Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DrBOOMER98
Ares
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 15L
1,226 Elo+
Party 2
Ra
Ra
NUT-PeAnUtS
Ra
Level 86
God Stats
19W - 19L
1,478 SR
Queue Stats
579W - 603L
1,394 Elo+
Party 1
Da Ji
Da Ji
Pred Phenom
Da Ji
Level 40
God Stats
3W - 9L
1,022 SR
Queue Stats
13W - 26L
1,196 Elo+
Party 2
Achilles
Achilles
vHinokami
Achilles
Level 76
God Stats
3W - 4L
1,742 SR
Queue Stats
288W - 300L
1,342 Elo+
Party 1
Team Averages
Level 63
1,448 SR
1,332 Elo+

VS

Team Averages
Level 72
1,519 SR
1,548 Elo+
Chaac
Chaac
Aletz1
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,746 Elo+
Party 3
Hades
Hades
BertoMaster5
Hades
Level 84
God Stats
12W - 7L
1,597 SR
Queue Stats
25W - 40L
1,353 Elo+
Solo
Janus
Janus
Mochisdioro
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,441 Elo+
Party 3
Thanatos
Thanatos
Stron-trool55
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,494 Elo+
Party 3
Baron Samedi
Baron Samedi
chaneKille
Baron Samedi
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 1 / 0
5,785
321
1,190
4,262
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 5 / 1
7,164
398
3,279
13,794
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 6
9,415
523
13,579
15,096
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
8 / 4 / 5
9,041
502
14,882
15,970
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
vHinokami
Achilles
13
5 / 3 / 8
8,226
457
10,106
19,552
17,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aletz1
Chaac
12
1 / 2 / 6
7,489
416
4,923
11,630
12,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 6 / 4
9,632
535
8,981
16,499
7,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 4 / 4
8,551
475
11,528
9,055
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Stron-trool55
Thanatos
14
4 / 4 / 5
9,017
501
11,585
13,425
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
chaneKille
Baron Samedi
14
2 / 4 / 1
8,114
451
8,483
14,153
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
19
Kills
16
16
Deaths
20
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Chaac
Aletz1
Chaac
1
2
6
2
W
5
6
4
1.17
L
0
5
1
0.1
W
4
4
4
1.5
L
6
3
6
3
L
8
4
5
2.63
W
Thanatos
Stron-trool55
Thanatos
4
4
5
1.63
W
Baron Samedi
chaneKille
Baron Samedi
2
4
1
0.63
L
Achilles
vHinokami
Achilles
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
45,500
68,674
Taken
64,762
45,369
Mitigated
34,236
18,508
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,190
725
0
1,513
4,262
1,329
0
1,733
2,529
0
20,756
W
Chaac
Aletz1
Chaac
4,923
980
292
2,423
11,630
12,449
811
2,743
8,887
0
24,082
W
8,981
523
0
6,282
16,499
7,133
1,080
3,154
13,345
46,223
0
L
3,279
930
0
756
13,794
12,479
0
6,998
6,796
31,733
0
W
11,528
1,190
334
1,400
9,055
3,021
2,258
3,052
6,003
54,416
0
L
13,579
1,659
3,227
6,545
15,096
6,879
949
8,406
6,690
79,645
0
L
14,882
3,806
0
4,080
15,970
6,995
0
4,348
11,622
0
57,752
W
Thanatos
Stron-trool55
Thanatos
11,585
2,142
0
9,262
13,425
5,010
0
3,081
10,344
0
54,048
W
Baron Samedi
chaneKille
Baron Samedi
8,483
1,351
689
1,600
14,153
6,623
246
4,828
9,325
58,167
0
L
Achilles
vHinokami
Achilles
10,106
3,455
358
2,029
19,552
17,687
99
7,507
12,045
0
31,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
42,803
302
Minions Killed
350
0
Camps Cleared
0
1,452,004
Distance Traveled
1,565,349
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,785
321
37
2
0
149,721
0
W
Chaac
7,489
416
32
2
0
314,685
2
W
Hades
9,632
535
74
4
0
296,928
0
L
Ares
7,164
398
29
2
0
315,623
0
W
Janus
8,551
475
96
5
0
275,514
2
L
Ra
9,415
523
112
6
0
322,280
1
L
Da Ji
9,041
502
82
5
0
333,140
0
W
Thanatos
9,017
501
76
4
0
378,454
0
W
Baron Samedi
8,114
451
72
4
0
299,768
0
L
Achilles
8,226
457
42
2
0
331,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role