Player Matchup

Chang'e
Chang'e
JoshuHigashikata
Chang'e
Level 28
God Stats
0W - 1L
1,693 SR
Queue Stats
17W - 18L
1,482 Elo+
Party 1
Tyr
Tyr
La_Mort_Psycho
Tyr
Level 86
God Stats
2W - 3L
1,409 SR
Queue Stats
55W - 56L
1,521 Elo+
Solo
Susano
Susano
Sirchachat
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,546 Elo+
Party 1
Ares
Ares
crashdorf
Ares
Level 66
God Stats
2W - 5L
1,353 SR
Queue Stats
337W - 418L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
fledermaus2808
Nu Wa
Level 45
God Stats
132W - 195L
1,345 SR
Queue Stats
162W - 248L
1,374 Elo+
Party 3
Team Averages
Level 58
1,460 SR
1,469 Elo+

VS

Team Averages
Level 80
1,511 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Arlequin696
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Gryfff
Amaterasu
Level 88
God Stats
11W - 3L
1,634 SR
Queue Stats
40W - 44L
1,502 Elo+
Party 2
Merlin
Merlin
Samlesbrises
Merlin
Level 34
God Stats
1W - 2L
1,483 SR
Queue Stats
34W - 35L
1,633 Elo+
Party 2
Sol
Sol
TheTallGuyy
Sol
Level 124
God Stats
2W - 1L
1,439 SR
Queue Stats
18W - 19L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,411
674
6,466
13,361
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 3
7,681
698
4,851
16,360
8,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Sirchachat
Susano
13
1 / 5 / 2
7,852
714
8,998
12,813
5,357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
13
1 / 6 / 3
7,869
715
4,665
18,212
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 4 / 2
7,380
671
5,105
10,419
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 1 / 13
9,394
854
17,911
10,094
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Arlequin696
Cthulhu
15
4 / 2 / 18
9,023
820
11,955
13,402
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Gryfff
Amaterasu
16
5 / 1 / 12
9,457
860
11,189
12,522
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
6 / 1 / 10
9,216
838
11,221
7,997
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 9
10,068
915
10,551
7,855
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
4
Kills
26
26
Deaths
6
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
13
13.5
W
Cthulhu
Arlequin696
Cthulhu
4
2
18
6.5
W
Amaterasu
Gryfff
Amaterasu
5
1
12
11
L
1
5
3
0.5
L
1
6
3
0.42
W
Merlin
6
1
10
11
L
Susano
Sirchachat
Susano
1
5
2
0.4
W
4
1
9
8.5
L
Ares
1
6
3
0.42
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
62,827
71,165
Taken
51,870
38,035
Mitigated
38,408
11,612
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,911
9,672
0
3,508
10,094
4,717
3,360
3,700
6,394
0
32,922
W
Cthulhu
Arlequin696
Cthulhu
11,955
1,144
0
1,396
13,402
14,593
237
5,604
7,798
19,985
0
W
Amaterasu
Gryfff
Amaterasu
11,189
4,839
0
4,145
12,522
12,127
688
3,280
9,242
0
27,668
L
6,466
428
2,522
3,091
13,361
5,480
0
6,697
6,363
17,290
0
L
4,851
760
0
2,286
16,360
8,409
0
7,225
8,791
0
12,250
W
Merlin
11,221
630
0
626
7,997
3,517
996
2,496
5,501
33,422
0
L
Susano
Sirchachat
Susano
8,998
1,546
0
234
12,813
5,357
0
6,299
6,264
0
22,907
W
10,551
5,028
0
3,291
7,855
3,454
4,003
1,156
6,699
63,464
0
L
Ares
4,665
787
163
1,561
18,212
14,569
0
8,448
9,103
15,769
0
L
5,105
1,671
20
1,735
10,419
4,220
0
4,083
6,192
24,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
47,158
117
Minions Killed
248
0
Camps Cleared
0
1,061,175
Distance Traveled
1,238,892
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,394
854
38
3
0
243,682
1
W
Cthulhu
9,023
820
14
1
0
261,896
3
W
Amaterasu
9,457
860
31
3
0
255,343
5
L
Chang'e
7,411
674
21
2
0
220,377
1
L
Tyr
7,681
698
13
1
0
208,602
1
W
Merlin
9,216
838
43
4
0
247,804
0
L
Susano
7,852
714
35
3
0
249,544
3
W
Sol
10,068
915
122
11
0
230,167
2
L
Ares
7,869
715
17
2
0
201,639
5
L
Nu Wa
7,380
671
31
3
0
181,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role