530 Elo+
Solo
Hercules
Hercules
M3LLo_Bun
Hercules
Level 27
God Stats
1W - 2L
1,551 SR
Queue Stats
48W - 58L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Marshallow-_
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
Prodiginous
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,311 Elo+
Solo
Bellona
Bellona
Strinks
Bellona
Level 28
God Stats
0W - 1L
1,819 SR
Queue Stats
3W - 4L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnarchyAksel
Hun Batz
17
1 / 6 / 15
10,848
603
21,132
22,105
12,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
20
16 / 5 / 9
14,627
813
46,684
22,077
13,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 4 / 17
12,690
705
12,747
15,464
8,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 3 / 18
12,308
684
28,036
13,590
7,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SKELETOR2002
Cthulhu
20
3 / 2 / 22
13,843
769
20,012
19,637
23,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 9
12,237
680
23,213
36,173
48,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
M3LLo_Bun
Hercules
18
4 / 6 / 8
11,200
622
11,305
33,568
39,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Marshallow-_
Cthulhu
15
0 / 9 / 8
10,010
556
13,999
23,488
30,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 11
11,575
643
18,121
18,336
9,744
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Strinks
Bellona
16
3 / 8 / 10
11,280
627
15,711
30,801
33,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
30
Kills
19
20
Deaths
30
81
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AnarchyAksel
Hun Batz
1
6
15
1.42
W
Izanami
16
5
9
4.1
W
5
4
17
3.38
L
7
4
9
2.88
L
Hercules
M3LLo_Bun
Hercules
4
6
8
1.33
L
Cthulhu
Marshallow-_
Cthulhu
0
9
8
0.44
W
5
3
18
4.67
L
5
3
11
3.5
W
Cthulhu
SKELETOR2002
Cthulhu
3
2
22
7
L
Bellona
Strinks
Bellona
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,611
Damage
82,349
92,873
Taken
142,366
65,108
Mitigated
162,147
28,757
Healing
47,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AnarchyAksel
Hun Batz
21,132
3,512
2,047
3,657
22,105
12,963
1,525
7,790
13,993
0
33,215
W
Izanami
46,684
28,300
322
5,397
22,077
13,151
3,132
7,145
14,491
0
78,703
W
12,747
4,967
2,450
2,711
15,464
8,456
1,962
4,907
10,463
0
16,750
L
23,213
2,674
3,456
13,791
36,173
48,250
0
12,460
23,713
0
50,882
L
Hercules
M3LLo_Bun
Hercules
11,305
2,719
2,637
13,058
33,568
39,925
48
9,141
24,427
0
19,310
L
Cthulhu
Marshallow-_
Cthulhu
13,999
1,078
2,374
660
23,488
30,734
216
8,652
14,836
25,816
0
W
28,036
3,731
1,903
3,451
13,590
7,520
650
3,836
9,722
43,966
0
L
18,121
4,715
0
4,404
18,336
9,744
702
7,476
10,860
35,873
0
W
Cthulhu
SKELETOR2002
Cthulhu
20,012
1,027
3,071
3,748
19,637
23,018
582
8,442
10,980
46,595
0
L
Bellona
Strinks
Bellona
15,711
6,082
2,942
4,368
30,801
33,494
0
10,319
20,482
0
22,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,316
Gold Earned
56,302
180
Minions Killed
154
0
Camps Cleared
0
1,683,432
Distance Traveled
1,508,102
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,848
603
26
1
0
345,010
1
W
Izanami
14,627
813
70
4
0
282,952
0
W
Skadi
12,690
705
11
1
0
335,023
0
L
Chaac
12,237
680
35
2
0
345,538
0
L
Hercules
11,200
622
18
1
0
304,042
0
L
Cthulhu
10,010
556
27
2
0
263,387
0
W
Zeus
12,308
684
25
1
0
315,471
0
L
Sol
11,575
643
56
3
0
313,928
0
W
Cthulhu
13,843
769
48
3
0
404,976
1
L
Bellona
11,280
627
18
1
0
281,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role