Player Matchup

Thor
Thor
Platinum I
BalancedGlory
Thor
Platinum I
Level 61
God Stats
3W - 5L
1,616 SR
Queue Stats
59W - 45L
1,969 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
DaWajeman
Heimdallr
Platinum II
Level 154
God Stats
1W - 2L
1,799 SR
Queue Stats
117W - 87L
1,838 MMR
Party 1
Kali
Kali
Gold I
JAD4MS
Kali
Gold I
Level 145
God Stats
21W - 10L
1,917 SR
Queue Stats
178W - 164L
1,912 MMR
Solo
Sol
Sol
Platinum II
Shirahoschi
Sol
Platinum II
Level 111
God Stats
8W - 6L
1,751 SR
Queue Stats
217W - 200L
1,989 MMR
Solo
Achilles
Achilles
Diamond IV
iTuv2Snipe
Achilles
Diamond IV
Level 86
God Stats
1W - 5L
1,412 SR
Queue Stats
108W - 95L
1,975 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,699 SR
1,937 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,480 SR
1,938 MMR
Cernunnos
Cernunnos
Gold I
Grezza
Cernunnos
Gold I
Level 155
God Stats
7W - 3L
1,533 SR
Queue Stats
81W - 67L
1,886 MMR
Solo
Poseidon
Poseidon
Diamond V
KaOsPoSeIdOn13
Poseidon
Diamond V
Level 157
God Stats
11W - 14L
1,382 SR
Queue Stats
303W - 294L
1,968 MMR
Solo
Fenrir
Fenrir
Platinum II
SnY-37
Fenrir
Platinum II
Level 147
God Stats
10W - 10L
1,526 SR
Queue Stats
210W - 206L
1,903 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Z e D 4 n
Kukulkan
Platinum I
Level 160
God Stats
40W - 45L
1,458 SR
Queue Stats
258W - 255L
1,968 MMR
Solo
Khepri
Khepri
Platinum IV
šmurf
Khepri
Platinum IV
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 76L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 1
12,441
541
10,729
22,279
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
DaWajeman
Heimdallr
17
0 / 6 / 7
10,894
474
14,049
20,347
9,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
JAD4MS
Kali
16
3 / 7 / 3
10,559
459
9,231
23,404
11,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 3
10,645
463
8,225
14,640
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
iTuv2Snipe
Achilles
8
0 / 2 / 1
7,587
330
2,987
6,320
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LokiArachneGebBakasura

VS

Bans
RamaAtlasJing WeiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grezza
Cernunnos
19
5 / 1 / 4
13,246
576
13,928
16,207
8,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
20
9 / 1 / 6
13,763
598
19,413
16,753
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SnY-37
Fenrir
18
3 / 2 / 10
12,828
558
11,437
19,595
17,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Z e D 4 n
Kukulkan
19
4 / 5 / 5
12,826
558
8,835
15,776
9,667
Khepri
šmurf
Khepri
15
3 / 2 / 10
11,986
521
6,652
16,758
25,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
24
24
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Heimdallr
DaWajeman
Heimdallr
0
6
7
0.58
W
Cernunnos
Grezza
Cernunnos
5
1
4
7
L
Kali
JAD4MS
Kali
3
7
3
0.64
W
Poseidon
9
1
6
12
L
1
3
3
0.83
W
Fenrir
SnY-37
Fenrir
3
2
10
4
W
Kukulkan
Z e D 4 n
Kukulkan
4
5
5
1.3
L
Achilles
iTuv2Snipe
Achilles
0
2
1
0.25
W
Khepri
šmurf
Khepri
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
60,265
86,990
Taken
85,089
40,553
Mitigated
68,265
22,265
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,729
2,499
0
4,495
22,279
9,887
0
9,061
13,218
0
82,357
L
Heimdallr
DaWajeman
Heimdallr
14,049
6,196
0
5,120
20,347
9,591
0
8,969
11,378
0
82,528
W
Cernunnos
Grezza
Cernunnos
13,928
6,511
0
4,569
16,207
8,166
11,359
1,516
14,691
0
124,569
L
Kali
JAD4MS
Kali
9,231
3,819
0
4,232
23,404
11,099
0
10,258
13,146
0
83,148
W
Poseidon
19,413
5,334
0
3,958
16,753
7,423
2,015
1,432
15,321
131,627
0
L
8,225
3,137
0
7,068
14,640
6,600
0
5,842
8,798
85,488
10,158
W
Fenrir
SnY-37
Fenrir
11,437
3,530
0
9,169
19,595
17,693
2,620
1,046
18,549
0
75,260
W
Kukulkan
Z e D 4 n
Kukulkan
8,835
1,545
0
2,777
15,776
9,667
1,854
2,285
13,491
115,777
0
L
Achilles
iTuv2Snipe
Achilles
2,987
1,839
0
1,350
6,320
3,376
0
770
5,550
0
21,228
W
Khepri
šmurf
Khepri
6,652
529
0
2,329
16,758
25,316
408
3,359
13,399
24,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
64,649
583
Minions Killed
650
0
Camps Cleared
0
1,723,566
Distance Traveled
2,419,262
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,441
541
138
6
0
434,216
3
L
Heimdallr
10,894
474
132
6
0
360,559
3
W
Cernunnos
13,246
576
154
7
0
441,279
0
L
Kali
10,559
459
123
5
0
424,139
3
W
Poseidon
13,763
598
152
7
0
523,605
3
L
Sol
10,645
463
148
6
0
342,488
1
W
Fenrir
12,828
558
129
6
0
482,203
5
W
Kukulkan
12,826
558
193
8
0
441,622
7
L
Achilles
7,587
330
42
2
0
162,164
2
W
Khepri
11,986
521
22
1
0
530,553
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role