Player Matchup

Anubis
Anubis
El_Cucuy_NFD
Anubis
Level 40
God Stats
1W - 2L
1,567 SR
Queue Stats
123W - 129L
1,508 Elo+
Solo
Jing Wei
Jing Wei
IamROBOTBOY
Jing Wei
Level 50
God Stats
1W - 3L
1,799 SR
Queue Stats
21W - 30L
1,454 Elo+
Solo
Cthulhu
Cthulhu
sabr113
Cthulhu
Level 49
God Stats
3W - 6L
1,424 SR
Queue Stats
129W - 135L
1,494 Elo+
Solo
Loki
Loki
sirdzaid123
Loki
Level 48
God Stats
2W - 1L
1,731 SR
Queue Stats
99W - 101L
1,509 Elo+
Solo
Nu Wa
Nu Wa
the0ldtimer
Nu Wa
Level 127
God Stats
2W - 2L
1,744 SR
Queue Stats
58W - 48L
1,559 Elo+
Solo
Team Averages
Level 63
1,653 SR
1,505 Elo+

VS

Team Averages
Level 100
1,584 SR
1,726 Elo+
Kali
Kali
DukeMaster010
Kali
Level 56
God Stats
1W - 1L
1,249 SR
Queue Stats
90W - 83L
1,455 Elo+
Solo
Cliodhna
Cliodhna
RadiolarianLake
Cliodhna
Level 123
God Stats
4W - 1L
1,743 SR
Queue Stats
361W - 131L
1,893 Elo+
Party 1
Hercules
Hercules
Sedated22
Hercules
Level 155
God Stats
11W - 7L
1,908 SR
Queue Stats
455W - 454L
1,449 Elo+
Solo
Izanami
Izanami
Slayer75413
Izanami
Level 123
God Stats
5W - 3L
1,248 SR
Queue Stats
478W - 171L
1,908 Elo+
Party 1
Atlas
Atlas
Zorhha
Atlas
Level 43
God Stats
13W - 3L
1,770 SR
Queue Stats
302W - 78L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 1
6,371
455
4,570
9,726
5,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
IamROBOTBOY
Jing Wei
9
0 / 3 / 0
5,080
363
4,154
10,999
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
sabr113
Cthulhu
9
1 / 4 / 0
5,656
404
5,099
14,446
7,500
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 2
7,149
511
7,006
11,103
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 2
6,489
464
7,254
9,369
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,565
469
1,453
9,344
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
15
6 / 2 / 1
8,600
614
11,462
11,574
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Sedated22
Hercules
12
1 / 0 / 2
7,404
529
6,366
10,161
7,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
Slayer75413
Izanami
13
7 / 1 / 2
8,095
578
16,842
11,727
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Zorhha
Atlas
12
2 / 0 / 7
8,138
581
5,756
8,560
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Anubis
0
3
1
0.17
L
Jing Wei
IamROBOTBOY
Jing Wei
0
3
0
0
W
Cliodhna
6
2
1
3.25
W
Hercules
Sedated22
Hercules
1
0
2
2
W
Izanami
Slayer75413
Izanami
7
1
2
8
W
Atlas
Zorhha
Atlas
2
0
7
5.5
L
Cthulhu
sabr113
Cthulhu
1
4
0
0.25
L
3
2
2
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
41,879
55,643
Taken
51,366
21,833
Mitigated
29,716
17,340
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,453
735
0
2,737
9,344
4,272
840
2,315
7,029
0
45,476
L
Anubis
4,570
276
0
4,832
9,726
5,008
0
0
9,726
40,245
0
L
Jing Wei
IamROBOTBOY
Jing Wei
4,154
2,976
0
3,588
10,999
2,705
0
1,651
9,348
0
29,468
W
Cliodhna
11,462
2,891
0
2,648
11,574
4,899
0
3,853
7,721
0
74,340
W
Hercules
Sedated22
Hercules
6,366
1,189
0
3,107
10,161
7,351
0
4,700
5,461
0
43,252
W
Izanami
Slayer75413
Izanami
16,842
12,655
0
6,364
11,727
5,591
1,693
3,417
8,310
0
95,503
W
Atlas
Zorhha
Atlas
5,756
2,307
0
2,794
8,560
7,603
210
2,638
5,922
19,269
0
L
Cthulhu
sabr113
Cthulhu
5,099
281
586
3,910
14,446
7,500
0
2,525
11,921
25,757
0
L
7,006
1,684
0
2,550
11,103
3,386
0
1,274
9,829
0
38,766
L
7,254
2,385
0
1,874
9,369
3,234
0
306
9,063
43,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
38,802
279
Minions Killed
468
0
Camps Cleared
0
1,332,772
Distance Traveled
1,322,728
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,565
469
79
6
0
288,369
2
L
Anubis
6,371
455
73
5
0
241,112
2
L
Jing Wei
5,080
363
40
3
0
256,951
1
W
Cliodhna
8,600
614
132
9
0
263,572
2
W
Hercules
7,404
529
77
6
0
244,295
3
W
Izanami
8,095
578
150
11
0
251,376
3
W
Atlas
8,138
581
30
2
0
275,116
2
L
Cthulhu
5,656
404
38
3
0
284,388
2
L
Loki
7,149
511
60
4
0
322,082
3
L
Nu Wa
6,489
464
68
5
0
228,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role