Player Matchup

Bacchus
Bacchus
ES_-Chub
Bacchus
Level 127
God Stats
2W - 3L
1,875 SR
Queue Stats
293W - 297L
1,530 Elo+
Party 2
Thor
Thor
ImTh3Danniel
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,477 Elo+
Solo
Artemis
Artemis
RentalBrute9
Artemis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 164L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
smitediaz12
Ao Kuang
Level 83
God Stats
38W - 43L
1,512 SR
Queue Stats
374W - 391L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
yellowjacket1011
Baron Samedi
Level 9
God Stats
9W - 7L
1,499 SR
Queue Stats
13W - 14L
1,385 Elo+
Party 2
Team Averages
Level 71
1,577 SR
1,449 Elo+

VS

Team Averages
Level 97
1,449 SR
1,431 Elo+
Ra
Ra
Abysswalker487
Ra
Level 110
God Stats
2W - 2L
1,195 SR
Queue Stats
79W - 80L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
II CRONOS II156
Ne Zha
Level 82
God Stats
2W - 3L
1,294 SR
Queue Stats
5W - 9L
1,235 Elo+
Solo
Eset
Eset
ITzGaggyy
Eset
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 124L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Whackho
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,496 Elo+
Solo
Agni
Agni
predatorzombi200
Agni
Level 104
God Stats
2W - 0L
1,759 SR
Queue Stats
164W - 162L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ES_-Chub
Bacchus
14
1 / 1 / 2
8,278
1,035
6,792
9,415
16,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,931
991
5,468
12,030
6,384
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
RentalBrute9
Artemis
14
0 / 3 / 4
8,614
1,077
8,815
11,971
5,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
smitediaz12
Ao Kuang
13
0 / 5 / 2
8,026
1,003
3,076
10,027
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
yellowjacket1011
Baron Samedi
14
4 / 4 / 1
9,207
1,151
8,089
13,081
6,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,256
1,157
13,263
8,369
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 7
9,344
1,168
7,159
7,124
3,174
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
15
2 / 0 / 12
9,049
1,131
11,537
6,047
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Whackho
Nu Wa
15
0 / 2 / 13
8,591
1,074
10,739
6,806
2,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 4
10,191
1,274
9,488
5,519
2,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
16
16
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Bacchus
ES_-Chub
Bacchus
1
1
2
2
W
4
0
7
7.5
W
Eset
2
0
12
8
L
0
3
1
0.17
L
Artemis
RentalBrute9
Artemis
0
3
4
0.67
W
Nu Wa
Whackho
Nu Wa
0
2
13
3.25
W
6
1
4
8
L
Ao Kuang
smitediaz12
Ao Kuang
0
5
2
0.2
L
Baron Samedi
yellowjacket1011
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
52,186
56,524
Taken
33,865
39,337
Mitigated
14,424
6,281
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,263
657
1,364
1,333
8,369
3,757
0
5,310
3,009
27,191
0
L
Bacchus
ES_-Chub
Bacchus
6,792
442
0
1,445
9,415
16,151
0
6,478
2,759
15,822
0
W
7,159
2,149
373
1,565
7,124
3,174
0
3,520
3,524
0
13,713
W
Eset
11,537
583
296
935
6,047
2,346
0
2,648
3,353
18,188
0
L
5,468
266
0
277
12,030
6,384
0
10,119
1,809
0
20,544
L
Artemis
RentalBrute9
Artemis
8,815
3,315
0
1,934
11,971
5,963
0
9,464
2,367
0
34,011
W
Nu Wa
Whackho
Nu Wa
10,739
3,925
0
1,674
6,806
2,849
0
2,932
3,830
19,057
0
W
9,488
589
358
1,260
5,519
2,298
0
3,238
2,192
29,494
0
L
Ao Kuang
smitediaz12
Ao Kuang
3,076
711
0
374
10,027
4,483
0
7,910
1,979
10,328
0
L
Baron Samedi
yellowjacket1011
Baron Samedi
8,089
441
906
1,345
13,081
6,356
0
10,374
2,583
12,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
46,431
124
Minions Killed
139
5
Camps Cleared
6
665,880
Distance Traveled
806,062
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,256
1,157
30
4
1
156,956
1
L
Bacchus
8,278
1,035
10
1
1
132,810
0
W
Ne Zha
9,344
1,168
15
2
2
179,041
0
W
Eset
9,049
1,131
16
2
1
171,468
0
L
Thor
7,931
991
25
3
1
139,206
0
L
Artemis
8,614
1,077
56
7
2
137,418
0
W
Nu Wa
8,591
1,074
9
1
1
138,329
3
W
Agni
10,191
1,274
69
9
1
160,268
2
L
Ao Kuang
8,026
1,003
18
2
0
106,668
0
L
Baron Samedi
9,207
1,151
15
2
1
149,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role