Player Matchup

Bakasura
Bakasura
KoLe2000
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,242 Elo+
Party 2
Freya
Freya
Limseks
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,492 Elo+
Party 2
Scylla
Scylla
Totoxenberg
Scylla
Level 109
God Stats
1W - 4L
1,322 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 2
Horus
Horus
je_suis_nul98-_-
Horus
Level 18
God Stats
9W - 7L
1,679 SR
Queue Stats
23W - 32L
1,515 Elo+
Party 2
Chaac
Chaac
max548000
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,513 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,454 Elo+

VS

Team Averages
Level 55
1,760 SR
1,583 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Clungemaster
Ares
Level 27
God Stats
9W - 0L
1,997 SR
Queue Stats
57W - 40L
1,549 Elo+
Party 1
Nemesis
Nemesis
Kwaykway
Nemesis
Level 65
God Stats
2W - 0L
1,703 SR
Queue Stats
77W - 61L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
Midoryakun
Xbalanque
Level 68
God Stats
9W - 4L
1,727 SR
Queue Stats
98W - 91L
1,553 Elo+
Party 1
Medusa
Medusa
Ratiο
Medusa
Level 48
God Stats
4W - 1L
1,871 SR
Queue Stats
14W - 5L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KoLe2000
Bakasura
18
6 / 4 / 0
10,891
573
9,840
20,243
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
Limseks
Freya
13
0 / 4 / 2
7,954
419
4,609
13,217
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
13
0 / 5 / 2
7,991
421
2,598
10,094
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 2
8,121
427
6,041
20,960
9,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
max548000
Chaac
15
0 / 3 / 3
9,496
500
4,130
12,441
8,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 1 / 2
9,176
483
4,669
9,559
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 9
10,417
548
11,217
12,190
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Kwaykway
Nemesis
16
3 / 1 / 10
10,098
531
9,302
11,914
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Midoryakun
Xbalanque
17
5 / 1 / 4
9,992
526
13,929
10,921
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Ratiο
Medusa
19
9 / 2 / 5
12,079
636
21,050
13,305
7,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
20
20
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
W
3
1
9
7.5
L
Bakasura
KoLe2000
Bakasura
6
4
0
1.5
W
Nemesis
Kwaykway
Nemesis
3
1
10
8
L
Freya
Limseks
Freya
0
4
2
0.25
W
Xbalanque
Midoryakun
Xbalanque
5
1
4
7
W
Medusa
Ratiο
Medusa
9
2
5
5.75
L
Scylla
0
5
2
0.2
L
0
4
2
0.25
L
Chaac
max548000
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
60,167
76,955
Taken
57,889
35,997
Mitigated
36,294
20,795
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,669
336
0
4,382
9,559
6,454
916
0
9,342
63,411
0
W
11,217
762
0
2,928
12,190
11,952
297
3,740
7,736
27,921
0
L
Bakasura
KoLe2000
Bakasura
9,840
7,586
0
6,583
20,243
9,285
0
3,802
16,441
0
86,083
W
Nemesis
Kwaykway
Nemesis
9,302
3,177
0
2,558
11,914
5,398
14
1,297
10,537
0
81,018
L
Freya
Limseks
Freya
4,609
1,670
0
3,502
13,217
4,838
0
2,094
11,123
55,932
0
W
Xbalanque
Midoryakun
Xbalanque
13,929
7,362
0
6,122
10,921
5,284
1,671
1,176
9,460
0
105,155
W
Medusa
Ratiο
Medusa
21,050
11,069
0
4,416
13,305
7,206
0
1,666
10,874
0
133,900
L
Scylla
2,598
325
0
395
10,094
3,054
0
261
9,833
51,144
0
L
6,041
2,823
3,404
5,177
20,960
9,866
0
5,915
15,045
0
28,385
L
Chaac
max548000
Chaac
4,130
686
0
1,734
12,441
8,954
606
3,814
8,627
0
60,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
51,762
518
Minions Killed
611
0
Camps Cleared
0
1,720,769
Distance Traveled
1,702,409
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,176
483
110
6
0
264,852
3
W
Ares
10,417
548
18
1
0
365,095
4
L
Bakasura
10,891
573
158
8
0
416,869
4
W
Nemesis
10,098
531
117
6
0
437,594
5
L
Freya
7,954
419
95
5
0
292,103
3
W
Xbalanque
9,992
526
161
8
0
309,036
1
W
Medusa
12,079
636
205
11
0
325,832
4
L
Scylla
7,991
421
93
5
0
335,592
3
L
Horus
8,121
427
41
2
0
356,469
7
L
Chaac
9,496
500
131
7
0
319,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role