Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AutisticMeme
Zhong Kui
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 286L
1,387 Elo+
Solo
Amaterasu
Amaterasu
FatalCrafter
Amaterasu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KidCuki
Danzaburou
Level 67
God Stats
55W - 36L
1,656 SR
Queue Stats
94W - 83L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
KingArt_01
Cthulhu
Level 67
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 8L
1,300 Elo+
Solo
Team Averages
Level 63
1,487 SR
1,453 Elo+

VS

Team Averages
Level 84
1,469 SR
1,374 Elo+
Anubis
Anubis
FeedinYouLead
Anubis
Level 60
God Stats
0W - 1L
1,171 SR
Queue Stats
37W - 54L
1,193 Elo+
Party 1
Baron Samedi
Baron Samedi
GIoryed
Baron Samedi
Level 128
God Stats
73W - 68L
1,486 SR
Queue Stats
902W - 922L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Velves-
Nu Wa
Level 28
God Stats
0W - 1L
1,299 SR
Queue Stats
14W - 29L
1,227 Elo+
Party 1
Bacchus
Bacchus
Zephan1ah1842
Bacchus
Level 69
God Stats
2W - 1L
1,544 SR
Queue Stats
109W - 123L
1,473 Elo+
Solo
Vamana
Vamana
xxxFACExPALMxxx
Vamana
Level 136
God Stats
3W - 1L
1,842 SR
Queue Stats
391W - 401L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
9 / 3 / 15
13,656
854
22,815
20,209
17,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
AutisticMeme
Zhong Kui
17
2 / 6 / 10
11,324
708
12,025
17,731
11,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FatalCrafter
Amaterasu
16
1 / 4 / 13
10,807
675
4,974
20,188
16,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
KidCuki
Danzaburou
20
15 / 2 / 11
14,841
928
23,589
20,066
9,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KingArt_01
Cthulhu
19
1 / 1 / 11
11,530
721
11,527
16,655
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 11
10,558
660
10,810
16,195
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
GIoryed
Baron Samedi
19
4 / 2 / 5
11,697
731
17,186
17,647
9,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Velves-
Nu Wa
16
1 / 8 / 7
10,166
635
13,135
15,131
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
16
2 / 9 / 6
10,578
661
8,504
22,257
27,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 4
11,257
704
13,071
20,431
17,498
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
28
Kills
16
16
Deaths
28
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
9
3
15
5.5
W
Zhong Kui
AutisticMeme
Zhong Kui
2
6
10
1.17
W
Amaterasu
FatalCrafter
Amaterasu
1
4
13
1.88
L
2
7
11
1.07
L
Baron Samedi
GIoryed
Baron Samedi
4
2
5
3.25
W
Danzaburou
KidCuki
Danzaburou
15
2
11
10.25
W
Cthulhu
KingArt_01
Cthulhu
1
1
11
6.5
L
Nu Wa
Velves-
Nu Wa
1
8
7
0.56
L
Bacchus
2
9
6
0.56
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,930
Damage
62,706
94,849
Taken
91,661
75,032
Mitigated
69,258
30,350
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
22,815
4,302
5,396
7,909
20,209
17,377
405
8,441
11,340
54,872
0
W
Zhong Kui
AutisticMeme
Zhong Kui
12,025
2,589
0
4,651
17,731
11,713
2,256
11,115
6,350
37,840
0
W
Amaterasu
FatalCrafter
Amaterasu
4,974
2,129
0
3,047
20,188
16,863
591
11,137
8,564
0
18,274
L
10,810
107
168
2,323
16,195
8,418
567
8,529
7,415
39,723
0
L
Baron Samedi
GIoryed
Baron Samedi
17,186
1,336
1,655
3,226
17,647
9,395
83
9,911
6,990
51,198
0
W
Danzaburou
KidCuki
Danzaburou
23,589
15,269
0
4,920
20,066
9,907
8,485
9,106
10,705
0
75,563
W
Cthulhu
KingArt_01
Cthulhu
11,527
287
1,310
3,117
16,655
19,172
977
8,194
8,255
44,923
0
L
Nu Wa
Velves-
Nu Wa
13,135
3,097
255
757
15,131
6,361
496
9,516
5,442
26,169
0
L
Bacchus
8,504
771
0
1,896
22,257
27,586
0
9,179
12,585
23,005
0
L
13,071
7,181
0
6,902
20,431
17,498
427
7,014
12,729
0
35,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
54,256
295
Minions Killed
242
0
Camps Cleared
0
1,644,575
Distance Traveled
1,321,405
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,656
854
56
4
0
361,371
2
W
Zhong Kui
11,324
708
42
3
0
261,589
6
W
Amaterasu
10,807
675
21
1
0
338,765
0
L
Anubis
10,558
660
62
4
0
241,380
2
L
Baron Samedi
11,697
731
81
5
0
302,839
1
W
Danzaburou
14,841
928
107
7
0
331,448
0
W
Cthulhu
11,530
721
69
4
0
351,402
0
L
Nu Wa
10,166
635
20
1
0
236,232
0
L
Bacchus
10,578
661
19
1
0
280,590
4
L
Vamana
11,257
704
60
4
0
260,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role