Player Matchup

Cernunnos
Cernunnos
Craze3505
Cernunnos
Level 118
God Stats
3W - 3L
1,792 SR
Queue Stats
226W - 227L
1,575 Elo+
Party 3
Cthulhu
Cthulhu
Girthquake6313
Cthulhu
Level 96
God Stats
0W - 2L
1,449 SR
Queue Stats
190W - 184L
1,485 Elo+
Party 4
Nu Wa
Nu Wa
MamiiiMiaaa
Nu Wa
Level 69
God Stats
57W - 32L
1,687 SR
Queue Stats
160W - 157L
1,540 Elo+
Party 3
Tyr
Tyr
Zeanu
Tyr
Level 108
God Stats
0W - 3L
1,283 SR
Queue Stats
309W - 298L
1,533 Elo+
Solo
Medusa
Medusa
pieman 5555
Medusa
Level 126
God Stats
1W - 1L
1,886 SR
Queue Stats
13W - 11L
1,667 Elo+
Party 4
Team Averages
Level 103
1,620 SR
1,560 Elo+

VS

Team Averages
Level 113
1,603 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Daddy_Dark94
Neith
Level 119
God Stats
21W - 10L
1,698 SR
Queue Stats
42W - 42L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
Kansas_Returns
Sylvanus
Level 155
God Stats
5W - 4L
1,551 SR
Queue Stats
42W - 40L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Mug Guzzler
Ah Puch
Level 106
God Stats
6W - 2L
1,637 SR
Queue Stats
309W - 304L
1,549 Elo+
Solo
Cerberus
Cerberus
TheSaltySkeleton
Cerberus
Level 67
God Stats
5W - 5L
1,628 SR
Queue Stats
97W - 88L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Craze3505
Cernunnos
16
4 / 3 / 1
9,490
558
12,350
13,704
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 0
7,444
438
7,979
9,518
5,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 3
7,506
442
6,988
8,329
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Zeanu
Tyr
13
1 / 2 / 0
8,413
495
5,448
15,774
8,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
14
0 / 2 / 1
8,064
474
2,993
10,217
3,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 0 / 5
10,065
592
7,254
11,706
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 0
10,535
620
11,836
12,661
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
7 / 3 / 2
9,849
579
8,596
12,090
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Mug Guzzler
Ah Puch
15
3 / 2 / 3
9,214
542
9,281
16,592
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 9
8,458
498
6,687
11,571
13,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
13
13
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
5
3.5
L
Cernunnos
Craze3505
Cernunnos
4
3
1
1.5
W
1
1
0
1
L
1
3
0
0.33
W
Sylvanus
7
3
2
2.67
L
0
3
3
0.5
W
Ah Puch
Mug Guzzler
Ah Puch
3
2
3
2.25
W
1
0
9
5.5
L
Tyr
Zeanu
Tyr
1
2
0
0.5
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
43,654
57,542
Taken
64,620
25,393
Mitigated
38,957
11,352
Healing
31,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,254
3,988
0
8,861
11,706
5,552
1,116
2,227
9,479
0
90,866
L
Cernunnos
Craze3505
Cernunnos
12,350
5,455
0
1,349
13,704
5,573
0
5,908
7,768
0
103,769
W
11,836
4,490
0
4,289
12,661
6,044
3,972
2,067
10,594
0
101,058
L
7,979
285
127
1,055
9,518
5,681
0
5,652
3,775
43,368
0
W
Sylvanus
8,596
2,028
3,173
5,357
12,090
6,894
0
3,341
8,749
54,993
0
L
6,988
1,304
0
966
8,329
2,387
0
6,498
1,588
55,230
0
W
Ah Puch
Mug Guzzler
Ah Puch
9,281
1,424
0
8,539
16,592
7,201
0
3,596
12,996
77,106
0
W
6,687
588
285
1,253
11,571
13,266
0
4,627
6,944
25,779
0
L
Tyr
Zeanu
Tyr
5,448
309
0
5,363
15,774
8,166
717
2,552
13,154
0
61,468
L
Medusa
2,993
1,090
0
2,492
10,217
3,586
0
3,478
6,693
0
60,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
48,121
527
Minions Killed
589
0
Camps Cleared
0
1,561,465
Distance Traveled
1,555,849
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,065
592
151
9
0
291,847
5
L
Cernunnos
9,490
558
152
9
0
333,083
4
W
Neith
10,535
620
191
11
0
301,566
7
L
Cthulhu
7,444
438
64
4
0
320,828
4
W
Sylvanus
9,849
579
94
6
0
305,488
0
L
Nu Wa
7,506
442
95
6
0
297,270
7
W
Ah Puch
9,214
542
130
8
0
325,859
3
W
Cerberus
8,458
498
23
1
0
331,089
3
L
Tyr
8,413
495
109
6
0
299,143
1
L
Medusa
8,064
474
107
6
0
311,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role