Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SuperUtahThief
Sylvanus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
cornbob777
Baron Samedi
Level 108
God Stats
3W - 3L
1,400 SR
Queue Stats
80W - 66L
1,708 Elo+
Solo
Team Averages
Level 115
1,467 SR
1,517 Elo+

VS

Team Averages
Level 114
1,597 SR
1,651 Elo+
Ares
Ares
Medicus1
Ares
Level 69
God Stats
2W - 2L
1,732 SR
Queue Stats
25W - 18L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
SpodesV2
Gilgamesh
Level 144
God Stats
2W - 2L
1,296 SR
Queue Stats
109W - 72L
1,680 Elo+
Party 1
Hachiman
Hachiman
dbing
Hachiman
Level 129
God Stats
22W - 12L
1,763 SR
Queue Stats
99W - 76L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 1 / 5
9,579
798
13,567
8,699
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
12
1 / 5 / 9
8,426
702
7,895
15,576
15,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
cornbob777
Baron Samedi
15
5 / 0 / 7
9,776
815
16,054
11,130
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 8 / 5
7,582
632
5,884
16,003
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SpodesV2
Gilgamesh
11
2 / 4 / 4
7,796
650
8,179
17,216
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
dbing
Hachiman
13
4 / 0 / 2
8,430
703
11,618
11,146
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
6
6
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
5
8.5
L
Ares
0
8
5
0.31
L
Gilgamesh
SpodesV2
Gilgamesh
2
4
4
1
W
Sylvanus
1
5
9
1.1
W
Baron Samedi
cornbob777
Baron Samedi
5
0
7
8.5
L
Hachiman
dbing
Hachiman
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
25,681
35,405
Taken
44,365
25,555
Mitigated
32,968
19,369
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,567
6,032
0
2,724
8,699
4,145
1,852
1,491
7,073
0
55,663
L
Ares
5,884
376
0
594
16,003
17,288
0
7,832
8,171
8,444
0
L
Gilgamesh
SpodesV2
Gilgamesh
8,179
2,038
0
922
17,216
10,552
0
8,948
8,268
0
23,493
W
Sylvanus
7,895
2,410
2,864
4,820
15,576
15,331
697
3,201
12,058
16,355
2,718
W
Baron Samedi
cornbob777
Baron Samedi
16,054
1,942
3,762
5,199
11,130
6,079
632
1,381
9,627
41,428
0
L
Hachiman
dbing
Hachiman
11,618
7,188
0
2,644
11,146
5,128
0
6,511
4,635
0
38,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
23,808
164
Minions Killed
113
9
Camps Cleared
2
635,401
Distance Traveled
621,713
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,579
798
70
6
6
207,045
4
L
Ares
7,582
632
13
1
1
183,946
2
L
Gilgamesh
7,796
650
29
2
1
223,403
1
W
Sylvanus
8,426
702
31
3
0
191,020
4
W
Baron Samedi
9,776
815
63
5
3
237,336
2
L
Hachiman
8,430
703
71
6
0
214,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role