Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
F1rOw
Cu Chulainn
Level 124
God Stats
12W - 15L
1,430 SR
Queue Stats
94W - 100L
1,562 Elo+
Party 3
Medusa
Medusa
Tarakorn
Medusa
Level 48
God Stats
14W - 16L
1,635 SR
Queue Stats
67W - 66L
1,524 Elo+
Party 3
Mercury
Mercury
bonsoir666
Mercury
Level 42
God Stats
0W - 2L
1,207 SR
Queue Stats
28W - 49L
1,324 Elo+
Party 1
Team Averages
Level 73
1,454 SR
1,482 Elo+

VS

Team Averages
Level 77
1,498 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BucketOBons
Athena
Level 130
God Stats
1W - 0L
1,720 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
FoldingHawk
King Arthur
Level 27
God Stats
4W - 1L
1,481 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 2
Artemis
Artemis
RobertMuir
Artemis
Level 64
God Stats
1W - 0L
1,264 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Hades
Hades
XxPiratexX4579
Hades
Level 42
God Stats
10W - 13L
1,526 SR
Queue Stats
163W - 198L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 6 / 1
7,989
533
10,504
12,021
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
10
0 / 4 / 1
6,655
444
3,045
12,351
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
F1rOw
Cu Chulainn
13
1 / 5 / 1
7,935
529
6,183
14,460
12,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Tarakorn
Medusa
10
1 / 4 / 0
6,043
403
8,328
13,159
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
bonsoir666
Mercury
12
3 / 4 / 3
7,608
507
5,759
11,860
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 1 / 3
9,435
629
13,011
14,270
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
2 / 0 / 7
8,016
534
7,467
12,218
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
FoldingHawk
King Arthur
15
6 / 1 / 2
8,696
580
10,374
11,527
11,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
RobertMuir
Artemis
13
3 / 1 / 5
7,337
489
10,003
9,744
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 3
7,974
532
3,650
12,219
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
23
23
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
6
1
0.75
L
Ares
 
Ares
0
4
1
0.13
W
Thanatos
 
Thanatos
9
1
3
10.5
W
Athena
2
0
7
5.5
L
Cu Chulainn
F1rOw
Cu Chulainn
1
5
1
0.3
W
King Arthur
FoldingHawk
King Arthur
6
1
2
7
W
Artemis
RobertMuir
Artemis
3
1
5
5.5
L
Medusa
Tarakorn
Medusa
1
4
0
0.25
W
3
6
3
0.75
L
Mercury
bonsoir666
Mercury
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
44,505
63,851
Taken
59,978
34,525
Mitigated
40,504
19,534
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,504
1,654
0
3,373
12,021
3,769
0
3,214
8,807
57,547
0
L
Ares
 
Ares
3,045
618
0
2,264
12,351
9,238
297
2,126
10,225
28,569
0
W
Thanatos
 
Thanatos
13,011
4,967
0
15,002
14,270
8,114
444
3,531
10,633
0
81,044
W
Athena
7,467
1,852
0
2,555
12,218
10,587
0
3,209
8,949
40,431
0
L
Cu Chulainn
F1rOw
Cu Chulainn
6,183
1,245
0
6,562
14,460
12,669
0
268
14,192
0
56,031
W
King Arthur
FoldingHawk
King Arthur
10,374
1,903
0
678
11,527
11,300
0
58
11,469
0
53,687
W
Artemis
RobertMuir
Artemis
10,003
4,494
396
4,208
9,744
3,528
147
1,354
8,390
0
44,030
L
Medusa
Tarakorn
Medusa
8,328
3,199
0
5,960
13,159
4,666
741
3,204
9,955
0
49,873
W
3,650
181
215
3,342
12,219
6,975
930
6,211
5,672
36,563
0
L
Mercury
bonsoir666
Mercury
5,759
2,350
0
1,375
11,860
4,183
0
2,305
9,555
0
41,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
41,458
384
Minions Killed
378
0
Camps Cleared
0
1,313,167
Distance Traveled
1,420,756
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,989
533
89
6
0
243,565
5
L
Ares
6,655
444
39
3
0
246,468
3
W
Thanatos
9,435
629
115
8
0
322,255
1
W
Athena
8,016
534
53
4
0
305,828
2
L
Cu Chulainn
7,935
529
114
8
0
270,076
5
W
King Arthur
8,696
580
78
5
0
303,291
0
W
Artemis
7,337
489
60
4
0
254,648
0
L
Medusa
6,043
403
70
5
0
246,186
1
W
Hades
7,974
532
72
5
0
234,734
2
L
Mercury
7,608
507
72
5
0
306,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role