Player Matchup

Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Baka Hakai
Zhong Kui
Level 109
God Stats
2W - 5L
1,279 SR
Queue Stats
125W - 169L
1,336 Elo+
Solo
Apollo
Apollo
SRU Cliqxs
Apollo
Level 99
God Stats
1W - 2L
1,412 SR
Queue Stats
246W - 263L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
TravelledFiend
Ao Kuang
Level 108
God Stats
24W - 25L
1,497 SR
Queue Stats
87W - 88L
1,429 Elo+
Solo
Shiva
Shiva
xXDeath_PRXx
Shiva
Level 69
God Stats
73W - 55L
1,532 SR
Queue Stats
157W - 163L
1,472 Elo+
Solo
Team Averages
Level 98
1,444 SR
1,426 Elo+

VS

Team Averages
Level 83
1,500 SR
1,532 Elo+
Cthulhu
Cthulhu
BanTrail
Cthulhu
Level 67
God Stats
0W - 2L
1,731 SR
Queue Stats
8W - 9L
1,555 Elo+
Party 1
Vulcan
Vulcan
RougeDogVillian_
Vulcan
Level 157
God Stats
19W - 19L
1,234 SR
Queue Stats
439W - 460L
1,426 Elo+
Solo
Scylla
Scylla
cookedByV
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,660 Elo+
Party 1
Neith
Neith
dylandaniel330
Neith
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xJduubb
Tsukuyomi
Level 78
God Stats
1W - 4L
1,534 SR
Queue Stats
39W - 37L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 4
8,849
521
4,453
15,692
13,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Baka Hakai
Zhong Kui
16
4 / 0 / 2
10,298
606
7,574
14,442
10,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
SRU Cliqxs
Apollo
13
2 / 5 / 1
7,974
469
12,885
20,679
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
16
7 / 0 / 3
10,090
594
5,508
10,972
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 0 / 0
10,480
616
7,737
18,072
9,607
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanTrail
Cthulhu
12
1 / 3 / 5
7,481
440
11,848
15,299
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,480
440
5,537
5,970
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
cookedByV
Scylla
13
0 / 3 / 0
7,739
455
3,647
6,708
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
4 / 2 / 2
6,823
401
12,704
9,513
3,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
xJduubb
Tsukuyomi
13
1 / 7 / 1
7,502
441
11,289
15,932
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
6
6
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
4
2
W
Zhong Kui
Baka Hakai
Zhong Kui
4
0
2
5
L
Cthulhu
BanTrail
Cthulhu
1
3
5
1.17
L
0
2
0
0
W
Apollo
SRU Cliqxs
Apollo
2
5
1
0.5
W
Ao Kuang
7
0
3
8.5
L
Scylla
cookedByV
Scylla
0
3
0
0
L
4
2
2
2.5
L
Tsukuyomi
xJduubb
Tsukuyomi
1
7
1
0.21
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
45,025
79,857
Taken
53,422
47,409
Mitigated
25,188
35,283
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,453
799
5,211
7,680
15,692
13,853
19
4,693
10,999
37,451
0
W
Zhong Kui
Baka Hakai
Zhong Kui
7,574
1,297
0
11,269
14,442
10,771
702
4,103
10,339
83,710
0
L
Cthulhu
BanTrail
Cthulhu
11,848
1,070
140
4,825
15,299
9,525
0
3,074
12,225
37,898
0
L
5,537
3,120
0
1,481
5,970
2,165
324
1,376
4,594
49,500
0
W
Apollo
SRU Cliqxs
Apollo
12,885
9,436
0
7,237
20,679
8,641
755
6,615
14,064
0
57,442
W
Ao Kuang
5,508
1,243
0
1,911
10,972
4,537
2,730
1,300
9,672
67,982
0
L
Scylla
cookedByV
Scylla
3,647
380
0
1,270
6,708
2,682
1,278
4,390
2,318
54,947
0
L
12,704
6,748
590
2,436
9,513
3,217
180
3,265
6,248
0
36,376
L
Tsukuyomi
xJduubb
Tsukuyomi
11,289
3,109
0
2,798
15,932
7,599
0
5,430
10,502
0
64,104
W
7,737
1,632
266
1,709
18,072
9,607
1,048
5,321
12,751
0
93,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,691
Gold Earned
37,025
528
Minions Killed
339
0
Camps Cleared
0
1,658,342
Distance Traveled
1,513,076
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,849
521
54
3
0
336,705
3
W
Zhong Kui
10,298
606
123
7
0
296,414
2
L
Cthulhu
7,481
440
34
2
0
332,740
2
L
Vulcan
7,480
440
89
5
0
227,846
2
W
Apollo
7,974
469
84
5
0
290,499
2
W
Ao Kuang
10,090
594
100
6
0
371,986
1
L
Scylla
7,739
455
95
6
0
311,485
1
L
Neith
6,823
401
35
2
0
291,898
0
L
Tsukuyomi
7,502
441
86
5
0
349,107
4
W
Shiva
10,480
616
167
10
0
362,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role