Player Matchup

He Bo
He Bo
Father Brick
He Bo
Level 126
God Stats
8W - 12L
1,410 SR
Queue Stats
249W - 190L
1,550 Elo+
Party 2
Cerberus
Cerberus
Mint Brah
Cerberus
Level 88
God Stats
2W - 1L
1,732 SR
Queue Stats
259W - 170L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
Mr J Corbyn
Ne Zha
Level 143
God Stats
16W - 13L
1,554 SR
Queue Stats
391W - 294L
1,554 Elo+
Party 2
Team Averages
Level 119
1,566 SR
1,563 Elo+

VS

Team Averages
Level 44
1,520 SR
1,051 Elo+
Zhong Kui
Zhong Kui
CRAZY_proh01_KD
Zhong Kui
Level 48
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 8L
1,025 Elo+
Party 1
Danzaburou
Danzaburou
WManu27
Danzaburou
Level 42
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 1
Apollo
Apollo
xcipo65
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 4
13,452
841
23,815
12,348
5,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mint Brah
Cerberus
17
1 / 2 / 15
11,163
698
8,623
20,886
22,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
17
5 / 2 / 11
12,075
755
20,699
17,115
11,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRAZY_proh01_KD
Zhong Kui
17
4 / 7 / 2
11,538
721
19,114
25,113
14,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
WManu27
Danzaburou
13
2 / 7 / 3
10,227
639
4,956
15,382
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
xcipo65
Apollo
14
2 / 7 / 3
10,535
658
5,004
19,858
7,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
8
8
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CRAZY_proh01_KD
Zhong Kui
4
7
2
0.71
W
15
4
4
4.25
W
Cerberus
Mint Brah
Cerberus
1
2
15
4.25
W
Ne Zha
5
2
11
5.25
L
Danzaburou
WManu27
Danzaburou
2
7
3
0.5
L
Apollo
xcipo65
Apollo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,137
Damage
29,074
50,349
Taken
60,353
39,477
Mitigated
26,593
8,630
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CRAZY_proh01_KD
Zhong Kui
19,114
2,470
0
7,571
25,113
14,435
0
13,748
10,893
55,971
0
W
23,815
1,011
0
536
12,348
5,035
1,165
3,273
7,905
56,132
0
W
Cerberus
Mint Brah
Cerberus
8,623
1,047
198
3,244
20,886
22,557
283
7,332
13,004
25,371
0
W
Ne Zha
20,699
5,370
0
4,652
17,115
11,885
995
7,778
8,889
0
66,267
L
Danzaburou
WManu27
Danzaburou
4,956
1,333
0
1,480
15,382
4,976
443
9,083
6,033
0
25,810
L
Apollo
xcipo65
Apollo
5,004
1,929
0
2,323
19,858
7,182
93
9,061
10,494
0
21,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
32,300
194
Minions Killed
153
10
Camps Cleared
5
900,083
Distance Traveled
697,026
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,538
721
87
5
1
234,854
7
W
He Bo
13,452
841
64
4
3
291,644
2
W
Cerberus
11,163
698
38
2
0
305,662
2
W
Ne Zha
12,075
755
92
6
7
302,777
2
L
Danzaburou
10,227
639
37
2
4
212,475
3
L
Apollo
10,535
658
29
2
0
249,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role