Player Matchup

Janus
Janus
OmarRA
Janus
Level 37
God Stats
38W - 50L
1,303 SR
Queue Stats
245W - 318L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Thunderhockey74
Hou Yi
Level 60
God Stats
5W - 2L
1,365 SR
Queue Stats
55W - 103L
1,332 Elo+
Party 2
Chaac
Chaac
bdsw81
Chaac
Level 85
God Stats
2W - 4L
1,206 SR
Queue Stats
391W - 455L
1,403 Elo+
Party 2
Team Averages
Level 61
1,291 SR
1,413 Elo+

VS

Team Averages
Level 77
1,576 SR
1,476 Elo+
Zeus
Zeus
Dupster2209
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 1
Achilles
Achilles
SOLOFOX99
Achilles
Level 105
God Stats
0W - 2L
1,476 SR
Queue Stats
52W - 54L
1,499 Elo+
Party 1
Nemesis
Nemesis
demente10
Nemesis
Level 103
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 20L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OmarRA
Janus
19
6 / 1 / 8
14,573
729
17,466
13,036
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 9 / 14
13,515
676
21,519
20,611
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
bdsw81
Chaac
20
12 / 3 / 9
14,859
743
23,587
27,534
21,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 7
11,845
592
10,822
16,800
5,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SOLOFOX99
Achilles
19
8 / 7 / 3
14,556
728
25,013
28,782
19,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
demente10
Nemesis
17
2 / 6 / 8
12,525
626
16,195
27,465
17,158
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
22
Kills
12
13
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
Janus
OmarRA
Janus
6
1
8
10
L
Achilles
SOLOFOX99
Achilles
8
7
3
1.36
W
4
9
14
1.22
W
Chaac
bdsw81
Chaac
12
3
9
5.5
L
Nemesis
demente10
Nemesis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,572
Damage
52,030
61,181
Taken
73,047
33,151
Mitigated
42,366
12,985
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,822
1,304
0
410
16,800
5,682
0
1,465
15,335
37,827
0
W
Janus
OmarRA
Janus
17,466
659
274
2,702
13,036
3,914
520
2,350
10,686
77,231
0
L
Achilles
SOLOFOX99
Achilles
25,013
5,936
0
2,395
28,782
19,526
0
9,408
19,374
0
55,864
W
21,519
10,532
0
2,168
20,611
7,815
138
3,455
17,156
0
44,792
W
Chaac
bdsw81
Chaac
23,587
8,833
0
7,841
27,534
21,422
0
6,193
21,341
0
51,068
L
Nemesis
demente10
Nemesis
16,195
6,661
0
4,484
27,465
17,158
0
7,170
20,295
0
44,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
38,926
229
Minions Killed
180
9
Camps Cleared
9
1,065,633
Distance Traveled
1,005,125
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,845
592
73
4
3
273,666
0
W
Janus
14,573
729
123
6
5
378,914
4
L
Achilles
14,556
728
58
3
3
356,463
2
W
Hou Yi
13,515
676
52
3
2
314,734
5
W
Chaac
14,859
743
54
3
2
371,985
0
L
Nemesis
12,525
626
49
2
3
374,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role