Player Matchup

Nike
Nike
KoshionFluffy
Nike
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 141L
1,457 Elo+
Solo
Hou Yi
Hou Yi
OoooBarracuda
Hou Yi
Level 47
God Stats
29W - 12L
1,560 SR
Queue Stats
173W - 120L
1,582 Elo+
Party 1
Ares
Ares
Primalgehenna88
Ares
Level 158
God Stats
8W - 10L
1,666 SR
Queue Stats
197W - 193L
1,605 Elo+
Party 1
Mercury
Mercury
SubliminalRave
Mercury
Level 159
God Stats
24W - 13L
1,693 SR
Queue Stats
212W - 188L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Zethes117
Nu Wa
Level 128
God Stats
2W - 3L
1,587 SR
Queue Stats
38W - 40L
1,569 Elo+
Party 1
Team Averages
Level 106
1,601 SR
1,568 Elo+

VS

Team Averages
Level 33
1,500 SR
1,456 Elo+
Ra
Ra
Braedsx
Ra
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 35L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
MojoWill
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,519 Elo+
Party 3
Cerberus
Cerberus
Sullyi
Cerberus
Level 40
God Stats
2W - 7L
1,500 SR
Queue Stats
32W - 56L
1,500 Elo+
Solo
Cliodhna
Cliodhna
afdgrysh
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 3
Hachiman
Hachiman
glizzygulper420
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,952
568
6,864
9,030
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 4
7,372
527
6,287
4,993
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 4
6,769
484
2,729
9,878
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 0 / 2
8,486
606
7,797
9,466
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Zethes117
Nu Wa
13
2 / 1 / 3
7,820
559
6,249
3,635
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,479
463
1,815
5,673
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
MojoWill
Amaterasu
12
0 / 1 / 1
6,869
491
3,210
11,592
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Sullyi
Cerberus
10
1 / 2 / 0
6,231
445
2,156
9,241
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
afdgrysh
Cliodhna
10
1 / 2 / 1
6,188
442
4,075
11,892
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
9
0 / 2 / 0
5,492
392
1,318
8,632
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
1
1
0.5
L
Amaterasu
MojoWill
Amaterasu
0
1
1
0.5
W
0
0
4
2
W
1
1
4
3
W
6
0
2
7
L
Cerberus
Sullyi
Cerberus
1
2
0
0.5
W
Nu Wa
Zethes117
Nu Wa
2
1
3
3.5
L
Cliodhna
afdgrysh
Cliodhna
1
2
1
0.75
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
12,574
37,002
Taken
47,030
20,604
Mitigated
23,708
7,823
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,815
215
0
1,772
5,673
2,458
0
1,872
3,801
49,556
0
W
6,864
978
0
2,870
9,030
5,684
0
0
9,030
1,728
60,082
L
Amaterasu
MojoWill
Amaterasu
3,210
1,255
0
5,579
11,592
8,081
0
1,060
9,821
0
50,990
W
6,287
2,508
0
2,551
4,993
1,910
666
736
4,257
0
52,761
W
2,729
68
0
1,800
9,878
7,914
0
1,009
8,619
26,280
0
W
7,797
3,124
0
602
9,466
3,508
0
289
8,819
0
87,133
L
Cerberus
Sullyi
Cerberus
2,156
163
0
1,736
9,241
6,678
0
1,644
7,597
28,956
0
W
Nu Wa
Zethes117
Nu Wa
6,249
718
0
0
3,635
1,588
485
1,937
1,698
51,878
0
L
Cliodhna
afdgrysh
Cliodhna
4,075
594
0
301
11,892
3,881
0
2,496
9,396
0
40,000
L
Hachiman
1,318
1,177
0
1,791
8,632
2,610
164
2,246
6,386
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
31,259
473
Minions Killed
371
0
Camps Cleared
0
1,460,343
Distance Traveled
1,332,370
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,479
463
83
6
0
276,246
6
W
Nike
7,952
568
129
9
0
264,233
4
L
Amaterasu
6,869
491
94
7
0
246,701
4
W
Hou Yi
7,372
527
96
7
0
253,333
2
W
Ares
6,769
484
28
2
0
294,047
6
W
Mercury
8,486
606
127
9
0
381,840
6
L
Cerberus
6,231
445
72
5
0
272,487
3
W
Nu Wa
7,820
559
93
7
0
266,890
2
L
Cliodhna
6,188
442
61
4
0
299,978
1
L
Hachiman
5,492
392
61
4
0
236,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role